rusty_shackleford
Arcane
- Joined
- Jan 14, 2018
- Messages
- 50,754
come back!Forget me please. Thank you.
come back!Forget me please. Thank you.
Resistances? I'm not very far into the game, but so far they seem to be entirely negligible for mages, even on Hard (Veteran?).
Mostly matter for melee combat, which you won't send any mage into anyway.
Some portraits resized for your Black Geysering pleasure.
Stick 'em in your custom_portraits folder with the name "male_<<whatever>>.png".
Yet another originality killed, teeth pulled out from any gameplay difficulty so that it can't bite lazy gamers' asses and everything done so that comfort of loudest Steam normies doesn't get disturbed. Because most modern Devs are bitches, simping for attention of Steam audience. Same scenario has repeated again, and again, and again, and again. Encased was victim of same faith. Biological Leninism at work. Meek, stupid and boring shall kill strong, smart and creative. Mediocrity hates exceptionalismSo yeah sadly my conclusion is that Black Geyser hasn't anything special going for it. Just another mediocre title.
If you are still on the fence about it, my advise would be to wait for a steep sale at the very least.
Magic is stronger than in poe, but inconvenient to use and select from the bar, AOE painful to use as usual in rtwp, If you are not careful your mage get down in two hits late game, while melees are fire and forget with barely any need to heal . Again you dont find much equipment for a wizard while i could find lot of stuff for meele and the only "pricey" items on vendors,an hammer for 5K for exemple.The game rather favor melee types on everything .Asked in discord and sadly looks like golem crafting is DLC only
If someone is curious about high level spells, I recently reached the sixth circle of 7. A lot of damage = 10~74+ 2~16 + concussion and brittle conditions for a base energy spell.
However, you have way more limited hiugh level spell slots. You can't spam it like the snow spell.
So far, magic is way stronger than Pillars but way weaker than Baldur's Gate 2.
Magic is stronger than in poe, but inconvenient to use and select from the bar, AOE painful to use as usual in rtwp, If you are not careful your mage get down in two hits late game, while melees are fire and forget with barely any need to heal . Again you dont find much equipment for a wizard while i could find lot of stuff for meele and the only "pricey" items on vendors,an hammer for 5K for exemple.The game rather favor melee types on everything .
I knew this looked familiar (and stood out amongst other portraits, style-wise):Some portraits resized for your Black Geysering pleasure.
Actual implementation of any innovative system in video game which would disturb old habits of dopamine flow and give different and more difficult RPG experience will always be met with hostility by midwit Steam normies and demand Devs with balls who'll defend their vision and tell them to politely fuck off and play on normal difficulty. Instead most Devs pull all teeth from any such new mechanical system in fear of losing potential sales, fear which is unfounded and stupid because you can always tailor normal difficulty for normies and tell them to fuck off to it. If I was Dev, I'd reply to every single negative review with: play game on normie difficultyAbout greed system, I agree that it is a disappointment
Actual implementation of any innovative system in video game which would disturb old habits of dopamine flow and give different and more difficult RPG experience will always be met with hostility by midwit Steam normies and demand Devs with balls who'll defend their vision and tell them to politely fuck off and play on normal difficulty. Instead most Devs pull all teeth from any such new mechanical system in fear of losing potential sales, fear which is unfounded and stupid because you can always tailor normal difficulty for normies and tell them to fuck off to it. If I was Dev, I'd reply to every single negative review with: play game on normie difficultyAbout greed system, I agree that it is a disappointment
Steam midwits have in past 8 years killed every and any attempt at experimentation in RPG design which would rise difficulty and immersion lvls. Through demands of Quality of Life and Balance.TM improvements they have homogenezied RPG design through threats of boycot and applying on Devs soft power of negative Steam review which is somewhat in reality and very much in the eyes of most Devs, all-powerful
Gaming masses don't know what they want, just like women, and as such should not be listened. Instead Devs should stick to their design visions, listen to gamers feedback and feedback that doesn't subvert DNA of game's soul should be listened to. Rest of it is whining by those that want game to be something else, and every game be the same
TLDR: Devs with balls are rarety. Devs need to grow bigger balls. Risking lesser short-term profits will create strong brand name and much bigger long term profits
P.S. Black Geyser has quite nice UI, in synch with game's theme, that can be improved with some quality of life additions/tweaks. Most modern UI is done by same soulless guy, some ex-Apple dev. When I find him, I'll break all his fingers so he can't code no more. Fuck modern UI
That sounds MUCH betterThink it was simply bugged, i am playing today and while before looting an item was raising the greed by 1 , now it raises it by 100!
I think it's spawning new monsters as well, i ma not sure if its the night and day cycle or that yet.
Yes and now the peasants and town inhabitants are assaulting the guards , undeads type of enemies appear, prices going up, need to hire guards to rest at inn . System should have been more drastic earlier although.Each new chapter seems like greed raises a LOT.
very sloware the loading times super slow or am i getting older