It's interesting how many unethical so-called-journalists are failing to mention their source
Yeah, it does make me
when I see all the so-called serious journalists either not sourcing the information (Ars Technica) or sourcing it incorrectly (IGN and Polygon quoting Eurogamer as the source). And they wonder why people are not taking them seriously anymore! From
Infinitron's list, one can notice how the bigger the news outlet is, the shittier their reporting gets.
Edit:
It's even more telling what kind of audience these sites attract. For example, in the comment section of the Ars Technica article, a Codexer (most likely) tried to set things straight and posted:
"
interestedpartySmack-Fu Master, in training
Mon Dec 03, 2012 12:56 pm New Poster
Hey @Kyle Orland, Usually it's proper procedure to mention the original source for your story. You know, like who you heard this from or where you read it? Like you know, saying that perhaps RPGcodex.net was the first to come out with this information. Do we throw away all that "journalistic integrity" out the window when it comes to video games or are you trying to say that you came up with the scoop?
up ( -3 | +7 / -10 )
down 1 post | registered Dec 3, 2012
"
It got 7 brofists and 10 dumbfucks: just goes to show how moronic their audience is if it pounces on a guy that said nothing but the truth and tried to set the record straight.
Edit 2:
It seems that there are some right-thinking folk in Ars Technica's audience:
"
JakalArs Legatus Legionis
et Subscriptor Mon Dec 03, 2012 1:30 pm
interestedparty wrote:
"Hey @Kyle Orland, Usually it's proper procedure to mention the original source for your story. You know, like who you heard this from or where you read it? Like you know, saying that perhaps RPGcodex.net was the first to come out with this information. Do we throw away all that "journalistic integrity" out the window when it comes to video games or are you trying to say that you came up with the scoop?"
I think this is a very important point and I would like to see this discussed further. Quoted for emphasis.
up ( +3 | +3 / 0 )
down 15698 posts | registered Oct 6, 2001
"
and
"
UleePooArs Centurion
Tue Dec 04, 2012 12:35 am
Seriously, you could link back to rpgcodex.net, who actually found the USTPO trademark, which made this an actual story instead of some developer musing on his blog over a game he made long ago.
Quote:
"Meanwhile, a trademark application for the name "Torment" has popped up on the USPTO website in reference to "providing online downloadable computer and video game programs" and "providing temporary use of online non-downloadable computer and video games." The trademark was filed back in May by Roxy Friday, a company controlled by Black Isle Studios' Brian Fargo, who has used it to register other game-related trademarks in the past."
This entire paragraph is lifted directly from that source's research.
Quote:
"There are many other pieces to the pie on this project that I can't speak to yet which prevents me from much comment," Fargo told Eurogamer. "I need to get the other elements in order so you can fully understand the detail, team, approach and reasoning first. There will lots of pleasant surprises but I had not planned on talking about it yet."
In the sentence before this quote, Brian Fargo gives the source credit for finding it so quickly, and from such an obscure filing. Have some goddamn class, Ars.
up ( +2 | +2 / 0 )
down 314 posts | registered May 30, 2006
"