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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

alyvain

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Can see your point on doing it well and developing it even if I'm a little more sympathetic to the game.

It's not that I'm not sympathetic, I'm just sad about how it turned out, because I believe it was supposed to be much more humane than, say, the Witcher 3 story.

Peralez quest is definitely linked with night corp if you let Elizabeth guide you through her house you can learn that their law degrees were founded by night corp and sandra dorsett uncovered night corp experiments on mind control with the use of ai. Then there is the question of who programmed and equipped that cyberpsycho that attacks the town hall.

Just wait till we learn that Nightcorp is operated by AI or AIesque mr.House/mr.Night in one of the DLCs
 
Vatnik Wumao
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Peralez quest is definitely linked with night corp if you let Elizabeth guide you through her house you can learn that their law degrees were founded by night corp and sandra dorsett uncovered night corp experiments on mind control with the use of ai. Then there is the question of who programmed and equipped that cyberpsycho that attacks the town hall.

Just wait till we learn that Nightcorp is operated by AI or AIesque mr.Vegas/mr.Night in one of the DLCs
Mr. Blue Eyes will be this game's O'Dimm.
 

Danikas

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Just wait till we learn that Nightcorp is operated by AI or AIesque mr.House/mr.Night in one of the DLCs

Storyline about Richard Night taking back Night city from the other corps and making it truly independent could be fun.
 

Mefi

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and exactly this is my problem with the story. there is no character development during the game and neither u nor Johnny know what the ultimate goal of ur journey is -except survival. which fails. all the endings - except the nomad's - show that. it seems like the game was messed up by too much different ideas.



also, i think u are wrong on the peralez questlines. the game hints that some more sinister and powerful faction holds the strings, which are AI's from beyond the blackwall. which probably was the most interesting thing happening in the game.

My personal theory on the Peralez questline.

Night Corp is using brain changing tech to control politicians in an attempt to take control of Night City, which Arasaka currently controls, while also using occult ideas to persuade Maelstrom members to host AI inside their own bodies as a way to try and control the streets. Gangs being an extension of Corp power (eg Arasaka and Tyger Claws).

Kind of agree with you on a real mishmash of ideas. Agree with you on characters developing, but for Johnny, who does have a real change - marred as it is by you potentially never realising because you've not done the quests to see it. How many people will have talked with Johnny and two buddhist monks at the same time? Not only do you need to do one particular quest, you then need to be in the right spot at the right time to follow it up. But the overall stagnation of characters doesn't bother me so much because that's within my expectation for the genre that V can choose to continue trying to play the game.
 

taxalot

I'm a spicy fellow.
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Codex 2013 PC RPG Website of the Year, 2015
Finally finished the game. I saw all the endings available.

It is a game that does a lot of great things and plenty of terrible other things. And not all the bad things will be fixed. The bugs and performance were never a problem for me. Other things were.
Dependings on your expectations, the good or the bad will win in the balance.

I like the game enough to keep on playing and finish available sidequests and gigs. I do not do this for every game.

It is a fantastic and flawed game. I might consider writing a review.
 

alyvain

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and two buddhist monks at the same time?

Do you mean the meditating one and the one who got tortured by Maelstrom? I think I saw the latter before the second act, so I don't know Johnny's reaction to it.
 

Mefi

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Do you mean the meditating one and the one who got tortured by Maelstrom? I think I saw the latter before the second act, so I don't know Johnny's reaction to it.

Welcome to the spoiler thread... sorry. Yeah, the latter.

If you rescure the one held by Maelstrom, later on you'll find both him and the one who had implants forced on him sat beneath a large four armed statue. You can chat with them about Buddhist views on whether an engram is alive, and Johnny will chime in to. There are loads of conversations like that scattered about, which creates the character arc for Johnny. I only did the initial quest for my first playthrough. There's a number of other quests with non-flagged follow ups without Johnny dialogue as well.
 

Ibn Sina

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Strap Yourselves In
Anyone did the Meditation quest chain with the mysterious Buddhist priest who keeps disappearing?
 

Turjan

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Some of those quests have a bit more to it than I first expected. Even that initially stupid quest with the talking vending machine has several follow-ups.
 

Twiglard

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Strap Yourselves In Codex Year of the Donut
My personal theory on the Peralez questline.

Night Corp is using brain changing tech to control politicians in an attempt to take control of Night City, which Arasaka currently controls, while also using occult ideas to persuade Maelstrom members to host AI inside their own bodies as a way to try and control the streets. Gangs being an extension of Corp power (eg Arasaka and Tyger Claws).

Jesus, this is the techno-necromancers of Alpha Centauri. The ones with blue eyes. Gary is like Dude except he's wrong most of the time. Dude was always 100% right though. Except for neutrino headaches, probably.

I bet that the blue-eyed man is a proxy.
 

alyvain

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I don't the ending of the quest, the final quest chain you meet him on the outskirts of the city, and you barely get any info out of him. Is he imaginary?

I don't know what counts as imaginary, because I don't know the rules of the setting and how poles are gonna play the new-agey stuff, which also includes the Tarot cards. Maybe they just act as "spirituality" flavour markers for the story, and this function is all that can be said.

But he left some stuff after him anyway, so it's not just a hallucination.
 

Mefi

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Peralez quest is definitely linked with night corp if you let Elizabeth guide you through her house you can learn that their law degrees were founded by night corp and sandra dorsett uncovered night corp experiments on mind control with the use of ai. Then there is the question of who programmed and equipped that cyberpsycho that attacks the town hall.

Just finally clicked that the main protagonist of Neuromancer is called Henry Dorsett Case. Homage upon homage.
 

Danikas

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Just finally clicked that the main protagonist of Neuromancer is called Henry Dorsett Case. Homage upon homage.
The whole parade in Japantown reminded me of this scene from Ghost in the Shell 2



photomode_05012021_089jkg2.png

photomode_05012021_08inkfx.png

photomode_05012021_09gnkik.png

photomode_05012021_09k6k27.png
 

AwesomeButton

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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
An interesting take on CP:
I watched/listened to this a couple of days ago and it makes many of the points of criticism we've been making here. The retarded comparison to Witcher 3 is inteded to be provocative. Neither game is really an RPG, so comparing which one is s better RPG based on quantitative metrics like "more endings" is useless, which I think he aims to demonstrate.
 

Naraya

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Quest lines like Peralez one really make you stop and think. I love it. Nevertheless, I'm pretty sure most of the crowd just goes F, F, F, next call, next gig without a second thought :( And I don't think it's CDPR's fault.
 

Danikas

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Quest lines like Peralez one really make you stop and think. I love it. Nevertheless, I'm pretty sure most of the crowd just goes F, F, F, next call, next gig without a second thought :( And I don't think it's CDPR's fault.
Yep you can blow through this quest in like 20 mins (and most adhd retards will do this), meanwhile I spent 1h just looking at all the details put into their home and reading all the emails.

Same goes for this parade mission you can rush it and dont take in your surroundings or you can stand 5 min on the balcony and listen to hanako song.
 

ChildInTime

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Quest lines like Peralez one really make you stop and think. I love it. Nevertheless, I'm pretty sure most of the crowd just goes F, F, F, next call, next gig without a second thought :( And I don't think it's CDPR's fault.
Yep you can blow through this quest in like 20 mins (and most adhd retards will do this), meanwhile I spent 1h just looking at all the details put into their home and reading all the emails.

Same goes for this parade mission you can rush it and dont take in your surroundings or you can stand 5 min on the balcony and listen to hanako song.


Yeah, that's where they took their inspiration from definitely.
 

AwesomeButton

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I didn't really pay attention to the story that much, but I believe his nomad clan was destroyed or he was permanently exiled (something like that).
Yeah, his clan sold out to a corporation, so he left the clan. V even uses the story of his clan as a warning to the Aldecaldo leader Saul not to repeat that mistake. There is always some sort of an excuse for V to be as disconnected from the world as the player is. Because, you see, "V is your character". That's the lame excuse we are to believe.

It's a pathetic and sad moment when a writer lies to the audience that he is doing something for story reasons while he is doing it for reasons of economy and to reduce the amount of work he needs to do on backstory and actual worldbuilding.

The end result is that while Geralt is the competent guide introducing the world to the player, in CP77 the player and the main character being both unfamiliar with the world, always end up needing an NPC guide - another disgusting trick. First it's Jackie, then Takemura and Judy are entrusted with introducing the player to the rules of the world. All this twisting and stretching of common sense for the dubious advantage of being able to say "our character is a blank slate"...

IMO a blank slate main character in an RPG works only as well as the opportunities for the player to fill out that blank slate are present. And for one reason or another CP77 lacks such opportunities. You barely have any quest C&C, interactivity between quests doesn't exist, at least on more than token level, the build system doesn't do anything to flesh out your character strong and weak suits - you are awesome at everything by default, you can't visually customize your looks except in the inventory screen via clothes, you can't see how your character reacts, gesticulates, all the weight falls on the shoulders of the voice actor.

I get the overall impression that for a game that serves you the marketing pitch that it focuses very much on the player's immersion in the role of his main character, Cyberpunk 2077 does awfully little in practice to enhance that feeling of immersion.
 

Naraya

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meanwhile I spent 1h just looking at all the details put into their home and reading all the emails.
Man, that was EXACTLY what I did as well! I'll be arranging stuff in my new apartment this year and I was looking around the penthouse because it had a really good taste that I'd like to use!
 

AwesomeButton

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Also it's time someone said it - Witcher 3 does a better job at drawing a bleak dystopian world than Cyberpunk 2077. Apart from a few really dark main quest and side missions, 90% of the content ends up being "choomba blows stuff up". There was none of that feeling in Witcher 3. Instead bits of humor were mixed with the dark stuff so the player could get short breathers.

All the fixers cheering and praising how skillfully Overleveled Baby killed the bad guys, and making wiseass remarks. "Preem work V!" "Flicking over the deets!" Give me a break.

One of the first monster hunts in Witcher 3 has a guy whose brother was killed by spiders curse you and refuse to pay you because his brother died while trying to shelter the village's women in a cave so as to save them from being raped by Nilfgaardian soldiers. Good luck catching up Cyberpunk.
 
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