Ho there, adventurers!
As we march towards our August 26th Early Access release date, we just wanted to give a short update on a few little things we’ve been working on.
You wouldn’t be surprised to hear that we’re hard at work on quality assurance right now, as well as making smaller refinements to the Early Access version to ensure that your
Black Geyser experience is as bug free as possible. However, while we might have missed some bugs(that’s the whole point of Early Access!), we still think it’s incredibly important to get the game in your hands as polished as possible.
One of the things we’ve recently done was to take a pass at the existing lighting in locations and buildings to ensure it’s all consistent. We realized that a tavern entrance in the town of Crimson Crossing didn’t look
quite right - it had a bit of a lighting problem. As a huge tavern that’s important for travellers preparing to rest their weary heads after a long journey, how would its visitors find it? We’ve taken the time to not only add stronger lighting, but also far clearer signage...
Here's the before and after.
Previously in
Black Geyser, there was no way to interact with signs when you wanted to establish a location: there is now!
Simply click with the mouse cursor on any signs in the game and the name of the location will be displayed. It might be a small change, but for immersion and getting to know your surroundings that little bit more, we think it makes a big difference.
Next week we’ll be rolling out a series of blog posts to talk about the Gods of Yerengal, crafting, a closer look at the world and how the greed system works.
Oh, and as a final surprise, here’s something we’ve been working on...
Look forward to jumping into the Kingdom of Isilmerald when
Black Geyser: Couriers of Darkness launches into Early Access on August 26th, 2021 on Steam and GOG. Don’t forget to ‘Wishlist’ and ‘Follow’ us!
The Black Geyser Team