Nifft Batuff
Prophet
- Joined
- Nov 14, 2018
- Messages
- 3,219
Megaten:
These 12 games so thoroughly defined the decade that at first glance I didn't know what 7 of them even were. Two of them I'm still not sure what they are, and I'm just kind of guessing another one of them might be Destiny...maybe? Even then I'm not sure which one if it is.
Seems like a pretty shit list. I mean, a lot of the time these kind of things can be bad, but this is like someone deliberately trying to make a terrible list.
Dark Souls 3 seems like an odd choice given the first one came out in 2011, and that's the big defining game of the series.
Walking Dead seems really weird given the games were always shit, and the love affair was clearly over with at studios brand of "adventure game" long before they went under. They were also never really all that big as it turns out, despite games media hyping the first one up so much.
That one game Double Fine made I can only see being there because of Kickstarter, and not the game at all. Although a better example of that, since people were actually into the game too, would probably be somethings like FTL
I only know 3. Zelda, Dark Souls and GTA. Dark Soul's cover is quite amazing(reminds me a lot of Berserk, intentional I believe) and the other two are from big franchises that one can recognize them quite easily.These 12 games so thoroughly defined the decade that at first glance I didn't know what 7 of them even were
I looked on the twitter comments. I actually thought that the DOTA2 chick was from Magic the Gathering, and no fucking way I could decipher that Destiny art.Tbh, it's kinda sad you know all those games.
Spelunky, The Walking Dead, Broken Age, Dark Souls, Destiny, Minecraft, GTAV, Breath of the Wild, Amnesia, Gone Home, Fortnite and Dota 2.
For "Broken Age" I guess they actually meant "the kickstarter craze of 2012", since the actual game was a self-indulgent display of mediocrity that everyone forgot a week later. And as much as I hate Bethesda, Skyrim was much more relevant than GTA V.
The guards were already dumb in 1998.
I've said this before, but obviously it bears repeating: The AI in Thief (1998) was really good for its time, but that was 20 years ago. People have both had time to study how the Thief AI works, and make better AI since then... though I'll admit I'm still waiting on the latter part, especially when one considers how much time has passed.
The guards were already dumb in 1998.
I've said this before, but obviously it bears repeating: The AI in Thief (1998) was really good for its time, but that was 20 years ago. People have both had time to study how the Thief AI works, and make better AI since then... though I'll admit I'm still waiting on the latter part, especially when one considers how much time has passed.
The guards were already dumb in 1998.
I've said this before, but obviously it bears repeating: The AI in Thief (1998) was really good for its time, but that was 20 years ago. People have both had time to study how the Thief AI works, and make better AI since then... though I'll admit I'm still waiting on the latter part, especially when one considers how much time has passed.
The guards in all stealth games I've played were dumb as fuck. The games would be unplayable otherwise.