The results are in. The winners are: Survival in the woods 13 votes, cooking, literacy and first aid 11 votes, knowledge of herbs 9 votes and orienteering 8 votes. First of the excluded swimming 6 votes.
The character creation is now complete. Let's get this story started
4 - A sudden departure
Your training proceeds well as the years pass. Soon, the last winter before your coming of age arrives. In a few months, you will be an adult and you will begin your journey to see the world. You train with your father in order to survive in the woodlands, and to find your way through confusing places or with bad weather. Your mother instead teaches you a bit of cooking, first aid and her knowledge of herbs. She also encourages you to keep studying the art of reading and writing.
(You have gained skills: Orienteering 2 (Basic), Cooking 2 (Basic), First aid 2 (Basic), Knowledge of herbs 2 (Basic). Skills that increased: Survival in the woods 4 (Average), Literacy 6 (Competent))
The winter is terrible, even colder than usual. The snow piles high, in some places higher than a man, and so you're effectively cut off from the village. But your parents are not worried. Your farm is warm and well built, and you have ample supplies of wood and food stocked up. You devote yourself even more to training. You want to be as prepared as possible in the spring. But often things do not go as planned in this harsh world...
It seems negligible at first. Your entire family gets a cold, but your mother is not worried, and treats you with some herbs. After a few days, you start to have some fever, and your mother gives you different herbs. You see she's throwing worried glances to your father.... The next morning you can no longer stand. Your entire family has extremely high fever, and you are almost delirious. You hear you mother talking to your father, and she seems terrified. You hear a few words... "Green Plague" ... "My stash of rare herbs..." and then you lose consciousness.
You wake up, and have no idea of how much time has passed. You feel as weak as a newborn babe, your throat is completely dry. You drink from the glass on the bedside table. Then you suddenly remember. The Green Plague! A horrifying disease that affects animals and slowly turns their teeth and nails green. Eating meat from such an affected animal is most often deadly ! You look around, and sure enough your mother's pouch of rare herbs stands empty near your bed.
Somehow you get up and call out for your parents. The house is eerily silent. With dread in your heart, you start to look around. You find the bodies of your parents in their bedroom. There must have been only enough herbs for one person, and they chose to save you...
In the next two weeks you grieve deeply for your parents. You bury them behind the house, near the graves of your grandparents. You also proceed to butcher and burn to ashes all the animals in the farm, as you do not want the disease to spread by accident. Then, spring suddenly arrives. The wind brings warmer air from the south, and the snow starts to melt quickly. It is time to leave, you are even more determined now to make your way in the large world, to do SOMETHING with your life.
(You have gained personality trait: rather ambitious)
You pick up all the useful things you can. You find your family savings, 5 silver pieces, and put them in a pouch safely tucked in your shirt . You pick a sturdy backpack, and fill it with some blankets, some change of clothes, cooking appliances, a small hatchet, a rope, rations for two weeks and a canteen with enough water for 4 days. You also pick your father's sword, the best knife in the house, and the bow. You fasten the bow to your backpack, since you do not know how to use it. You hang the sword and the knife to your belt, using some scabbards you find in a old, dusty chest in the storage room.
(You have gained items: pouch with 5 silver pieces, backpack, blankets, some change of clothes, cooking appliances, small hatchet, rope, rations for 14 days, canteen (4 days of water), average quality sword, good quality knife, bow and quiver with 20 arrows).
(GM's note: 1 gold piece = 100 silver pieces. 1 silver piece = 100 copper pieces)
You are almost ready to go, your first step is your village, Tulik. You
MUST warn the villagers of the Green plague, you cannot possibly think of letting other die like your parents did if you can help it. Also there you should find some information for your journey, and maybe buy some things.
But, what should you do with your farm?
1) Do nothing, just close the doors and leave immediately. It is the start of spring and you want to use every day! Besides, you are afraid to stay alone for more time than needed in the wilderness, even if it is at your farm...
2) Do nothing, just close the door. But bring anything of value you can carry with you. There is no time to wait, you must be on your way. But you can sell any valuables at Tulik, and gain some money.
3) Secure the farm, prepare it for your absence. This is the farm where you parents and your grandparents lived. It holds precious memories for you, it is certainly worth a week of your time...
4) Secure the farm, but bring anything of value you can carry with you. The farm is precious to you yes, and it's worth a week of your time. But you can sell at Tulik some tools and valuables, and gain some money
5) Prepare the farm to be sold with everything it contains. It will take about a week to clean it up, and then you can go to Tulik and sell it to someone. Memories are important, yes, but money is more important...