It's a fucking shame to be honest. There are quite a lot of things in Civ VI that I enjoy a lot mechanically speaking but that doesn't mean much when the AI is what it is.
And I don't mean that the AI is merely bad at some things. I wouldn't have that much of a problem if it was just a bit stupid at times. But it's basically broken. And while there have been improvements, the fact that it hasn't gotten better than it is in the time since release is just... sad.
I just wanted to say that I'm happy to see people butthurt about random european countries being underrepresented.You know what's a bummer? Nubia is now in the game, and we're on the 6th iteration of Civ without any Balkan state represented.
They've had Zulu, Mali, Ethiopia and Nubia. They've had the Polynesians. The city state of Venice.
But no Balkan state. No Hungary, Romania, Bulgaria, Serbia, Croatia, Bosnia (I'm excepting the Greeks/Macedonians here, for obvious reasons).
Of course they'd pick exotic cultures rather than generic european countries.
This thread is a pretty good summary to why cIV doesn't quite run well on modern computers:
https://forums.civfanatics.com/threads/plan-to-get-the-source-code-for-the-exe.607803/
Missed the point.Everyone has at least 4 cores now or they are playing with ancient machines.
Religion gets fleshed out with new beliefs and religious units. Two new Pantheons will be get introduced into the game, along with new Founder, Follower, Enhancer, and Worship Beliefs. These beliefs unlock the ability to build two new buildings as well as a new combat unit, the Warrior Monk.
We also heard your requests for a deeper overall experience – and took that to heart with revamped religious combat. Religious units can now exert Zone of Control and receive Flank and Support bonuses in religious combat. Meanwhile, the Guru religious support unit can heal nearby religious units.
Finally, the Religion Lens has been overhauled to improve overall usability and readability. You’ll also find UI touches, such as religion indicators on unit flags, to remove all guesswork on where a unit’s allegiance lies.
Religious Flank Attacks!
Proselytizing around the sides!!