DJOGamer PT
Arcane
Although I think some of the impact of it might depend on what kind of personality you're rp-ing
This quest is the perfect example of that thing I was talking about:
In fact, I would say that the biggest problem with Side Quests relates to the fact that V suffers from being an "hybrid" character (voiced, yet meant to be an avatar)
This is, while he's supposed to be whatever the player chooses, his character "growth" is already determined from the moment you start the game and that growth happens only in the Main Quest
We have to keep in mind that V is dying and like Pondsmith said, the core theme of Cyberpunk is about saving oneself
And this quest just cuts to the core the game's story
Yet after your done, this quest had just about the same impact to V as fucking radiant quest - that is, none at all
It's baffling, they purposely chose to have a pre-definied character for storytelling reasons, yet only the main quests have any weight at all, even if in most of them you're doing run-of-the-mill merc jobs
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