Indeed.Krash said:Nice interview.
Indeed. I expect one of the mental giants competing for the retard-award ITT to make a thread in Site Feedback complaining about the *decline* any moment now.Krash said:Also, it seems that this illustrious gaming magazine attracts only the finest of the monocled.
So much for "Sega forced them to throw out all of Mitsoda's work and KILL BILL it up"? Unless he's lying for some reason. Or I'm not properly understanding the difference between "narrative" and "design."It didn’t have a Project Lead or a Lead Designer for a chunk of its early inception and production, and then at the two year mark, Chris Parker became Project Director and I volunteered to become Lead Designer on it in the absence of a Lead Designer. SEGA also participated in the design (not so much the narrative) and they also dictated the marketing and release schedule for the title as well.
MCA casts "Rage" on the Roll Players.I’d be interested to work on a Shadowrun game as long as there was less dice-rolling in the system.
Serious_Business said:the fact that he's the only guy who has the wit and education to communicate something worthwhile in a sea of brain-dead assholes with computer science degrees.
I'm not sure that he'd be the only one, seeing how the rest of the writing crew for MotB performed, but he's certainly the one with the most writing skill.Arcanoix said:Serious_Business said:the fact that he's the only guy who has the wit and education to communicate something worthwhile in a sea of brain-dead assholes with computer science degrees.
^This.
racofer said:
Vaarna_Aarne said:Freelance Henchman said:Alpha Protocol was a p. good game
Roguey said:So much for "Sega forced them to throw out all of Mitsoda's work and KILL BILL it up"? Unless he's lying for some reason. Or I'm not properly understanding the difference between "narrative" and "design."
.
for example, in Fallout 3 in Megaton, the character of Nathan is clearly set up to portray how the common people of Fallout might fall under sway of President Eden’s propaganda, and that’s part of Nathan’s role in the story."
"Kreia is my mouthpiece for everything I hate about the Force, and then I let her rant.