Alex
Arcane
SimpleComplexity, you do realize this is a rogue-like, right? One that isn't even finished yet? How is this worse than the find the lost puppy quest from ADOM?
Hm. You realise this is a tactics and strategy game focusing on character building and survival right? It's a roguelike. You know what that is, right? If you expect some kind of glorious fantastical story which has all deep characters and emotions and shit like that, then you're simply doing it wrong.SimpleComplexity said:First quest: Go to some red rock and kill sum monstars!! Derp.
Learn to design a fucking roleplaying game before you make one.
The dual-wielding, backstabbing DPSer that steals the show from the nuker and the tank.SimpleComplexity said:What is a roguelike?
I consider using of .NET as sign of very lazy programming. I'm OK when this shit used to some specialized program. But why anyone may use this slow piece of crap for the GAME is beyond me. I am not fan of the frameworks.Flatlander said:Isn't that widely installed on Windows platforms? Or some other reason to dislike it? Just curious as a non regular Windows user.Fowyr said:.NET? Thanks, I'll pass.
Pity response to your weak shtick: Dwarfs have their uses. :twisted:SimpleComplexity said:Roguelike logic: It's just a roguelike, don't judge the game so hard! It's just a tiny dwarf, please don't hit him that's rude. It's not his fault that he is a dwarf. You can't hit a dwarf bro. Hey he just hit a dwarf!
SimpleComplexity said:First quest: Go to some red rock and kill sum monstars!! Derp.
Learn to design a fucking roleplaying game before you make one.
You can't LARP in roguelikes - they don't have a FPP/over the shoulder view.Fowyr said:SimpleComplexity said:First quest: Go to some red rock and kill sum monstars!! Derp.
Learn to design a fucking roleplaying game before you make one.
Keep your LARPing from my roguelikes. kthxbye.
Awor Szurkrarz said:Damn, too bad that I can't install Net2.0 on my Wine due to some stupid bug.
Fowyr said:.NET? Thanks, I'll pass.
Fowyr said:I consider using of .NET as sign of very lazy programming. I'm OK when this shit used to some specialized program. But why anyone may use this slow piece of crap for the GAME is beyond me. I am not fan of the frameworks.
(Emphasis my own)Fowyr said:Most of my experience with .NET was as user, though. Also I prefer keep my OS .NET-free. With Win98 it's very easy.
Real codexers don't change subjects even when they discuss aspects of phrenology in the Wizardry thread.Re: .Net sucks! lol!
Except this stupid framework thingies and stuffies. And loss of portability. Some time ago I tried to install new Catalyst on the clean WinXP sp2. Looks like it was impossible without .NET. FFS! Luckily, drivers were installed normal. Catalyst Control Center may go suck a dick.ShavenApe said:.Net is like many other programming tools.
Hm. Interesting.ShavenApe said:The platform itself does not perform poorly and in general has been shown (after the initial translation from MSIL code) to perform on-par with native code. Many games manage to run very well on XNA, which is built as a .Net API.
I know what most of my .NET enmity is only because I'm paranoid and mad as fuck. But I look at this as another method to distance both programmer and user from computer.ShavenApe said:Anyway, my point is not to defend .Net as a platform, but more to point out that deciding that a project is going to perform poorly because it was developed on a particular platform is a decision based on a bad premise.
I thinked about this as a joke and snorted. Because really you can LARP (in the Codex sense) even in the Tetris.Awor Szurkrarz said:You can't LARP in roguelikes - they don't have a FPP/over the shoulder view.
Awor Szurkrarz said:Also, rescue the puppy, find out what happened to the carpenter and kill khwhatever the dark druid are much more interesting quests than kill x monsters of the y type.
Besides the flavour stuff, they offer some choices and consequences in the beginning of the game and more variety between play-throughs.
Filk and necromancer on the dwarven graveyard are still unique critters. And the kill 20 firstly slain creatures is a generic kill quest with a twist.Fowyr said:Awor Szurkrarz said:Also, rescue the puppy, find out what happened to the carpenter and kill khwhatever the dark druid are much more interesting quests than kill x monsters of the y type.
Besides the flavour stuff, they offer some choices and consequences in the beginning of the game and more variety between play-throughs.
Yes, but further you have "kill 20 firstly slain creatures", kill Filk, kill what necromancer on the dwarven graveyard and so on.
Still, well done quests give more flavour to such game. If there aren't such quests, I prefer when there aren't any just like in Incursion.Fowyr said:You don't play roguelikes for interesting quests, you play roguelikes for tons of items, skills, actions, combat, character development and RNG the Magnificent.
Procedurally generated dialogues in GearHead are creepy.Fowyr said:Also you should try GearHead. You may like it.
Agreed.Awor Szurkrarz said:Still, well done quests give more flavour to such game.Fowyr said:You don't play roguelikes for interesting quests, you play roguelikes for tons of items, skills, actions, combat, character development and RNG the Magnificent.
Main quest was pretty meh, but several sidequests are memorable. One with a giant mecha repair, or one with a Cyclops. And I can't remember anything really creepy about GH's dialogues.Awor Szurkrarz said:Procedurally generated dialogues in GearHead are creepy.Fowyr said:Also you should try GearHead. You may like it.
Nethack is pretty infamous for its difficulty. ADOM is much easier - it only took me about 4 years of playing almost every day to beat it. Good times. Sadly, it lost a lot of appeal to me after I have beaten it .MicoSelva said:I'm not hardcore enough for roguelikes. I've died more than 200 times in nethack and only reached 4th dungeon level, despite using internet guides.
It was even worse with Angband.
I might still try this game if I'm blessed with an unexpected boost of free time - I like the setting and the interface improvements over the above mentioned games.
No .Melcar said:Awor Szurkrarz said:Damn, too bad that I can't install Net2.0 on my Wine due to some stupid bug.
Shouldn't installing Mono do it?
laclongquan said:Ascii interface? THanks but no thanks.
I've rolled a character with three legs, three arms and two heads. :D There are some less conventional mutations too, and so far I'd say it probably is more interesting to play as a mutant. Opinion may change after I play more.reaven said:There are also mutations which I haven't tried yet. My two characters were pure humans so I didn't start with a mutation and I didn't get any on their short lifespans.