Dawkinsfan69
Dumbfuck!
p. fun game. kinda addictive and time consuming tho u start building highways and shit and suddenly you're 80 yrs old and all family and friends died
care to link, please? on their store perhaps? because on steam, at least here, there's nothing like that.For those interested there is now a huge sale (70%) for the game aniversary, DLCs costs 3 Euros instead of 15.
care to link, please? on their store perhaps? because on steam, at least here, there's nothing like that.For those interested there is now a huge sale (70%) for the game aniversary, DLCs costs 3 Euros instead of 15.
Commute times matter only for industry/commerce and services. Buildings will get downgraded because of lack of import/export and stuff will burn down because firefighters couldn't get there fast enough etc. It never should happen in your residential areas, unless you have trucks going through them for some reason.
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it does, commute is a requirement for residentials upgrade.
Not exactly, it does take into account whether it's going somewhere where people want to go or not. However, efficiency of the system, nope. It's extremely cheesable by spamming the only profitable transit system in the game - subways. Drop those bad boys into your hood, connect them to places where people generally go, there ya go, lots of happy happy faces.it does, commute is a requirement for residentials upgrade.
For upgrades it only calculates that you have a random transit for them, not how efficient it is. This means that it works by just creating the transit, no matter if it's good or not.
The economic side of the game is basically fake. If you observe the game for a while, you will notice that it tends to gravitate to a nearly balanced budget with a slight surplus. You can observe real effects during short time frames and in very small cities, but this all goes away in somewhat larger cities and over longer time periods, where the game seems to pick a target number for your budget (target as in "absolute value") out of its posterior.So, in 4 years and 250.000 mods, there's no one that increase the difficulty? And i mean something more creative than "stuff costs more". I did some research but i haven't found anything about.
Changed: Final Solution Academic Work to Ultimate Solution
Paradox registered domain cities2.com.
Probably announced at PDXCON next month.