Grunker
RPG Codex Ghost
This thread perfectly demonstrates why simulationists should not be taken seriously.
It is moot to talk about drawing a sword since, as a rule, a sword would always be unsheathed when entering battle (this also applies to Japanese samurai, as opposed to the spergy movie depictions on the matter). Furthermore, the swords were typically carried in hand (sheathed in their scabbard), and very rarely worn.
Not sure where you are getting this info. I've seen a ton of depictions of europeans and japanese samurai with swords (in movies, paintings, statuettes, etc), and in pretty much all of them, the swords were "worn", not carried in hand. In fact, the point you make later on in one of your posts , that swords were primarily a secondary weapon in battle (which i agree with) supports them being "worn", since obviously a side-arm would be kinda useless if it had to be carried in your hands.
As far as weapons being unsheathed when entering battle, yeah that's probably true in most cases, but we are playing RPG/adventure games, not battle simulators. Just moving around the world as an adventurer/mercenary, you wouldn't have advance warning the same way a soldier entering battle would, so it would be very important for you to be able to draw out your weapon at a moment's notice.
In civilian life, nobles and knights would often carry their sword, not wear it. Like a marshal would wear his baton if you will. It was a matter of showing off their status. Since only these people could legally carry instruments they could kill other people with, guess what, they wanted to let everyone know they were rich and powerful and everyone else wasn't. Of course they would wear it in battle, I never claimed they didn't.
One instance is civilian life, the other is warfare. The point I was making is that a lot of the stuff that happened in medieval life would not necessarily look cool in games/books/movies, and it doesn't I guess since none of it is historically accurate by any stretch of the imagination. Ha!
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I am not saying that the game or the book should be historically accurate. Matter of fact, expecting a sword and sorcery fantasy to satisfy this criteria is silly in my opinion.
You can't draw the sword from a sheath on the back, it's impossible if the sword is too long and impractical if it isn't.I gotta say, nothing against The Witcher 3, might turn out to be a great game, but after watching the realistic historical gameplay footage of Kingdom Come: Deliverance, The Witcher trailers just looks so silly. I realize all games take liberties with realism, but something about a guy walking around with two two-handed swords on his back makes me smile. Considering their length, he wouldnt be able to get either out of their sheath, but if he did, he d then run around with the other still on his back messing with him, which is especially ironic considering how much he rolls (based on previous games). And then the spell casting during fighting, so Bethesda-like. I expect this kind of thing from Elder Scrolls, but seems given The Witcher's mature themes, they might have been better served with a more realistic and toned down combat system. That's just me though.
They are bastard-swords, there is no physical law that prevent you from unsheathing a sword in that position as long as the scabbard is firmly fastened to your back. There is also a reason because whitchers bring 2 swords with them and this reason is coherent with the setting (one sword is a common steel sword, and the other one is a magical sword made out of silver that works only against monsters).
Of course, this series has nothing to do with historical accuracy, but when it comes to this particular topic, people have often all sort of strange (and wrong) ideas. Stuff like you can't run (o roll) in plate-armor, you can't wield a warhammer single handed, a bow is 10 times faster then a crossbow, etc...
It is moot to talk about drawing a sword since, as a rule, a sword would always be unsheathed when entering battle (this also applies to Japanese samurai, as opposed to the spergy movie depictions on the matter). Furthermore, the swords were typically carried in hand (sheathed in their scabbard), and very rarely worn.
Not sure where you are getting this info. I've seen a ton of depictions of europeans and japanese samurai with swords (in movies, paintings, statuettes, etc), and in pretty much all of them, the swords were "worn", not carried in hand. In fact, the point you make later on in one of your posts , that swords were primarily a secondary weapon in battle (which i agree with) supports them being "worn", since obviously a side-arm would be kinda useless if it had to be carried in your hands.
As far as weapons being unsheathed when entering battle, yeah that's probably true in most cases, but we are playing RPG/adventure games, not battle simulators. Just moving around the world as an adventurer/mercenary, you wouldn't have advance warning the same way a soldier entering battle would, so it would be very important for you to be able to draw out your weapon at a moment's notice.
From books (say Gladiatoria), from discussions with medieval fencing teachers.
Sword drawing animation is different in the first Witcher, he kinda jerks it out of the scabbard and grabs it in the air, I preferred it that way mostly for gameplay reasons as it was much faster. Many times in Witcher 2 when the cutscene ended enemies would charge you with their swords already out beating up on Geralt while he draws the sword from his back (and on top of that you couldn't roll with your sword sheathed so it was often very hard to avoid that first post-cutscene enemy attack).
I R RETARD
u spelt id wonggo fuck a duck, Metro