Malakal said:
Uhm yes? Yes they did miss each other? They were chasing each other all over the place, burning vilages and often avoiding general battle?
What does it have to do with Civ gameplay?
How big is one hex again? Its damn enough to miss a small or even medium army.
But archers shooting over mountains don't somehow miss small or medium army?
Want passage then negotiate it.
Except there is no option for it? Oh sorry I forgot it isn't there and it's good because otherwise I would just exploit a dumb AI!
Its about game forcing YOU to force Your way through. It could be as well equal to autodeclaration of war from enemy but then random wars (as in oh sorry wrong move) could happen. Now You get a popup.
No it's about game worrying for casual players who are too retarded to have more than 1 option.
Previously I had a pop up showing me that my relationships with that nation go bad and it demands me to remove my forces in 1 or 2 turns or this means war (or the war happens right away if relations are bad).
Soo 3 tiles away is better/worse than whatever the number was before?
Wait... You haven't played Civs much do you?
How exactly IS economy dumbed down exactly?
You can now work land far away from the initial city. Support buildings don't have anything but bonuses to resources. You never have resource problems ever because of that. There is no citizen management like unrest and unhappiness in cities so civilians always work resources with no problems.
You don't have to worry about economy ever.
You miss spamming cottages everywhere but on resources?
Uhm sorry I dislike Civ4
Granary storing 50% of food for a 50 million people city build in 2600BC great idea.
Excuse me... are you dumb? 50 million people city in 2600BC ?! (not mentioning that there are no such cities even today) Ahahaha and you even tried to use this as complaint about the lack of realism in a fucking Civ game?
No, improving the AI should be a first priority. But it probably wasnt and wont be so why be dellusional?
So that's why it's OK to dumb down the game?
Do you really find Civ that complex?
Yes, units were obsolete as fast as one-two techs in previous civs. For example crossbowmen in Civ 4.
Civ4 is shit, stop bringing it up.
Techs not making sense? A lot, but for example divine right (like what?), fascism and communism, ecology (thats a tech?) and others that I wont mention cause it was some time now since I played.
But technologies like these are there, but stuff like alphabet was cut out. I guess bullshit like monuments improving culture is more logical than inventing alphabet? Lol
WTF? In civ 4 You had PERCENTAGES of victory chance.
Ah I get it. You haven't played any Civ but Civ4 which itself had the crown of the most dumbed down one before Civ5 came out.
Sure AT and AA cant defend themselves.
No they can't.
Oh wait they are meant for defence
They defend other objectives from specific attacks.
All artillery can be used for defence actually (counterfire and stuff)
Yeah in melee right? Bahaha
Ever heard of skirmishers or mounted archers?
Sorry I didn't see any horse under archers. But I could clearly see archers standing in place while melees were hopelessly hacking at them with swords. Civ5 is about realism isn't it?
And units being unable to easily defeat STRONGER untis makes sense doesnt it?
Stronger archers being able to defeat melees in melee combat? No.
I did play SMAC and diplo was horrible. 'By our Lord giv tech or vendetta!' or 'Give tech for this useless tech' or 'Vendetta anyway fuck you'.
Tired of bringing up strawmen? If your nation was shit with shit rep and no friends then of course they were declaring vendetta (why not? what will you do to them?) but they never put it that way. When you had a fairly strong nation they were just going "oh I will remember that! I will remember that!" and disappearing in butthurt. But let me make a wild guess - you sucked at SMAC right?
Adding diplo bonuses for civics isnt really advanced too and was present in civ 4.
Except it sucked in Civ4. In Civ4 it was just +1 to relations/-1 to relations. Not 'holy crap you are such an exploiter I declare war" as it was with "righteous" Pravin Lal and his UN. Personalities weren't too hardcoded either and could be even randomised while still keeping general traits.
Previous civs were as complex as a brick is. Sure it is edgy but its still a brick.
They were more complex than Civ4 and Civ5, but as I see it - too complex for you