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Company News BioWare on steamy girl sex in games

Nael

Arcane
Joined
Dec 12, 2005
Messages
11,384
Location
Indy
Mikayel said:
ghostdog said:
who really gives a shit about saving the world?

interesting - an rpg in which your biggest and hardest challenges are daily shit, motivation being how to get poon.

I LIKE IT

no seriously, that could be surprisingly fun and refreshing

go go average joe, avatar of blue balls

You're forgetting the women gamers. They would need an avatar of violet vagina. Fucking chauvinist pig.
 

Rhett Butler

Scholar
Joined
Sep 22, 2007
Messages
939
Saint_Proverbius said:
I don't know. I've always thought of romances in CRPGs as incredibly silly things. Love is part of live and such, yeah, but typically when you're running around the world trying to save it from the BIG SUPER BAD GUY, it seems rather silly to stop and court the ladies.

I can only speak for myself in saying that no matter how busy or stressful my day is, no matter what important shit I have to do, when a pretty girl smiles at me I smile back.

I think the problem with romances in RPGs is that they are called "romances". "Romance" is not mature, "romance" is teenage bullshit. Mature people have relationships because they are ronery, or they just have sex because they want to. Occasionally there are romantic moments, but anyone having a "romance" is probably going in with their eyes closed.

The only place for romance I can see is if the P.C is incredibly fucking naive, and even then it would be kinda cool to see him have his ass handed to him, giving the player the option of becoming a(n) stalker/rapist/hero or just going home and jerking off to fur porn.
 

afewhours

Scholar
Joined
Dec 26, 2007
Messages
562
Location
UK
Rhett Butler said:
I think the problem with romances in RPGs is that they are called "romances". "Romance" is not mature, "romance" is teenage bullshit. Mature people have relationships because they are ronery, or they just have sex because they want to.

My teenage bullshit romance is still going strong. I wouldn't grow up for the world!

I'll concede that I'm sick of romance in every damn game though. All too often, it seems unecessary. It can distract too much from the main story.

I tend to ignore romance options in games. Whether it's silly teenage fluff or self-consciously "mature" adult bullshit.
 

Rhett Butler

Scholar
Joined
Sep 22, 2007
Messages
939
afewhours said:
My teenage bullshit romance is still going strong. I wouldn't grow up for the world!

Bastard.

afewhours said:
I'll concede that I'm sick of romance in every damn game though. All too often, it seems unecessary. It can distract too much from the main story.

I wouldn't mind romances if they were less jarring. They just tend to come out of fucking nowhere in RPGs. Maybe this is because game devs don't get much pussy (although I highly doubt that), or because their target audience doesn't.

I'll be honest and say I'm not really sure how I would like to see them implemented, but I'll not write them off either. It's always good to have something to do other than kill ten foozles or fed ex.

Btw: I just noticed your name is "a few hours". I had been reading in as "afrowhores". Sometimes, when reading, it is possible to fail so hard you win. :cool:

The Rambling Sage said:
Rhett Butler said:

Turning "Mature" into "Cynic" is no different of turning "Mature" into "Mindless bloodshed and bare breasts".

I think becoming cynical is part of maturing. I'm still yet young, but all the worldly wisdom I have thus far gained has told me to expect nothing from people, and to show your gratitude when you are proven wrong.

Incidentally, what would you say is the best definition of maturity is from an RPG design perspective?

For me it should mean a lack of moral absolutes, complex plots with messages that kids and may not understand (and no I don't mean being anti war and racism, you don't even have to be political), complex characters with their own motivations (although not everybody you meet is a complex character, they all have their own motivations) and all of this injected with a healthy dose of cynicism. I was kidding about the fur porn.
 

Azarkon

Arcane
Joined
Oct 7, 2005
Messages
2,989
Most people would probably fit pretty well with your "cynical" world-view. But games aren't about most people.
 
Joined
Oct 8, 2006
Messages
452
Rhett Butler said:
I think becoming cynical is part of maturing. I'm still yet young, but all the worldly wisdom I have thus far gained has told me to expect nothing from people, and to show your gratitude when you are proven wrong.

Incidentally, what would you say is the best definition of maturity is from an RPG design perspective?

For me it should mean a lack of moral absolutes, complex plots with messages that kids and may not understand (and no I don't mean being anti war and racism, you don't even have to be political), complex characters with their own motivations (although not everybody you meet is a complex character, they all have their own motivations) and all of this injected with a healthy dose of cynicism. I was kidding about the fur porn.

I would say most of the same things - Along with a healthy equilibrium between Idealism and Realism, Romanticism and Cynism. Both have their places, and to take one as an absolute is no diferent than dealing with the moral kind of absolutes. The simple point that one's own belief to expect nothing from people can be proven wrong indicates there is a place for idealism, or at least for the careful individual discrimination that is one of the main pillars of my very personal version of "maturity" (by means of wich i am terminally immature, but that's another story) - I mean, if there is enought people that does not deserve the "cynic" treatment as for there to be a clause about showing gratitude, then "Cynism" is only half of the truth: And to embrace it, to be guided by it, is no different than doing something in an CRPG because you are of a certain alignment, to follow with the gamey examples.

Ok, enough metaphysical ramblings for today.
 

laclongquan

Arcane
Joined
Jan 10, 2007
Messages
1,870,161
Location
Searching for my kidnapped sister
Saving the world is important

Saving the world is important! Because without it where will we find the women and girlies? Where will you spend your loots on? the grave?

Dont ever say you dont care about Saving the world.

As to simple, naive romances in game... Well, we are talking about RPG romances of course, not dating games. Romances will always be a simple distraction in the course of RPG. It's not important as tactical planning, strategical character development, or god forbid, loot management.

As for growing up... dear lord what a concept!
 

Azarkon

Arcane
Joined
Oct 7, 2005
Messages
2,989
I see the call for Bioware romances in RPGs as a slow drift towards the "eroge visual novel" (aka dating sim) of Japan. The thing to understand is that RPGs in the West conflate several genres that could very well be independent, and are, elsewhere in the world. Western attitudes toward romance (particularly American attitudes) prevent mainstream devs from selling dating sims as dating sims, but those cultural barriers are breaking down. Western audiences may never fully accept the eroge visual novel (as the financial success of that medium is directly correlated with that of anime), but romance-centric games (which is different than porn games, btw)? I can see that, given the popularity of trashy romance novels and films.
 

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