Wasteland 2 will not outsell Pillars of Eternity, for the simple reason that there just aren't any other serious "oldschool RTwP" RPGs on the horizon, while turn-based has become well-represented. Obsidian has a captive audience here.
Vault Dweller is letting some form of resentment(?) cloud his better judgement. Which is especially weird coming from a guy who also seems to resent the RTwP IE games for outselling the turn-based Fallout, but whatever
What's with you seeing resentment in my every post?
No, I don't resent Fargo (why should I?). My old posts on RPG development cycle weren't an attack on Fargo but my thoughts on how long it takes to make a full-scale RPG. I don't resent the IE games for outselling Fallout either as that would be idiotic. I dislike BG for being poorly designed (in my humble opinion) not for being a hit.
Yes, PE is RTwP and a game billed as a spiritual successor to the IE games, but not every IE game sold well. IWD didn't. PST didn't. RTwP isn't a magic formula for success, it's merely one of the ingredients. It takes salesmanship Bethesda-style to do well on that level (Obsidian is a fairly large company after all and for PE to be a game-changer, it should be a hit not a game that would earn Obsidian a few milions).