Beowulf
Arcane
- Joined
- Mar 2, 2015
- Messages
- 2,026
Ok, I played it for 2 hours or so.
Team objective maps are fun to play, there is standard Chivalry experience (TM) of madness, chaos and mayhem.
But I got the impression that it looks worse than Mordhau and has some LOD issues. The lighting is also not as moody as it could be and as it were in Chiv 1.
There are also some issues to be ironed out, like unresponsiveness of some controls (weapon changing) and UI bugs (sometimes all UI prompts vanish).
On the plus side I've encountered only few players trying to exploit the animation system by e.g. crouch spamming 360 polearms attacks (didn't seem to be uncounterable).
The maps and objectives are also copied from Chiv 1, hopefully they will develop it further with some new ideas.
The voice-overs are also less hysterical than in the first game, but if it is positive or negative is up to you.
You can easily distinguish between sides (which was a thing easily exploited with Mordhau's customisation), but you can customize your appearance a little bit.
Those who liked playing on Sneaky Monkeys server will be glad to hear that you can play on 64 players servers (the other option is 40). With 64 players there is less emphasis on 1v1 duels, as gang bangs will happen more often.
The tutorial is worse than in the first instalment and is rather poorly narrated.
Overall it's ok for some LMB mashing after long day, but nothing great. I'll play it some more though.
Team objective maps are fun to play, there is standard Chivalry experience (TM) of madness, chaos and mayhem.
But I got the impression that it looks worse than Mordhau and has some LOD issues. The lighting is also not as moody as it could be and as it were in Chiv 1.
There are also some issues to be ironed out, like unresponsiveness of some controls (weapon changing) and UI bugs (sometimes all UI prompts vanish).
On the plus side I've encountered only few players trying to exploit the animation system by e.g. crouch spamming 360 polearms attacks (didn't seem to be uncounterable).
The maps and objectives are also copied from Chiv 1, hopefully they will develop it further with some new ideas.
The voice-overs are also less hysterical than in the first game, but if it is positive or negative is up to you.
You can easily distinguish between sides (which was a thing easily exploited with Mordhau's customisation), but you can customize your appearance a little bit.
Those who liked playing on Sneaky Monkeys server will be glad to hear that you can play on 64 players servers (the other option is 40). With 64 players there is less emphasis on 1v1 duels, as gang bangs will happen more often.
The tutorial is worse than in the first instalment and is rather poorly narrated.
Overall it's ok for some LMB mashing after long day, but nothing great. I'll play it some more though.