Zombra
An iron rock in the river of blood and evil
While I like her, you're right about the second part. Bear in mind though that this is a deliberate plot point - with only 1000 people on the ship, every child is forced to train from birth to take over the job of a parent eventually because a traditional "sink or swim" interview/unemployment model wouldn't work (the theory went). This system does have glaring faults and at least a few characters complain about it throughout the game. It's supposed to be a factor in your eventual decision whether or not the mission should be abandoned, and it's a good excuse to throw the player into a challenging situation.- Disliked the main character. She's clearly unsuited for her high-pressure job.
I found this to be a strength of the game, not a weakness. Having to make decisions without ironclad proof, based on the best information available, is thrilling. We've been programmed by games for decades to feel that once we collect 10/10 clues the answer will be obvious and we won't have to think about it. Here you sometimes have to think hard, lean on intuition, and take your best shot without knowing whether you're right beforehand.I got all the cases correct in the end, but two of those were me putting the blame on a suspect based on very, very flimsy circumstantial evidence.
I wish I knew what your process was. I went on the game's discord and explained mine, and the developer himself told me that I was doing it the way I was supposed to ... yet I still got it wrong. I gave a little more detail and he stopped talking to meThe triangulation case had me stumped too for a while because they don't exactly spell it out what the reference pings mean, but it had a logical and unambiguous solution in the end.