NJClaw
OoOoOoOoOoh
And why would that be?I'm a tad bit biased
And why would that be?I'm a tad bit biased
Alright coolYes, they just posted a roadmap. The game gives Baulder's Gate-ish vibes to anyone who enjoyed Icewind Dale, so yes, I think it's good even tho I'm a tad bit biasedIs this game good?
I used to love this project back in 2015 and it's still in my friend zoneAnd why would that be?I'm a tad bit biased
And why would that be?I'm a tad bit biased
Even tho I'm a woman, I hate woke propaganda and so do the devs of this title. I believe in traditional classic gender roles & norms that must be enforced to make all participants happy.
I refute harassment tho, so leave out my bf from this please thank you.
As I said: anti-woke. Men don't deliver children. Women has no trans penis. Nada. Respect my privacy and my loreEven tho I'm a woman, I hate woke propaganda and so do the devs of this title. I believe in traditional classic gender roles & norms that must be enforced to make all participants happy.
I refute harassment tho, so leave out my bf from this please thank you.
Is your penis bigger then Liluras?
Hi.
Okay7 why are there members asking if iths is a good gae okay? I postedalready about it and hosed screens of the game. kk like Whipser you been hgere since 2012 and yh ou are asking? Like WTF?! okay? WTF!!!! Are you dumb? You are dumb for asking this question being here so long. Are you like Mustwalderian you are so dumb? You are dumb and you haver Cryomancher or who cares if they are frozen for the future they rare still as dumb as they are now like WTF OKAY??? I posted alreaddy how good the game why are you AsKING? WQhy does Cosxex brnig in so many dumb stupid memb like read the thread from p age 1 okay?
Read my mid-game review okay? Stop jumping to the last page ans asking your dumbn qquestions okay? OKAY??? Because Ir ealready answere d ti for @V Blutwurstritter
Read my mind-game reivew okay? OKAY!
The revie w alrdy has -
9x bros
5x hearts
2x laughs
1x nice
1x who is Fedora Master anyway okay? OKAY!
Thanks,
Sherry
Mustawd and Whisper you must have really fucked up somewhere if you actually got Sherry to call you dumb
> Codex
> cool it with the autism
Yeah but didn't you hear, the developers are not woke.
Latest Update & Future Roadmap
Ho there, adventurers!
In March, after a hugely positive Early Access period, we launched Black Geyser into 1.0. We were incredibly proud to have addressed many of the issues that players raised and our small team did our best to identify and fix key concerns. While the game wasn’t perfect and there remains plenty to accomplish, we’re glad to see that our continued efforts have seen our recent raft of reviews vastly improve player perceptions.
We’ve still a long way to go to get the game where we want it to be and have been working hard on not only our next update but also our future roadmap. In last week’s update, we added the Pass Time feature alongside other improvements. Where today’s update is concerned, there’s quite a lot of improvements that many of you have requested (full changelog here):
Besides this and before the end of the month we’ll also be adding the following (with more to come):
- You can now use the worldmap to travel to reachable areas without the need to visit area border
- Multiclassing is more worthwhile: previously, XP requirements of chosen classes were summed for multiclassing. These XP sums are now reduced by 20% for using two classes, and 40% for using three classes, making multiclassing more fun.
- Magical bags for additional item storage: Bottomless Bag of Bulguras and Superabundant Sack of Swinishness
- Rebalanced final battle and the ability to pre-buff before most key battles
As far as our mid-term plans are concerned - and some of these may arrive before the end of the month - we’re wanting to further expand on our quest journal and travel system. These changes will include:
- 37 brand-new Steam achievements
- Dozens of new banters for party members
- Finished (extended) companion quests for Bjalla, Jade and Hamlin
- Dozens of side quests fixes
Finally, our long term plans are very much in the works and while we don’t yet have a firm date on when they'll arrive, we’ll have them to you as soon as possible.
- Quest journal mentions the quest giver name and location
- Quest journal offers a button to travel directly to quest giver (allows a single loading screen instead of multiple loading screens across outdoor and indoor areas)
- Customize the shortcut for ingame highlights (currently, it’s hardcoded to the TAB key)
- Compare a weapon item to both equipped weapon sets (three-tooltip comparison)
- Potion Case, Ingredient Pouch and Parchment Satchel item to hold potions, ingredients, scrolls and recipes
For everyone who has joined us on this journey and continues to support Black Geyser we’re incredibly grateful and we look forward to you diving into these latest updates.
- Finished (extended) companion quest for Arvex
- Customizable ability bar by player
- Item descriptions will list the classes that can use the item
- Pets
- Strongholds
- More spells
- More love for unarmed combat (such as items giving a bonus)
- Two-handed weapon style
- Flails
- Deluxe Edition
- Game OST as an independent asset
- Revising many fetch quests to make them more complex and interesting
- Additional, complex side quests
- Create a full party during character creation
- Savegame file compression to reduce disk space usage
- Modding support (including the possibility to lift class restrictions of races)
- Additional localizations (translations) of the game
/Black Geyser Team
Wait... there's no punching in this game?You're just upset at the lack of pugilism in this game.Keep off hard drive, lmao.
The team behind Pillars of Eternity had the same problem. Jesus playing that thing on hdd was something.This is newbie Unity programming, the team behind Stygian had the same issue with excessive loads
I also don't understand who they are trying to address with all those long term changes. Do they expect current players will come back to the game, maybe change their Steam reviews or what? I know I won't. Or do they expect some sort of long term sales if they continue to work on it? As it stands now, it was OK I guess, at least not offensively bad, so they should just fix a couple of things and move on.Man, I'm tired as fuck of post- early access roadmaps. It's like games never come out fully nowadays.
Alpha lost meaning, so did beta... and now 1.0 means nothing.
Rebalanced...the ability to pre-buff before most key battles
Quest journal offers a button to travel directly to quest giver (allows a single loading screen instead of multiple loading screens across outdoor and indoor areas)
Games aren't complete now until their second DLC is released, and in cases where the publisher is Paradox, never.
But wasn't that new content part of paid dlcs? Not just adding stuff here and there to the base game
Yeah, I understand that. My Paradox comment was mostly facetious. Mostly. I enjoy playing Cities:Skylines, a Paradox release, and even after seven years it still lacks features and contains several significant bugs (if feeling generous you might can them unintended behaviours). Even the inevitable DLC is shoddy. The Industries DLC, now four years old, has fundamental flaws in its supply chain AI that have never been addressed.Games aren't complete now until their second DLC is released, and in cases where the publisher is Paradox, never.
Nothing against DLCs that expands on the game (in Paradox case it is questionable at times, though). But these 1.0 releases that are supposed to be the full game, and then the next day we have a roadmap. Another example is Hell Let Loose. Think it was "fully" released last year, but then they announced a roadmap for stuff that should have come in the early access phase. The game is still long from complete, going by features promised. And they are still testing different kind of balances, I mean wtf...
It just feels bad, and it pisses me off.