I feel like I'm not too far from the point of no return.
What do I have to do to prevent my dog from starving? Find someone to adopt it?
What do I have to do to prevent my dog from starving? Find someone to adopt it?
Talk to Viktor he will take care of him while you are gone.I feel like I'm not too far from the point of no return.
What do I have to do to prevent my dog from starving? Find someone to adopt it?
I feel like I'm not too far from the point of no return.
What do I have to do to prevent my dog from starving? Find someone to adopt it?
Also it seems that the latest patch fucked up the game,i am stuck at the end room in the fortress in chapter 5. I open the door,three fucks run in to talk,then the dialogue doesn't start and we look in to each other for eternity. Too much scripted garbage in this mod,pure decline.
just drop your gold and weapon and let her beat you up negro a bit of bdsm never hurt nobody.Well dammit. Karin caught a stray arrow when walking away (cuz sure, a Fire Lizard is wandering in the village, no worries anyone) from Sailor's Retreat to play at the vineyard for 'Heartbreaker' and is now full aggro (and immortal) when I show up. Naturally I went off to do other crap a dozen overwritten saves ago before showing up for the big evening.
Is there a console command to save this quest?
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It takes much less manpower to reply to comments on social media than it does to record an orchestral soundtrack, voice acting for 40+ actors, and program an entire game though. I get the feeling that, while plenty of the former is happening, not much of the latter is.I just checked replies in comment section of that video. Sort comments by: newest and you'll see Devs replying several times in last few days. Basically - they continue the work, but tell us to not expect release any time soon
"History of Khorinis" has been in development since 2012 or so. In 2017, some of them developed some kind of grievance or another (they've been very professional about not airing their dirty laundry) and quit to make their own mod, called Chronicles of Myrtana. Four years later, Chronicles of Myrtana is a complete game that puts most professional productions to shame and is immediately beloved by hundreds of thousands of gothic fans, and History of Khorinis has had no meaningful updates.Is there some modder drama between History of Khoritis and Chronicles of Myrtana modding teams? Someone stole someone's sword 3D model or girlfriend?
Where is this "gone to CDPR" info from? I saw it mentioned a few pages back, but it was just a throw-away comment.Hearing that the devs sold themselves to cdpr is depressing. Another small group of incredible potential is swallowed by another big soulless company. They all probably think that this is a dream come true. Fuck cdpr.
People rage about it, but 99% of people in this thread would have done the exact same thing if they were offered a (probably) well paid job.
Talent alone fills no bellies nor pays rents or mortgages.
That said they probably could have found success as an indie studio.
Nothing specific, but when asked if they intend to make another mod, devs have commented that several of them have already been hired to work at "other Polish game studios" based on their work on the mod and don't intend to work with Gothic any more in the future.Where is this "gone to CDPR" info from? I saw it mentioned a few pages back, but it was just a throw-away comment.Hearing that the devs sold themselves to cdpr is depressing. Another small group of incredible potential is swallowed by another big soulless company. They all probably think that this is a dream come true. Fuck cdpr.
People rage about it, but 99% of people in this thread would have done the exact same thing if they were offered a (probably) well paid job.
Talent alone fills no bellies nor pays rents or mortgages.
That said they probably could have found success as an indie studio.
They got hired by Techland or Cdpr as they are always looking for fresh meat and dont shy away from hiring modders.Where is this "gone to CDPR" info from? I saw it mentioned a few pages back, but it was just a throw-away comment.
Looking at your build, if you take out the magic circles and the mana investment you get 390 LPs, enough to train to 90 STR and 90 DEX and have 50 LPs left (which you could use to get master blacksmithing-.. and if get rid of pickpocket, also master bowmaking). That means 152 STR and 128 DEX - considering you wouldn't make/ buy spirit potions, but STR/DEX ones, a hybrid looks doable, at least on paper.Dex weapons have higher damage because when you score a critical hit strenght is added to damage not dexterity so to compensate they made dex weapons have higher damage. Still I think 160 damage strenght weapon would have higher dps than this with all the critical hits.Given the insane amount of bonuses you can get throughout the game, I wouldn't be surprised if combining strength and dexterity gives you the biggest numbers, however I'm not sure about this. Here are my stats just before the final boss fight. I imagine that it's actually possible to get the best of both.Those are the two best 1h for each stat, yeah. Given that damage formula for melee is weapon damage + STR on crits (divided by 10 on non-crits), pure ore would deal 420 damage when you are ready to equip it while sailor woud deal 290 assuming no STR bonuses at all. You would need 140 STR on top of 175 DEX for sailor to deal the same damage as pure ore at 200 STR, no DEX required.
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WhatAnd even the development team fell apart, what a fucking shame
WhatAnd even the development team fell apart, what a fucking shame![]()
Nothing specific, but when asked if they intend to make another mod, devs have commented that several of them have already been hired to work at "other Polish game studios" based on their work on the mod and don't intend to work with Gothic any more in the future.
I sincerely *hope* they've been hired for an enormous salary to make popcorn games for the rest of their life, because it's terrible to imagine that they're giving up modding to make slavjank no one has or ever will hear of.
Either way, it's very unlikely that will make something worthwhile again, not necessarily another Gothic, but something completely new on an original engine.People who talk about the development team 'falling apart' are not up to date with the history of the mod. When the team really fell apart, 4 years ago, one of the main reasons was that some members wanted to not only make a good Gothic mod, but also, as the original members of the project put it, 'use the mod to catapult themselves into game-dev'. And that they achieved. Nothing suprising, nothing new. They were in it just to make a great mod and use it for their careers.