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- Jan 28, 2011
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Chrono Cross - Time's Anguish v3.7
This patch is a difficulty modification for the PSX NTSC-U version of Chrono Cross.
Enemy HP, Attack, and Magic have been increased. Enemy Action Points have been reduced. Enemies drop less gold. MagNegate and PhysNegate can no longer be purchased from shops. Traps can no longer be purchased from shops. FrogPrince, RedWolf, Sonja, Golem, MotherShip, and Unicorn can now be purchased from shops. The cost of all elements has been increased. Weakened the Mastermune and both Einlanzers. Removed the Black, White, Red, Blue, Yellow, and Green Plates. Removed Saints, GrimReaper, BlueWhale, Salamander, Genie, and ThundaSnake.
v3.7 Changes
massively buffed slash, flea, and ozzie
buffed the criosphinx and both time devourers
v3.5 Changes
altered portalgiest's treasure list
reduced enemy gold
increased element cost
added level 7 summons to shops
altered the mastermune and einlanzers
removed the elemental plates
removed the level 8 summons
removed magnegate and physnegate from shops
removed traps from shops
v2.1 Changes
fixed a minor glitch
tweaked all enemies
v1.4 Changes
fixed another hp based glitch
v1.3 Changes
fixed some glitches cause by hp values
v1.2 Changes
overall reduction in difficulty from v1.1
The plates are armor that absorbs the respective element, can be stolen from the same bosses that award these summons. Removing them instead of nerfing is excessive but it's not a lot of content.Removed the Black, White, Red, Blue, Yellow, and Green Plates. Removed Saints, GrimReaper, BlueWhale, Salamander, Genie, and ThundaSnake.
Um,what? The only "radish" looking boss on Pierre's route is Salt.two radish looking bosses
Leveling is simple.:Since I'm going blind, I didn't really understand leveling until 5 hours in or so
That is only because it is the first proper weaponsmith. You should be able to win the game even if you don't upgrade every time, regardless of mod difficulty.neglected to upgrade my equipment in the previous town
Oh great,one of these mods. Wouldn't be surprised if the autist thinks farming hours for money for a rainbow item is considered normal.no money with the mod
Do you know that psychical hits carry elemental weakness? So if a red guy hits a blue guy,the damaged is increased.Buffing your strength and then just going all in psychical was how you break the original game.Don't know if the mods nerfed psychical too much.I'll need a bit of luck to win this fight.
Yeah, minus the plot, final villain and one of the major characters.Trust me,it is a trigger sequel regardless of what Kato says.I don't think this game has anything to do with Chrono Trigger,
Here is the thing, levelling doesn't give you fixed gains.The gains are calculated by how far away from the max the stats are based on the story position.And bosses stars give everybody a boost.gimp your characters if you don't use the same party throughout the game.
Um,what? The only "radish" looking boss on Pierre's route is Salt.two radish looking bosses
Leveling is simple.:Since I'm going blind, I didn't really understand leveling until 5 hours in or so
-Beat boss and get big boost
-Beat normal enemies after a boss fight and you get mini boosts in hp that may get you stat boosts if your stats are too low. This happens 1-2 times per character.
That is only because it is the first proper weaponsmith. You should be able to win the game even if you don't upgrade every time, regardless of mod difficulty.neglected to upgrade my equipment in the previous town
Oh great,one of these mods. Wouldn't be surprised if the autist thinks farming hours for money for a rainbow item is considered normal.no money with the mod
Get a cheat engine and just give yourself enough money to buy the stuff you need.
Do you know that psychical hits carry elemental weakness? So if a red guy hits a blue guy,the damaged is increased.Buffing your strength and then just going all in psychical was how you break the original game.Don't know if the mods nerfed psychical too much.I'll need a bit of luck to win this fight.
Yeah, minus the plot, final villain and one of the major characters.Trust me,it is a trigger sequel regardless of what Kato says.I don't think this game has anything to do with Chrono Trigger,
Here is the thing, levelling doesn't give you fixed gains.The gains are calculated by how far away from the max the stats are based on the story position.And bosses stars give everybody a boost.gimp your characters if you don't use the same party throughout the game.
So if axeman has max 80 str and he has currently 40 and you are at halfway of the game he is gonna get minimum +5 or something like that.
And if he is at 30 he is gonna get +10.
There is actual formula somewhere instead of me bullshitting numbers, but the point is that you can use whatever you want.
The problem is that some characters have shit max stats and unless the mod fixed that, they will get terrible stat ups regardless of being present for the small stars gain during non boss encounters.
Like Pierre for example, unless you equip the full hero set and event hen he is nowhere near top 10.