MadMaxHellfire
Arcane
no one's pulling hair waiting? surely not me. i expect "it's an incomplete skylines, with many new bugs, some old one and a few brought back from earlier versions".
What did you expect from a game published by Paradox?no one's pulling hair waiting? surely not me. i expect "it's an incomplete skylines, with many new bugs, some old one and a few brought back from earlier versions".
no one's pulling hair waiting? surely not me. i expect "it's an incomplete skylines, with many new bugs, some old one and a few brought back from earlier versions".
A NOTE ON PERFORMANCE AND OUR COMMITMENT TO PLAYERS
On another note, we've noticed the concerns raised about Cities: Skylines II performance, especially after our previous statement with raised minimum and recommended specs. As we've always believed in transparency, we'd like to further shed some light on the current state of the build.
Cities: Skylines II is a next-gen title, and naturally, it demands certain hardware requirements. With that said, while our team has worked tirelessly to deliver the best experience possible, we have not achieved the benchmark we targeted.
In light of this, we still think for the long-term of the project, releasing now is the best way forward. We are proud of the unique gameplay and features in Cities: Skylines II, and we genuinely believe that it offers a great experience that you will enjoy.
We will continually improve the game over the coming months, but we also want to manage expectations on performance for the coming release. Our ambition is for Cities: Skylines II to be enjoyed by as many players as possible, and we're committed to ensuring it reaches its full potential.
Thanks for your understanding and continuous support. We're lucky to have a community as passionate and dedicated as you.
https://forum.paradoxplaza.com/foru...d-performance-for-cities-skylines-ii.1601865/
A NOTE ON PERFORMANCE AND OUR COMMITMENT TO PLAYERS
On another note, we've noticed people bitching about Cities: Skylines II performance, especially since we raised the minimum and recommended specs recently. Despite we know we'll get review-bombed for this shit, we'd still like to make an effort to mitigate that somewhat.
Cities: Skylines II is a new game, and naturally, it will perform piss poor on your expensive computer. With that said, it will run A LOT WORSE than you probably imagine right now.
In light of pressure on the studio from our publisher and financial backers, we're still releasing this shit. We are proud of the unique gameplay and features in Cities: Skylines II, and we genuinely believe that if you keep your city extremely small, you'll have a good experience with future hardware.
We will continually improve the game over coming months and release a shitload of DLC for you to buy, but we also want you to know that's it's rather unrealistic to expect any real performance improvements on your current hardware, it's Unity after all. Our ambition is for Cities: Skylines II to be enjoyed by as many paying customers as possible, and Paradox is committed to squeeze every fucking penny out the player base in the coming years.
Thanks for reading this disclaimer. We're lucky if we rise above 'Mixed' reviews on Steam during the launch period.
Another performance example using the latest Cities Skylines 2 review code. In this video, you can see our medium-sized city with a blazing fast Gaming PC: Intel Core i9-13900KS with overclocked cores, hand-tuned DDR5-7600 (32-44-44-28, 2T), E-Cores off plus AMD Radeon RX 7900 XTX OC. With the graphics preset 'High' @ Ultra HD/4K, Cities Skylines 2 puts the system on its knees - without upsampling 10 to 15 Fps (!) are normal, while FSR 1.0 can boost performance by ~2x. It does NOT help against the heavy stuttering that occurs occasionally.
You don't understand. You can't expect a sequel to have features or performance on par with the previous game. That comes with a 10+ years of dlc and patches.https://www.ign.com/articles/cities-skylines-2-review
Leana Hafer, a veritable OPB 2.0, has been forced to give CS2 a 6.0, with the caveat that it could easily get up to a 9-10 if they'd fixed a bunch of hideous visual glitches.
If only they'd apply this level of criticsm to CK3. Royal Court with a 9/10? Mindbreaking stuff.
I hate that shit so much. This is literally #4 on the list of the way Paradox creates problems for themselves through their greedy DLC model and then excuses themselves by pointing to their greedy DLC model.You don't understand. You can't expect a sequel to have features or performance on par with the previous game. That comes with a 10+ years of dlc and patches.https://www.ign.com/articles/cities-skylines-2-review
Leana Hafer, a veritable OPB 2.0, has been forced to give CS2 a 6.0, with the caveat that it could easily get up to a 9-10 if they'd fixed a bunch of hideous visual glitches.
If only they'd apply this level of criticsm to CK3. Royal Court with a 9/10? Mindbreaking stuff.
Unity lets you churn out both games and content for those Unity games at an insane rate. My experience watching communities based on Unity games is that all the limitations and problems with Unity don't impact sales enough to justify a properly optimized custom engine. There's always more Unity devs to hire, there's tons of people who make mostly Unity art assets, tons of scripters for Unity, and so on.Why someone would even choose unity as engine of choice for a heavy simulationist game and now a game with heavy graphical demands? Supposedly they fixed CPU bottleneck from CS, but now GPU is the bottleneck. People already posting evidence that they compared GTX 970 and rtx 4090 and they get roughly twice the frames on rtx despite rtx being much faster GPU. Something is terribly wrong with the game.
Clearly Axioms won't be using it.churn out games at an insane rate
The game's alright gameplay-wise, they even incorporated most, if not all, of the first Cities Skylines' DLC stuff into the base game, like mass transit options, airfields, disaster management etc. But it's almost comical how unoptimized it is in its current state, the "review guide" they sent out even mentions that "it is recommended to run the game at VERY LOW graphical settings because anything higher than that will cause framedrops". And at very low pretty much everything is a blur.