hello friend
Arcane
Some people have a special kind of autism. Remember Celerity? He had, what 2000 hrs playing Darkest Dungeon and hated it, but you know what? All his criticisms were on the money. It was a shit game, not particularly fun and I regret buying it.I won't argue there is some grey area here of what is long enough or not to judge a game, and that area differs somewhat from game to game.You DO realize that "survival" (using the term loosely for Conan Exiles) games like 7 Days to Die, REQUIRE that you at least put in 20 hours before realizing whether they are good or not, right? Hell, in Conan Exiles, you'll be collecting sticks and stones for at least 4 hours before you start crafting some good stuff.
But I'm talking about people with many dozens or even hundreds of hours.
But honestly, even after only 4 hours of a survival game, you can judge it fairly well. You don't need to see everything to know if a game is for you or not. These games never radically change from early to late game.
If you want to say that the 2 hour refund policy of Steam is shit, then I fully agree. It isn't long enough.
So what? Who cares if a game has no special endgame?Not to mention, a lot of time, you sink in 50 hrs before realizing "Yeah, this game has no end game, what I saw is what they want me to do for the net 200+ hrs".
Players really need to get away from this ridiculous MMO mentality of every game requiring an eternal end game to keep you hooked.
Did you have fun for those 50 hours? If so, you either feel you are done with the game and move on or keep playing because it was fun and you want some more. Either way, you got your money's worth.
If you didn't enjoy your 50 hours, why the hell did you play for so long? Hoping for it to get better or change? A simple look at some reviews or other material could have told you that.
You must be really out of arguments if you start comparing games to movies.While we're at it, people who say "You've played a game for so many hours, THE GAME MUST BE GOOD.", need to play more games. I sat through the new Ghostbusters movie, it must be good too, right sheep?
It doesn't work like that, games are interactive, movies are not. And movies are 2 hours long, that's just not long enough to leave early for most people, even if they realize they won't like it.
I also watched the new Ghostbusters movie. It is ... okay? Nowhere near the old ones, but not nowhere near as shit as some "fans" make it out to be.
At best, you could compare "games" like that TellTale stuff to movies - and in that case, yes, it is either good or you are a fucking idiot for "playing" through it entirely. And in the idiot case, your opinion doesn't matter anyway.
And that is what is so completely wrong. This expectation is 100% ridiculous. No developer has ever claimed that their game has such a lasting appeal. Hundreds? Maybe. Thousands. Nope. Therefore it is absurd to judge it by that.(keep in mind that these games are all open-ended games that people expect to play for 1000s not 100s of hours)
The only people who play a game that long are those that have all their sweet spots hit by the game. But to say a game sucks just because it "only" lasted you a hundred and not a thousand hours?
You really have to step back and realize how absurd that is.
And many of these early access games even start out pretty good, but changes made before full release destroy the game. There are so many cool and interesting games that had turned terrible by the time they came out.
The moral of the story is, don't be an idiot and stop paying for games in early access. As for conan ex, I hardly played it and wish I could have tried it out more. It looks fun for at least a while, but my PC won't let me .
thesheeep, I find it a bit peculiar to see you vociferously defending this game when, by your own admission, you have yet to play it. Surely the people who have sunk many hours into it for whatever reason have a better basis for comparison to other games?