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Incline Colony Ship RELEASE THREAD

Iluvcheezcake

Prophet
Joined
Aug 27, 2014
Messages
1,824
Location
Le Balkans
so is SMG build a trap? there are rifle that can do burst, even the lancer can do 5x burst with more damage and penetration. i knew it'd be come like that because in these games rifles are usually the most superior firearm.
Lot of fun can be had with dodge this! and ask questions later crit reaction build
 

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,007
I'm struggling with this fight with 4 characters + smiles, must be really painful solo lol.
Yeah solo it's pretty insane. I did it once in the EA but the balance was quite different back then (evasion being op in particular).

For me as squishy rifle guy + smiles it wasn't too bad at all, did it on like 4-5 try. The key tactic move was to throw disruptor on bart + 2 goons, then a flashbang or two on the rest and run behind the cover next to bart, throw a smoke there. From there shoot the melee goons first, then my next to dead rifle guy pressed cloak while smiles started to soak the rest of the damage. Then after a few turns it was only 2-3 shooters on the other side. Because of using combat drug my rifle guy couldn't reliably hit them anymore from afar so I had to move up to them, probably blowed yet another flashbang or smoke in the process and finished them off.
69592FFADDD8EF52785DD3DCC7860758D0D7C600
 

Pink Eye

Monk
Patron
Joined
Oct 10, 2019
Messages
6,195
Location
Space Refrigerator
I'm very into cock and ball torture
I did it once in the EA but the balance was quite different back then (evasion being op in particular).
Well I finally managed to kill the bastard with my evasion build. I was fighting it without any armor. Once I put some armor on, the grazes didn't hurt as much. Also now that I have Charger after finishing the fight, evasion is starting to feel good.
8S8UeXl.png
 

Whisper

Arcane
Vatnik
Joined
Feb 29, 2012
Messages
4,357
finished the game finally.
ended up siding with the monk because they are the only ones who i feel know about shit and the technical know - how. they are effective, if not relentless. very cold and pragmatic but i managed to convince 2 factions out of 3 to work together, so i think it's turned decently in the end.

also 23% players have finished the game from the achievement % which is a lot more than i thought. overall great game, there are parts that i like more than AoD, and vice versa. comparison aside, i hope it does well and ITS can make more games.

wont replay until the december patch at least. the font size / menu size makes playing the game harder than it's supposed to be

Game is short, has same amount of content as one DLC for Pathfinder WOTR, so 23% only being able to finish it is a surprise.
 

Whisper

Arcane
Vatnik
Joined
Feb 29, 2012
Messages
4,357
I did it once in the EA but the balance was quite different back then (evasion being op in particular).
Well I finally managed to kill the bastard with my evasion build. I was fighting it without any armor. Once I put some armor on, the grazes didn't hurt as much. Also now that I have Charger after finishing the fight, evasion is starting to feel good.

Do not bother. It is not AoD or DR where you can play as armorless Evasion monk. Stacking DR is simple, easy, gets job done and much more efficient than focusing on Evasion build, which requires much more building for.

For some reason fanboys tell that Evasion was overpowered, despite working exactly like in AoD and Dungeon rats. Guess, they have short memory.
 

Taka-Haradin puolipeikko

Filthy Kalinite
Patron
Joined
Apr 24, 2015
Messages
20,584
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
where am i angry

where do i say i expected a random roll

???
Fates have determined that lukaszek seems randomness in all that's bad.
tech you dont understand is magic. When you dont understand causality of actions - they seem random. Mum of a guy on the internet is hot until you see a pic proving otherwise
In this case incomprehensible voodoo being Darth Roxor's "I'm old and too cranky to read manuals" -posting?
 

Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,879,029
Location
Djibouti
you goys have an interesting habit of seeing complaints where there are none

i make a poast where i say i had fun stabbing dudes and suddenly everyone's up in arms, what even
 

covr

Prophet
Patron
Joined
Sep 3, 2006
Messages
1,387
Location
Warszawa
Good game, ending was shit though. It is not a very big game considering 7 years of development. I would prefer it they would have scrapped sneak system and use that time to polish end game. Great visuals and music, hopefully sales are high enough to fund next game.
 

agris

Arcane
Patron
Joined
Apr 16, 2004
Messages
6,925
Why is this shit so hard bros. Detroit encounter always takes me a million, no, a billion attempts before I even begin to puzzle it out.

1PcJhk4.png
never done it solo, but have you tried:

running into antechamber, stacking smoke + gas grenades at the threshold, and stasis'ing whatever mook happens to stop right *in* the threshold to funnel everyone else through one tile? with the stacked smoke and gas, you should be able to whittle them down

edit: annnnnd I should have read the last page before replying. good job!
 

HoboForEternity

LIBERAL PROPAGANDIST
Patron
Joined
Mar 27, 2016
Messages
9,403
Location
liberal utopia in progress
Steve gets a Kidney but I don't even get a tag.
Good game, ending was shit though. It is not a very big game considering 7 years of development. I would prefer it they would have scrapped sneak system and use that time to polish end game. Great visuals and music, hopefully sales are high enough to fund next game.
Yeah. Only a few slides. I dont see any companion slides, or individual faction slides. I think 1 slides for each area, but i kinda want a more detailed explanation.
 

Pink Eye

Monk
Patron
Joined
Oct 10, 2019
Messages
6,195
Location
Space Refrigerator
I'm very into cock and ball torture
running into antechamber, stacking smoke + gas grenades at the threshold, and stasis'ing whatever mook happens to stop right *in* the threshold to funnel everyone else through one tile? with the stacked smoke and gas, you should be able to whittle them down
It just takes figuring out the best spot to funnel them so you can get the best bang for gas 'nade, and a disruptor. This is the spot I fought in:
4NSR6bO.png


Was able to delay the two handed melee dude from stepping on to me; he was body blocked by his friends, so he stayed in the back wasting aggro stim, then getting fatigue state. Made it so much more manageable since his grazes hurt a lot.
 

Technomancer

Liturgist
Joined
Dec 24, 2018
Messages
1,523
I'm baffled why there is a "Master Blaster" feat for energy weapons when even if you scavenge everything in sight you will never have enough ammo to make it useful.
I mean it depends on how hard you are trying to conserve ammo. I never use energy weapons in early game because all fights are beatable without them and I know you would need them more in the end game.

In fact on last play I didn't use any (even on bub, no grenades either) trying to see how much I could get, and yes I killed energy wielding enemies before they got to shoot and waste my ammo.

ColonyShipGame-Win64-Shipping_2023-11-17_15-49-12-79.png


So on x2 weapon like plasma SMG that's 200 rounds. Mind, this was before recent patch returning energy ammo to turrets. Can probably get 100 more from those.
 

Sòren

Arcane
Joined
Aug 18, 2009
Messages
2,554

ColonyShipGame-Win64-Shipping_2023-11-17_15-49-12-79.png


So on x2 weapon like plasma SMG that's 200 rounds. Mind, this was before recent patch returning energy ammo to turrets. Can probably get 100 more from those.

oh come on. that is completely unnecessary. why would you use any other weapon if that's the case?
 

Pink Eye

Monk
Patron
Joined
Oct 10, 2019
Messages
6,195
Location
Space Refrigerator
I'm very into cock and ball torture
I'm really, really, enjoying this mechanic of banking on excess AP to turn into evasion. It feels so good to play with. It basically puts you into this stimulating choice where you either waste all your APs, or bank on bonus evasion so enemies will have a harder time to hit you. Right now I have Fast Runner + Charger; so that gives me like 10 evasion I believe if I stand in place and are engaged on a target in melee. Later you can upgrade Dex implant for another movement AP that you can turn into evasion. It feels real good to me. It used be reactions back in early builds of the game but I think I like the evasion from left over APs more.

Here's an example of how much evasion you can get:
50tONf2.png
 

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,157
I'm really, really, enjoying this mechanic of banking on excess AP to turn into evasion
would be sad if someone was to... hit you in the knee
and head
and throw poison+flash nade
panic for good measure
 

Pink Eye

Monk
Patron
Joined
Oct 10, 2019
Messages
6,195
Location
Space Refrigerator
I'm very into cock and ball torture
would be sad if someone was to... hit you in the knee
That's the great thing about having high evasion. You turn potential injuries into grazes. BTW I'm finishing Shuttlebay and am halfway finished. We'll see if this Evasion holds up at Robot encounter and some of the end game encounters.
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,350
I'm trying a dedicated murderhobo: Juggernaut + 10CON blade, blade & evasion tag, combat option nearly every time.

One question is whether evasion is worth investing in combination with armour, or you might as well only do armour, and for me the key is how much Reaction contributes. So far, evasion's been important since getting some good reactions is the key to solving the turn economy problems for 1-v-many fights, but we'll see for later game. About to try Bart.

I'm pretty convinced blade and pistol are the kings of weapon types for solo, but am hoping to try SMGs again, etc.
 

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