Ok, an overwhelming victory for B2.
6 – The village of Tulik: meeting its people
You brought with you the irregular scrap of dark metal, safely wrapped in cloth.
(You have gained item: Irregular scrap of dark metal, covered in a flaky substance)
You decide to ask the other villagers for their opinions, instead of relying only on the words of the village chief.
At first you ask your peers, but to be honest they seem uninformed, and uninterested too. They are content living in this remote village and they see you as.... quite odd, to put it mildly. The only person interested in what you say is a rather young girl, but considering how much she tries to flirt with you, she's likely only listening to you for her own obvious reasons.
Then you start to ask the adults, going from farm to farm and trying use you natural charisma in order to get them to open up. Some of the people are quite taciturn after all. You have a reasonable success, and manage to get a few useful comments out of them.
Firstly, they confirm you that your best bet if you want to reach a bigger settlement is Bitak. The other few small villages along the way will most likely have nothing to offer you, except in case of emergency. Secondly, they do give you an important piece of information that you do not remember ever being mentioned by your parents. They tell you that the yearly caravan from Bitak is not truly... yearly. There have been instances when the caravan simply did not come. There is no real guarantee that they will come this year. Also, a gruff housewife tells you that she remembers the caravan merchants complaining about the safety of the cart path last year.
But the most useful piece of information comes from an old farmer. "Young Kyoss, if I were you I would not wait for the caravan. True, it will come more likely than not, but I was here when your father left for his journey 29 years ago. The village chief is a good person, but he did the very same thing he's doing now. He will help you as much as he can if you decide to leave, but he will try to procrastinate your departure over and over again. You can trust him for anything, but he thinks people should not leave, and so he will wait and hope you change your mind. You should wait for the caravan only if you are not confident of setting out on your own."
These talks with the villagers take a couple of days, but you feel they were well spent. However, thanks to your alert disposition you notice something strange. A rough looking fellow named Jay, who mostly takes care of hunting the wild animals that come to eat in the fields, is behaving strangely. He tries to avoid you as much as he can, he seems uneasy every time you're around, and he throws you worried glances when he thinks you're not looking.
This is most unusual, what are you going to do about it?
1) Confront him privately and in a friendly way about it
2) Confront him in public and in a friendly way about it
3) Confront him privately and aggressively about it
4) Confront him in public and aggressively about it
5) Do not confront him, but keep an eye on him while you're here
6) Let it go, it's probably nothing. He may just be scared about the Green Plague
That said, after dealing (or not) with him, what are you going to do (semi open choice)
A) Heed the warning of the elder and wait four months. Surely you can do something useful in the meanwhile, and you're afraid to set out on your own.
B) Ask for the elder's help now. You want to depart as soon as possible, no sense in staying here and wait till midsummer for a caravan that may not come.
C) Other. If you have anything else you want to do in the village, suggest something.
(GM's note. Of course if your first choice ends up taking another update, the second choice will be postponed. This will always be true from now on.)