Is it even a dating sim?
I've been playing and enjoying Caves of Qud for years now (all the way from back with the free version.) And that entire time, I've always thought it was a pretty good game. But more recently, one thing about it has begun to bother me. Despite all the clever features and innovations, despite the array of tactical options and characters and creatures, I'm just not sure that Qud is a dating sim.
Now, I can hear what you're saying. "Of course it's a dating sim!" And it's true that I have good memories of the long hours spent mooning after Watervine Farmer's Daughters, or trying to win the affections of Pax Klanq, or going on romantic riverside strolls with the Wild-Eyed Watervine Merchant.
At the same time, though, some things about Qud make me think it might not be a normal dating sim.
For example, while pursuing Tam's route recently, I asked him "What manner of creature are you?"
"wow rude" he replied. After that, presumably because of the affection loss, I wasn't able to pursue Tam's route any further. Argyle's route is no better - after gifting him with multiple pieces of the technology he likes, then a huge bundle of romantically-wrapped copper wire, the closest he came to acknowledging our forbidden love was to give me a data disk of our time together.
Anyhow, as good of a game as Qud is, I feel that the dating sim aspects need to be polished a bit more before they can compete with such legendary dating sims as The Binding of Issac and Street Fighter 2.