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Tags: Caves of Qud; Freehold Games; Kitfox Games
https://store.steampowered.com/news/app/333640/view/4440081939137824126
We are proud to announce that after 17 years of development, Caves of Qud launches into 1.0 today. A new trailer celebrating the launch will also be debuting today at PC Gamer’s Most Wanted showcase. Make sure you tune in starting at 12 PM PST/3pm EST/8PM GMT/9PM CEST.
The Caves of Qud 1.0 update includes:
What’s Next?
What comes after 1.0 for Caves of Qud? First and foremost, the team will be taking a well-deserved break. Putting the capstone on a game as complex as Qud took a whole lot of work. After that, we plan to continue updating the game, with two big feature arcs already in mind. Whether those are free updates or paid DLC has yet to be determined.
And while we might push updates to the live branch, we’ll be keeping save game compatibility stable between big feature arcs. This should allow modders to feel comfortable getting to work on new mods. Compatibility might break when a big feature arc does drop (whether it’s free or DLC), but we’ll give plenty of lead time in the run up to those releases.
Other than that, we’ll be working on supporting other platforms. More news on that later.
A Thank You…
It feels like a fever dream to be releasing 1.0. Seventeen years of development, nine and a half years of Steam Early Access. The only constant has been that whenever we’ve shown the game to a wider audience, there are more and more weirdos just like us who are ready to connect with it. Thank you so much for supporting us through the years — some of you since the very beginning — and helping us bring something original and heartfelt into the world.
https://store.steampowered.com/app/333640/Caves_of_Qud/
https://af.gog.com/en/game/caves_of_qud?as=1649904300
https://store.steampowered.com/news/app/333640/view/4440081939137824126
We are proud to announce that after 17 years of development, Caves of Qud launches into 1.0 today. A new trailer celebrating the launch will also be debuting today at PC Gamer’s Most Wanted showcase. Make sure you tune in starting at 12 PM PST/3pm EST/8PM GMT/9PM CEST.
The Caves of Qud 1.0 update includes:
- The conclusion of the main quest, with multiple endings
- Lots of new music, sound effects, items, and final UI polish
- Tons of bugfixes and small feature improvements
- The base game
- The finished original soundtrack, now with over 2 hours of music
- The Pets of Harvest Dawn DLC, with your choice of 13 unique companions to start the game with
- And most importantly, the Dromad Deluxe seal stamped on your main menu!
What’s Next?
What comes after 1.0 for Caves of Qud? First and foremost, the team will be taking a well-deserved break. Putting the capstone on a game as complex as Qud took a whole lot of work. After that, we plan to continue updating the game, with two big feature arcs already in mind. Whether those are free updates or paid DLC has yet to be determined.
And while we might push updates to the live branch, we’ll be keeping save game compatibility stable between big feature arcs. This should allow modders to feel comfortable getting to work on new mods. Compatibility might break when a big feature arc does drop (whether it’s free or DLC), but we’ll give plenty of lead time in the run up to those releases.
Other than that, we’ll be working on supporting other platforms. More news on that later.
A Thank You…
It feels like a fever dream to be releasing 1.0. Seventeen years of development, nine and a half years of Steam Early Access. The only constant has been that whenever we’ve shown the game to a wider audience, there are more and more weirdos just like us who are ready to connect with it. Thank you so much for supporting us through the years — some of you since the very beginning — and helping us bring something original and heartfelt into the world.
https://store.steampowered.com/app/333640/Caves_of_Qud/
https://af.gog.com/en/game/caves_of_qud?as=1649904300