- Joined
- Jan 28, 2011
- Messages
- 100,010
In before Herve.
Brian Fargo said:I commend the sleuthing abilities of the Codex. There are many other pieces to the pie on this project that I can't speak to yet which prevents me from much comment. I need to get the other elements in order so you can fully understand the detail, team, approach and reasoning first. There will lots of pleasant surprises but I had not planned on talking about it yet.
I understand his project is linked to this, but he doesn't know how to explain it yet?Brian Fargo said:I commend the sleuthing abilities of the Codex. There are many other pieces to the pie on this project that I can't speak to yet which prevents me from much comment. I need to get the other elements in order so you can fully understand the detail, team, approach and reasoning first. There will lots of pleasant surprises but I had not planned on talking about it yet.
Brian Fargo said:I will say that it has nothing to do with any of Interplay/Black Isle's efforts. I noticed some concern with that.
Planescape: Torment is one of the few games where the setting doesn't really matter that much, in fact detaching it from the icy grip of the Wizards would probably be a good thing. Just take the same building blocks and then go absolutely crazy with it. No need to shoehorn dwarves and elves into the story any more. Lady of Agony and a planar hub called Sigulle. You can readjust all the existing Torment storyline and characters into the "new" setting rather well.
Any hints as to when this project is planned for?
IIRC, when they were making the original PS:T, they had some concerns that they would be stretching things past where WotC was willing to go, but were pleasantly surprised by the reaction they got from the guys in charge of the PS setting.
I don't know, but with a kickstarter cashing in on PST the trinity will finally be complete.So, do you think that the odds of there actually being an incline in cRPG production are worse or better than an extinction event meteor strike?
I think it's safe to consider the Black Isle revival a dead fetus.A further comment from Fargo (a follow-up to the email that Infinitron quoted above):
Brian Fargo said:I will say that it has nothing to do with any of Interplay/Black Isle's efforts. I noticed some concern with that.
Not too surprising, isn't it?
So, do you think that the odds of there actually being an incline in cRPG production are worse or better than an extinction event meteor strike?
And what makes you say that? You know something about W2 that we don't?Will they be classic ones? For WL 2 maybe. For PE I am doubtful. But that's just my personal speculation.
The Nameless One finds a portal that connects the Nine Hells, the Wasteland ofCrustthe Southwestern United States andLimbothe Aedyr Empire ! TNO must gather both the desert raiders and the paladins of Aedyr in order to stop an evil device threatening the existence of both worlds. A device of HIS OWN MAKING, or rather one of his former incarnations making. A device known as.... The Eternity machine.
He must traverse both realities and find out what his past --or is it future ?-- incarnations were up to. Was really one of them called... "The Master" ?