Major_Blackhart
Codexia Lord Sodom
I think 6 party members makes for a good sized and fun party, ala wizardry 8.
Slam dunkLooks more like a standalone expansion than a sequel
This!Without accounting for the game systems party size means jack shit
Is it going to have some plot this time?
Haven't played the original since everyone says is has no story and characters are boring.
What encounter design? You mean the exact same linear encounters in every playthrough?D1P. I enjoyed the first game alot. Best encounter design ever and best fun I had in turn based game in a decade.
Also, arguing about the story. Lol. Faggots. You all played the game and and you get what the game was about and still bitch about the story and main characters. Seriously, who gives a fuck.
I want me more and better combat items/skills/whatever and more evil encounters.
Makes sense. If you have a good battle system and nothing else, might as well maximize it.I heard that instead of expanding it into a proper CRPG they made the sequel into a quasi-wargame
How many playthroughs do you need to say you played the game? I played it for like 50 hours, 1 and a half playthrough then I had some other stuff to play.I finished it once and thats more than 93% of the players did.What encounter design? You mean the exact same linear encounters in every playthrough?D1P. I enjoyed the first game alot. Best encounter design ever and best fun I had in turn based game in a decade.
Also, arguing about the story. Lol. Faggots. You all played the game and and you get what the game was about and still bitch about the story and main characters. Seriously, who gives a fuck.
I want me more and better combat items/skills/whatever and more evil encounters.
I just hope there's less linearity, more thought given to party members, a bigger party and completely redone spellcasting system because those spells were shit.
OTOH I'm potentially interested in combat crawls but not at all in King's Bounty clones.Makes sense. If you have a good battle system and nothing else, might as well maximize it.I heard that instead of expanding it into a proper CRPG they made the sequel into a quasi-wargame