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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

undecaf

Arcane
Patron
Joined
Jun 4, 2010
Messages
3,528
Shadorwun: Hong Kong Divinity: Original Sin 2
The extreme focus on the technical difficulties at launch is a clever strategy by CDPR. It makes people think that the bugs always were the main problem of the game, and the only reason why people were complaining.
Now the bugs are fixed and everything is great, 10/10 game. Right? Nice gaslighting.

btw its the same tactic Bioware used with ME3. Making everyone believe ME3 was a great game and only the last 15 minutes were bad. People LOVED almost everything about the game, but the angry gamers just hated the ending (an ending Bioware later "fixed").
This isn't entirely fair since the game's mechanics are apparently being overhauled as well. They do recognize they weren't good enough.
Do they explain somewhere what ”overhauling” means here in more detail?
 

Infinitron

I post news
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Staff Member
Joined
Jan 28, 2011
Messages
100,132
Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
The extreme focus on the technical difficulties at launch is a clever strategy by CDPR. It makes people think that the bugs always were the main problem of the game, and the only reason why people were complaining.
Now the bugs are fixed and everything is great, 10/10 game. Right? Nice gaslighting.

btw its the same tactic Bioware used with ME3. Making everyone believe ME3 was a great game and only the last 15 minutes were bad. People LOVED almost everything about the game, but the angry gamers just hated the ending (an ending Bioware later "fixed").
This isn't entirely fair since the game's mechanics are apparently being overhauled as well. They do recognize they weren't good enough.
Do they explain somewhere what ”overhauling” means here in more detail?
https://rpgcodex.net/forums/threads...g-september-26th.136268/page-652#post-8520721
 

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
8,057
Location
London, UK
Strap Yourselves In
Neuromancer had a vampire gang and Rafastari. The inclusion of vampires and um... the Voodoo Boys feel like homages to that in the Cyberpunk setting (as well as the loa from Count Zero).

Defiitely. One of the coolest scenes in Neuromancer is when dub music pulls the protagonist out of a beach sim created by the AI (IIRC), he comes to and it turns out the Rasta had put headphones on him. The Voodoo Boys are 100% a reference to that.
 

Jason Liang

Arcane
Joined
Oct 26, 2014
Messages
8,546
Location
Crait
4ea2eqce3yab1.jpg

hk827cde3yab1.jpg
 

ind33d

Learned
Joined
Jun 23, 2020
Messages
1,841
if 2077 had been $80 instead of $60, could CDPR have afforded to finish the game? it's possible that selling a AAA RPG for $59.99 is just no longer possible with inflation

the more worthless currency is, the more DLCs and expansion packs it would take to produce a complete product
 

Caim

Arcane
Joined
Aug 1, 2013
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17,769
Location
Dutchland
if 2077 had been $80 instead of $60, could CDPR have afforded to finish the game? it's possible that selling a AAA RPG for $59.99 is just no longer possible with inflation

the more worthless currency is, the more DLCs and expansion packs it would take to produce a complete product
It could have been $800 with the same sales numbers and it would not have been finished.
 

Wesp5

Arcane
Joined
Apr 18, 2007
Messages
1,972
if 2077 had been $80 instead of $60, could CDPR have afforded to finish the game?

Wasn't the early release just a matter to take part of the usual Chrismas sale because the board or shareholders demanded it?
 

ind33d

Learned
Joined
Jun 23, 2020
Messages
1,841
if 2077 had been $80 instead of $60, could CDPR have afforded to finish the game?

Wasn't the early release just a matter to take part of the usual Chrismas sale because the board or shareholders demanded it?
They wanted a 2020 release for the Cyberpunk 2020 symbolism.
they should have made it episodic then and released it as they completed the fucking game. half-life is good for a reason
 

tritosine2k

Erudite
Joined
Dec 29, 2010
Messages
1,820
if 2077 had been $80 instead of $60, could CDPR have afforded to finish the game?

Wasn't the early release just a matter to take part of the usual Chrismas sale because the board or shareholders demanded it?
They wanted a 2020 release for the Cyberpunk 2020 symbolism.
they should have made it episodic then and released it as they completed the fucking game. half-life is good for a reason
It's kinda fucked up the same way F4 is eg. the player is not under surveillance, at least in F4 you can be at odds with factions here it's even worse. Have serious doubts about attribute rebalance not sure I want to play the addon without some serious faction mod and that looks unrealistic.
 

racofer

Thread Incliner
Joined
Apr 5, 2008
Messages
25,921
Location
Your ignore list.
if 2077 had been $80 instead of $60, could CDPR have afforded to finish the game?

Wasn't the early release just a matter to take part of the usual Chrismas sale because the board or shareholders demanded it?
They wanted a 2020 release for the Cyberpunk 2020 symbolism.
they should have made it episodic then and released it as they completed the fucking game. half-life is good for a reason
Cyberpunk 2077: Episode 3 release date when?
 

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,273
while skipping the vid i saw random headhunter lvl increase, one of new skill trees?
 

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