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Cyberpunk 2077 Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Zer0wing

Cipher
Joined
Mar 22, 2017
Messages
2,607
Cyberbugatti looks overengineered but damn, so desirable anyway.
 

Danikas

Arcane
Joined
Jun 15, 2017
Messages
1,605
reaver.gif

Higher quality of that twitter gif.
 

Peachcurl

Arcane
Joined
Jan 3, 2020
Messages
10,389
Location
(╯°□°)╯︵ ┻━┻
We're probably in our actual timeline. You know, the one where those damn fake "hoverboard's" are sold. No wonder we still need roads in 57 years. Those are probably "hovercars".

You just wait for us colonizing mars. Some genius asshole will buy greenland and paint it orange like his own skin. It's gonna be brilliant.
 

Rat King

Educated
Joined
May 10, 2020
Messages
154
Location
Netherlands
Last edited:
Joined
Nov 23, 2017
Messages
4,526
We're probably in our actual timeline. You know, the one where those damn fake "hoverboard's" are sold. No wonder we still need roads in 57 years. Those are probably "hovercars".

You just wait for us colonizing mars. Some genius asshole will buy greenland and paint it orange like his own skin. It's gonna be brilliant.

They have shown flying vehicles a few times. Off the top of my head there was a car in the first trailer that shoots up some gang, and this medic vehicle in one of the gameplay videos:

 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
5,237
Am I the only one here that played the p&p RPG?
https://cyberpunk.fandom.com/wiki/Nomad
Not sure what you're asking, considering that whatever goes into the game (and how well it will resemble its PnP counterpart) is under a big question mark. Up to this point the wasteland was just a bunch of vague words and they did cut off a lot of the PnP content along the way (like classes, at least for the player), so it wasn't that unreasonable for people to not put too much faith into any background-related content, including the Nomad.
 

moon knight

Matt7895's alt
Joined
Apr 7, 2015
Messages
1,145
Location
Italy
Not sure what you're asking, considering that whatever goes into the game (and how well it will resemble its PnP counterpart) is under a big question mark. Up to this point the wasteland was just a bunch of vague words and they did cut off a lot of the PnP content along the way (like classes, at least for the player), so it wasn't that unreasonable for people to not put too much faith into any background-related content, including the Nomad.

They are treating the IP like they did with Wiedzmin. Meaning that they are more about an adaptation of the world of Cyberpunk in video game form, than a transposition of the p&p mechanics
 

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