moon knight
Matt7895's alt
this demo evolved into something that got multiple 9/10s and 10/10s on PC from many renown gaming outlets in the world
This is quite pathetic, and I hope it's just PR bullshit and doesn't really believe it.
this demo evolved into something that got multiple 9/10s and 10/10s on PC from many renown gaming outlets in the world
There's actually some decent C&C in the game. I found that one of my earlier choices locked me out of some equipment I wanted to buy because the vendor thought I was an asshole.
ofc the guy who has created repeat failures thinks there's no such thing as "dev magic"Sawyer comments!
Sawyer comments!
ofc the guy who has created repeat failures thinks there's no such thing as "dev magic"
Nobody sane would want to work for sawyer, he confuses this with people being burnt out or whatever.The "staff level people" he's referring to are all of the people from Black Isle/Obsidian who are no longer working with him.
It's like a blind man talking about colors.ofc the guy who has created repeat failures thinks there's no such thing as "dev magic"Sawyer comments!
I'm not forgetting them, that's part of my point. With full character creation, and especially if you have two sexes - you have to spend twice as much on voicing the main character; the voiceover tone will less often match the player's intended roleplaying character than if the game was with a predetermined character; you have to plan conversations with NPCs differently, as no NPC has the same amount of knowledge about the main character as it would have had if the character had been predetermined.Custom character creation + open world + narrative driven main story (+ anything else than isometric perspective) - a recipe for massive compromise with reactivity and C&C. This game just proves it.
Don't forget the fully voiced characters on top. Honestly, I still don't understand how anyone can fall for it, but I probably shouldn't play the devil's advocate.
The Witcher games worked well as interactive movies, and the first one was even a good RPG
Yes, maybe I got carried away with that. Of the three witcher games it's the one where game rules seem to matter most over player skills, hence it's the one that's farthest into the RPG part of the spectrum.The Witcher games worked well as interactive movies, and the first one was even a good RPG
Do you think so? I thought it was a wonky rhythm game with some moderately interesting story beats.
There are people at CDPR who "would work there for free, for the prestige alone"."Junior programmer" at CDPR making 700 USD/month is complete bullshit, unless we are talking a few hours per week part-time job/paid internship. That amount of money would be just a little above the minimum wage in the Czech Republic at that time. I realise that Poland was always a bit trashy place (I should now since I did my Erasmus in Krakow in 2009), but there is no way anyone would work a qualified full-time job in IT even there for that kind of money.
The gaming is a smashing success despite the whining of cucks and soyboys whom had a fantastical idea of a dream game in their head that was never going to translate into reality.
Game cost more to make than GTA 5 and won't sell even 1/3rd of what it did.The gaming is a smashing success despite the whining of cucks and soyboys whom had a fantastical idea of a dream game in their head that was never going to translate into reality.
Game cost more to make than GTA 5 and won't sell even 1/3rd of what it did.The gaming is a smashing success despite the whining of cucks and soyboys whom had a fantastical idea of a dream game in their head that was never going to translate into reality.
So?Game cost more to make than GTA 5 and won't sell even 1/3rd of what it did.The gaming is a smashing success despite the whining of cucks and soyboys whom had a fantastical idea of a dream game in their head that was never going to translate into reality.
The game recouped its costs with the preorders alone.
https://www.vg247.com/2020/12/12/cyberpunk-2077-costs-recouped-from-preorders/
The essential issue isn't whether it makes its money back or if it makes as much as some other title, it's exclusively whether it makes as much money as they told investors it would. I don't know where their last reported 13 million copies puts them on that score, did any sales projections find their way to the public prior to release?So?Game cost more to make than GTA 5 and won't sell even 1/3rd of what it did.The gaming is a smashing success despite the whining of cucks and soyboys whom had a fantastical idea of a dream game in their head that was never going to translate into reality.
The game recouped its costs with the preorders alone.
https://www.vg247.com/2020/12/12/cyberpunk-2077-costs-recouped-from-preorders/
The essential issue isn't whether it makes its money back or if it makes as much as some other title, it's exclusively whether it makes as much money as they told investors it would. I don't know where their last reported 13 million copies puts them on that score, did any sales projections find their way to the public prior to release?