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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

AwesomeButton

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don't know hos trustworthy this guy is but he talks about cyberpunk 2077 gettting massive changes to core systems over the next couple years including a rework of the police system, transmog, barbershops etc

Oh my, this is the same shill with the modlist :lol:

I have played very little so far, just got out of the maelstrom base with the bot, but crazy as it may sound, after 40-odd mods combat and shooting feel the same :lol:
 

AwesomeButton

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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Spawn NPCs, customize their clothing :bounce:, trigger cutscenes with them (
sweatonmybrow.png
): https://www.nexusmods.com/cyberpunk2077/mods/790
 

tritosine2k

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^ that "back-alley" stuff is the reason why they need to pick up the pace with existential horror stuff mostly befitting the corpo background and fix driving that'd befit the nomad mostly.
 

AwesomeButton

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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
It's amazing how this game continues to be a huge letdown even on the most basic level, almost a year after launch.

See this video: https://youtu.be/P1RqnE45cRI From 28:40 onwards you can clearly see a hologram of a stripper dancing on the table while you're there talking with Evelyn. Well, now that I'm revisiting the same quest and the same location, the stripper is not there. :lol:

I don't get why would they censor this of all things, but it's another move that's hypocritical, stupid and futile at the same time.
 

Doma

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It's amazing how this game continues to be a huge letdown even on the most basic level, almost a year after launch.

See this video: https://youtu.be/P1RqnE45cRI From 28:40 onwards you can clearly see a hologram of a stripper dancing on the table while you're there talking with Evelyn. Well, now that I'm revisiting the same quest and the same location, the stripper is not there. :lol:

I don't get why would they censor this of all things, but it's another move that's hypocritical, stupid and futile at the same time.
I played through this mission yesterday. The stripper is there, but it keeps blinking in and out?

I found that I had to look directly at the table for the stripper to blink into existence.
 

AwesomeButton

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Maybe a result of viewing distance optimizations. I've also noticed that if I switch weapons with the 1,2,3, keys, the weapon sometimes fades into view, and for a moment I see my hand empty.

Shills have the audacity to claim CDPR will work on this game until it's squeky polished. Bullshit.

With Witcher 4, I'll resume my sound try-before-buy practice which I first employed with Witcher 3: Pirate it, if it keeps your interest for more than 60 hours, buy it. Fuck them.
 

Doma

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Maybe a result of viewing distance optimizations. I've also noticed that if I switch weapons with the 1,2,3, keys, the weapon sometimes fades into view, and for a moment I see my hand empty.

Shills have the audacity to claim CDPR will work on this game until it's squeky polished. Bullshit.

Yeah the weapon fading is also something I noticed.

I played this game the day it came out, 1.0 and I cannot remember the weapon fading in being a thing.

So that was a bit weird to see when I started my new run in 1.31 yesterday.
 

AwesomeButton

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I played this game the day it came out, 1.0 and I cannot remember the weapon fading in being a thing.
I also played it on day 1, and I'm pretty sure it wasn't. They've been downgrading the game ever since Sony gave them the bird.

After some trial and error, the stripper did appear, but only from the neck up. Parts of the torso were flickering from time to time. This makes me inclined to think it's another draw distane "optimization" side effect. Maybe experimenting with entering the scene in different game resolutions will establish some pattern of the stripper rendering or not. If I make the scene extremely easy to load, maybe the logic which "optimizes" shit will take the right turn.
 

Gargaune

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After some trial and error, the stripper did appear, but only from the neck up. Parts of the torso were flickering from time to time. This makes me inclined to think it's another draw distane "optimization" side effect.
That sounds like a frustrum culling bug, maybe they messed something up with the boundaries of the hologram model. Either way, it's vexing to see regressions with such a slow patch cycle. Things breaking when Owlcat patches Kingmaker three times a day are a given, but Cyberpunk's patching solstice to equinox.
 

racofer

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It's amazing how this game continues to be a huge letdown even on the most basic level, almost a year after launch.

See this video: https://youtu.be/P1RqnE45cRI From 28:40 onwards you can clearly see a hologram of a stripper dancing on the table while you're there talking with Evelyn. Well, now that I'm revisiting the same quest and the same location, the stripper is not there. :lol:

I don't get why would they censor this of all things, but it's another move that's hypocritical, stupid and futile at the same time.

It's because every scene and every event in this game is 100% scripted.

Each cool moment in this game happened because it was handcrafted for a specific situation. There is nothing dynamic or procedural, so most of what you see/experience will only happen once.

Remember the car chases? 100% scripted and they always play out exactly the same. I remember a mission where I had to get to somewhere driving on a timer, and each intersection along the way had some car crossing in front of you at the exact moments you approached the intersections. I found that weird, so I reloaded and played through the same quest part again: the same cars crossed the intersections exactly like they did before.

Everything in Cyberpunk is static. There is zero replayability other than trying out new builds. This will never be fixed because that would require a major redesign of the entire game.
 

Perkel

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It's because every scene and every event in this game is 100% scripted.

Each cool moment in this game happened because it was handcrafted for a specific situation. There is nothing dynamic or procedural, so most of what you see/experience will only happen once.

? Almost every rpg is scripted. There are almost no systemic rpgs out there. I struggle to even remember any with AA or AAA budget that was based on systemic aproach.

Is this another stealth "gta/rdr is better" or something ?

Here is your rdr2:

unknown.png
 

Perkel

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C77 does have a lot of scripted scenes but mission design usually gives you a lot of freedom, much more so that in something like TW3. That freedom to aproach target is one of ups of c77. And not just gigs but main missions too.

For example you have to run away from Arasaka compound. Normally your would have to run away normally but i had those legs auguments which allowed me to jump high. I just jumped mid mission and that was that.
 

AwesomeButton

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Can someone list the yellow dialogue choices which do matter for something? Most I've seen don't matter.
 

Old Hans

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don't know hos trustworthy this guy is but he talks about cyberpunk 2077 gettting massive changes to core systems over the next couple years including a rework of the police system, transmog, barbershops etc

well I just saw an article from Forbes, from an hour ago that mentions the "alleged" upcoming stuff. Like new fancy hats and different colored bugle boy pants that you can buy at the clothing stores
 

Perkel

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over the next "couple of years" ? fake as shit. CDPR will just update a bit game and release expansions and that is it. Then maybe later mentioned before multiplayer
 

Gargaune

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Can someone list the yellow dialogue choices which do matter for something? Most I've seen don't matter.
Not exactly what you're looking for, but there was this one guy who tried to map out CBP's main plot agency:

Some of those nodes are waffle/padding, though. For reference, here's a flow chart for Fallout 4:

over the next "couple of years" ? fake as shit. CDPR will just update a bit game and release expansions and that is it.
At the rate they're going right now, those expansions might take a couple of years. :argh:
 

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