"Long-Term Product Outlook"
Do they even realise just how fucking unappealing it is when they're using language like that to communicate about their next game(s)?
Those annoucements were directed at inverstors, not gamers. They are at
https://www.youtube.com/c/CDPROJEKT_IR/videos which is "the investor relations channel of CD PROJEKT GROUP". They've probobaly dumped all those announcements at once, to show their investors that they are not going down. Good timing, their stock started to go up with Edgerunners release and now most probably it will go further up.
I know, but it's symptomatic of a bigger issue.
I'm seeing a developer producing videos aimed solely at investors, focusing on financial results, long-term project outlook, and group strategy. And sure, big companies being what they are, they have to do that, this much I understand.
But that's the problem. A relatively small dev team working on their passion project—which is more often than not the kind of team who creates the best video games—doesn't exactly do that, or more precisely not like that. Rather, that's stuff on the level of EA or Ubisoft; and after the Cyberpunk 2077 debacle, watching CDPR trudge that path of too-big-for-their-own-good companies is not pretty sight.
That's because CDPR went public years ago, sometime before TW3 release. Since then, it became a globohomo muh stakeholders muh shareholders muh quarterly reports soulless corpo like the others you mentioned.
TW3 worked because it was already being developed during this transition period from a private to a publicly traded company. After that you got Gwent, which was a money sink and nobody cared about, and later CP2077, and we know how well that went. The talent behind the original Witchers left the company after TW3, and most of these guys were responsible for the Red Engine, which CDPR is now leaving behind, not because it's bad, but because the current developers at CDPR are too incompetent to maintain it. The amount of bugs in CP2077 is also tied to this reason, since there are no competent people left that know how to properly use their own creation. So simply outsource your game engine to Epic and adopt Unreal Engine.
Just look at these photos, it's not a meme:
The Witcher 3 Developers Team
Contrast of the development teams before/after globohomofication
Cyberpunk 2077 Female Developers
Now look at small devs, like
the Factorio developers, and notice how they look a lot like what CDPR used to be. It's not a coincidence who makes the better games.