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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

Mefi

Prophet
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Joined
Apr 7, 2005
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1,364
Location
waiting for a train at Perdido Street Station
Quest lines like Peralez one really make you stop and think. I love it. Nevertheless, I'm pretty sure most of the crowd just goes F, F, F, next call, next gig without a second thought :( And I don't think it's CDPR's fault.

The game's jankiness doesn't really help to be fair. eg I didn't know that Hanako song was even in game til just now. I wasn't given the option on my complete runthrough. Similar thing to many conversations - if you're running, you can break the trigger for NPC initiated dialogue to begin such as with the old man outside Wakako's parlour. I only knew there was something there because I forgot to pick up a shard and returned to find him giving life advice to Goro. There's a joytoy who has every indication of triggering a Johnny dialogue but I've absolutely no idea how or when it'll work, if ever. Combination of how CDPR have structured V's interaction with the open world and not bullet proofing the consequences for the way they've gone about it.
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
One of the first monster hunts in Witcher 3 has a guy whose brother was killed by spiders curse you and refuse to pay you because his brother died while trying to shelter the village's women in a cave so as to save them from being raped by Nilfgaardian soldiers. Good luck catching up Cyberpunk.

This is just a side effect of 90% of the story content being in the main quests I think. The very rare times a side quest has some real story to it there are some interesting situations, like the war vet trying to make a bomb that you can talk down or not, the doctor lady that wants to save a gang member who kidnapped her, etc. There just needed to be WAY more of that, and there was not. A lot of the stupid text messages have "dark themes" in them, but since they're not really presented at all by the game nobody cares.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,404
This here is for AwesomeButton, dude, you really wished for third person, someone just realized your wishes:
 

Twiglard

Poland Stronk
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Staff Member
Joined
Aug 6, 2014
Messages
7,509
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Poland
Strap Yourselves In Codex Year of the Donut
ESL? Like Electronic Sports League? or English as Second Language? Sorry, I can't keep up with these zoomer insults.
Of course you can, only stupid and realized only for the second time.
I'm sorry, I'm retarded but I can't understand your english at all. How is that a reply to my quote?.

Confirmed ESL :)
I'm gonna fucking kick your zoomer ass if you don't tell me what ESL mean.

English as second language.
 

Quillon

Arcane
Joined
Dec 15, 2016
Messages
5,297
played the game with nomad and streedkid, now playing a corpo but very slowly, burned out I guess, anyway all lifepath specific dialog are cringe af; nomad lines are family this family that, corpo lines are literally saying "I used to be a corpo let me prove it with how I expertly understand this corpo-related issue" with every fucking line lmao, only streetkid lines are just a tad bit climactic cos sometimes it gives background info on NC, helps with worldbuilding

otherwise generally good writing takes a dive with this afterthought shit every fucking time and here I was saying that it was a good thing they took on only 3 lifepaths(and not 10+ backgrounds plus other shit Obsidian style) so they can flesh each out properly... such a let down. it really must be a clusterfuck of development hell this game was in
 

Koolz

Learned
Possibly Retarded
Joined
Dec 5, 2020
Messages
185
Just finally clicked that the main protagonist of Neuromancer is called Henry Dorsett Case. Homage upon homage.
The whole parade in Japantown reminded me of this scene from Ghost in the Shell 2



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And Here I thought you guys were clever and intelligent. Didn't you see I posted I watched Innocence last week.

Little slow....
 

Agame

Arcane
Patron
Joined
Mar 29, 2015
Messages
1,706
Location
I cum from a land down under
Insert Title Here
I get the overall impression that for a game that serves you the marketing pitch that it focuses very much on the player's immersion in the role of his main character, Cyberpunk 2077 does awfully little in practice to enhance that feeling of immersion.

Yep, CDPR trying to make a a 'blank slate - imeeershun' PC is an unmitigated disaster for their style of storytelling. Honestly I do not even understand this obsession with the above in an RPG. I got plenty immersed into Geralt (no homo) because Witcher has a great story, setting, NPCs etc. It looks to me like its mostly due to dumbfuck retadred Youtubers spending 3 hours in character customization tweaking the facial features and hair color of their protag that has now brainwashed a generation of gamers into thinking they have to be a special snowflake self insert in an RPG.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
This here is for AwesomeButton, dude, you really wished for third person, someone just realized your wishes:
For what I actually had in mind as 3rd person, see Witcher 3 dialogues. I don't need 3rd person during gameplay. Also, this "mod" is weeks old.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
the doctor lady that wants to save a gang member who kidnapped her, etc.
This one was one of the moments that gave me an RPG high. She wouldn't leave the building with me because of that patient, so being a merc, I put a bullet in his head. She fussed but started following me. I guess there would have been other methods too :D
 

Danikas

Arcane
Joined
Jun 15, 2017
Messages
1,605
This one was one of the moments that gave me an RPG high. She wouldn't leave the building with me because of that patient, so being a merc, I put a bullet in his head. She fussed but started following me. I guess there would have been other methods too :D
There are other gigs with reactivity like this:




My friend for example didnt see any of this because he didnt wake them up and ghosted without killing anyone.
 

zioburosky13

Educated
Joined
Jan 10, 2007
Messages
79
Just finally clicked that the main protagonist of Neuromancer is called Henry Dorsett Case. Homage upon homage.
The whole parade in Japantown reminded me of this scene from Ghost in the Shell 2



photomode_05012021_089jkg2.png

photomode_05012021_08inkfx.png

photomode_05012021_09gnkik.png

photomode_05012021_09k6k27.png


Probably the best part of the game showcasing the aesthetic feel and cultural fusion of the city.

Meanwhile, there is a 'leak' of what is the plan for CP2077 in the next 6 months https://archive.is/hL75d

CDPR hurt themselves to keep investors safe and sound. Now devs are hearing plans of a "No Man's Sky" style comeback due to late June. The first two patches should come out mid-March, despite what's been said by top execs. There will be major departures from the studio in the coming months. Dev morale is on an all time down and Sony is roasting our asses due to the gigantic volume of refund requests. There will be a meeting today with Sony execs to figure out a way to compensate players threatening with legal action. Sony Japan is specially furious.

More to come in the next couple weeks. Feels terrible, man.

There's no finger pointing as of now. Word on memos comes from the top. The directors and senior devs are taking the flak for the team in what I'd call "an honourable move". Just so you know, we still joke about a quest that got rewritten more than a dozen times, because a certain top dog wasn't "feeling it". It ended up being cut from the final product and should come on a later DLC next year.
There's people that get hired for whatever reason and stay in the company due to being "trusted by the top dogs". A good chunk of code is getting scrapped and rewritten from scratch. The intended game might be ready by June 2021.

That's already done and ready since February. It didn't get implemented because of a major UI bug that is still present in the retail copies. If you open your .dat files you'll find a lot of scrapped content still in there.
If you want a refund, please ask for it. It positively impacts us as devs, because we've warned the leads a MILLION times about that kind of s***. Most cosmetic overhauls should be ready by the 2nd big update, hopefully.
The update that is due to June will sort out all of the bugs. The code for the PS4/Xbox One is getting scrapped and done separately. PS5's code is an improvement on the PC due to the awesome dev kit Sony put together for this gen.

You'd be amazed by how much is already done. That "cut content so people finish the main quest" talk was all bulls***. Most apartments with "Closed (locked)" indications used to be lootable, we've scrapped 50,000+ lines of dialogue and I believe the June update will bring a whole lot of cut content back into the game.
Address the cut content as well. If they see that you guys are asking for s*** to be put back into the game, we might actually make the game we intended back in 2018. There used to be a huge underground part of the city that the public never got to see because it "looked ugly" to the execs. It was f***ing awesome and felt like the malkavian/nosferatu path on Vampire the Masquerade.

I don't want to hate on Keanu, but f***ing hell, our original Johnny was way cooler and sounded like a maniac. Think Foltest on crack. I don't appreciate his acting either, but he's a very nice man. Walked up to us personally to greet us on the first day and took time to personally thank us one by one when they wrapped up recording.

The word is his fee was actually manageable and the need for a Star Talent came from outside CDPR. The execs complied, because who the f*** knows? It sucks.

Our original Johnny was heavily inspired by David Hayter's Solid Snake from the first MGS and believe it or not, Cillian Murphy

There was a whole AI routine with minor gang violence in those areas. Stuff you could sit back and watch unfold or directly influence. There was also a lot of drug use with kids that eventually got cut due to inside censorship. There were priests and hare krishna side arcs that got cut due to censorship. Miles wrote a sidequest where a Max Tac officer offed himself and you could take its place but it created such a complex detour from everything tonally that it got cut as well. I hope it comes back, because it felt amazing to get into their headquarters and hack s***. You'd see the police trying to operate and breaking down mid-arrest due to your shenanigans.

Might sound weird, but the disaster launch was actually something beneficial, from our perspective. A cold shower sets priorities straight and so we're able to resume work on what was originally intended without having those f***ers breathing down our necks to publish.

I believe it was due to miscommunication and leads not setting goals like they should. The game was jumbled together for 2019's E3. The last dev comp before the scrap was 160Gb alone. There should be some whistleblowing in the coming weeks if the step downs

Series X was a mere rewrite of code and load orders. Next-gen's architecture is actually very good for ports. It's company policy to release when a game runs without debug hitches and the reason why it did baffles me and is the reason why I started this thread. It's a mix of hubris and deep incompetence from some big names around here. I'm going home for the holidays and really thinking about my friends who will be in the office for the next couple months redoing scrapped work without being able to say "I f***ING TOLD YOU!!! This is your fault, Boss". Next E3 will be bizarre for CDPR, I bet.

We've scrapped two whole arcs because the mission cleaned a save due to a bug with character placement. We've also scrapped a big portion of the underground and sewers because of bugs. Night City had three different types of cab besides Villefort and drivers would hold whole conversations and give quests. That also had to be scrapped.

Police pathfinding script worked wonderfully until somebody screwed the pooch. All I know it is already being fixed. It was a major oversight, of course.

Morgan Blackhand's backstory and a nod to the Coporate Wars. The DLC's will add a lot to the crazy and cool ideas Mike gave us when we began briefing the project. You guys should have the complete game by the end of next year, if everything goes well. I really gotta go now. Take care.

So yeah, the game was butchered
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
7,690
Location
Asp Hole
You can romance Judy as male v by tweaking some files. I think all of the lines are voiced in the English version, but not in the other language(it will play the female voice for those unrecorded lines).

They definitely starts with the idea that she can be romanced by a character with a male voice, but ditch it half way, it's probably the same with Panam and other LI. You can already romance Panam with a male body female voice V, so all the lines were already recorded you just can't unlock it if you have a female body.

My bet is that they decided to treat a character with male voice as a male in most of the conversations, and realise later that it would be a PR disaster for them to have a lesbian character date a "Mr V". So they add a extra restriction. But leave the straight romance alone because no body gives a shit about how straight people thinks when it comes to this, not even the straight people themselves.

Well yeah, aren't cis-males the most hated and villainous trash on the face of the planet? They'd be the last group to cater to.

At this point I hope the late stage development reboot theory is right because while it sucks for 2077, it means they're sitting on a shitload of stuff to use for the Online game.

Fuck online. The online game is one of the reasons why the single playing campaign became a botchling. And besides, are you a bunch of lame extroverts or something?
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,266
Uh oh. I am doing exploration and blue ones and gigs this time and i noticed pattern. When i do a lot of exploration and blu ones in northside which is mealstrom turf i get a lot of shards that talk about organization and day to day operations of Royce and Brik and how they but heads. Yes some of the stories are completely situational and not connected but like 20% of them are connected to quests you are doing giving more background to those missions. So i found for example svavs talking about fingers ripperdock while they were attacking some chick. Or mentioned Brick/royce powerstruggle mentioned by mealstrom.

Like i mentioned previously you have to also explore stuff as some of the stuff is not on map
 

Mefi

Prophet
Patron
Joined
Apr 7, 2005
Messages
1,364
Location
waiting for a train at Perdido Street Station
For me, it's missing that final step to connect it back with relevant things. The main quest is so driven by face to face conversation that its absence is particularly noticeable with the shard stories. As was rightly said earlier, if it's on a shard, who really cares? That said, some are quite funny in their own way, like what happens to unconscious bodies you put in cars for fixer jobs. Just wish for others there is a further step to it, as there is with some. For example,
you find the bodies of policemen killed by someone you had the opportunity to persuade to give up her investigation into Fingers, but there's no direct conversation back with her or about her. Or if there is it's so well hidden as to be practically invisible.
 

Gerrard

Arcane
Joined
Nov 5, 2007
Messages
12,858
It's okay, looks like the main subreddit is already in damage control mode with mods locking everything "bad", so soon it will be the greatest game ever made.
 

Naraya

Arcane
Joined
Oct 19, 2014
Messages
1,664
Location
Tuono-Tabr
It's okay, looks like the main subreddit is already in damage control mode with mods locking everything "bad", so soon it will be the greatest game ever made.
How long do you think normal people were going to tolerate posts talking about 'terrible', 'absolutely horrendous', 'worst ever', 'insufferable' gameplay and/or bugs? I thought a month would be enough but people are apparently bored and spam this stupid shit again and again.

Therefore I'm not surprised.
 

Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
It's okay, looks like the main subreddit is already in damage control mode with mods locking everything "bad", so soon it will be the greatest game ever made.
How long do you think normal people were going to tolerate posts talking about 'terrible', 'absolutely horrendous', 'worst ever', 'insufferable' gameplay and/or bugs? I thought a month would be enough but people are apparently bored and spam this stupid shit again and again.

Therefore I'm not surprised.
People who still play this game obviously found something they like, so it's kind of self-selecting.

Then again, my last session was one of the glitchiest I had with this game. NPC's flying a hundred meters after a headshot (not Bethesda stratosphere like, but still), my V getting teleported 200 meters down the road during a gunfight, plus all vehicles passing the entrance to V's apartment block shredding themselves on the concrete barrier. Yay. I had felt so left out so far...
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,266
It took 8 years to build nearly 800k people on main sub
It took 3 weeks for lowsodium version of it to reach 100k and now is sitting on ~130k.

You can clearly see what it means.
 

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