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Confirmation that Aurora is inferior to IE

SpaceKungFuMan

Scholar
Joined
Nov 19, 2007
Messages
253
J.E. Sawyer - In this case I am correct, because I actually understand how the underlying code that governs combat and states works in the IE and Aurora. Responsiveness, in this context defined as how quickly the game updates states after player input is given, is consistently faster and more reliable in IE than Aurora.

http://forums.obsidianent.com/index.php ... t&p=873147

The real question is why the engine was released in this state, and why noone has managed to fix such a huge problem. This raises the ugly possibility that NWN2: OC and MotB had such easy combat because tactical combat would be too frustrating with the poor engine lagging and sometimes missing input.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
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Mar 10, 2003
Messages
24,939
Proves nothing. Aurora reacts very quick for me. Instanteous actually. I press the mouse (or key), and presto what i wanted to happen happens. No different than the IE (or any other engine).

NWN2's combat was easy because of lacking combat encounter deisgn. Afterall, PST had the so called awesome IE, and it had some fo the easiest combat ever. *shrug*

Mr. Sawyer isn't always right. Heck, he's proven that with some of his silly implementations (ie randomness in IWD2 = billions of ice darts, lol). Thankfully, he still helps to make good fun games for the most part.

But, I don't take what he says for gospel. I trust my experience with the games and engines personally more. Sorry.
 

SpaceKungFuMan

Scholar
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Messages
253
Volourn said:
Proves nothing. Aurora reacts very quick for me. Instanteous actually. I press the mouse (or key), and presto what i wanted to happen happens. No different than the IE (or any other engine).

NWN2's combat was easy because of lacking combat encounter deisgn. Afterall, PST had the so called awesome IE, and it had some fo the easiest combat ever. *shrug*

Mr. Sawyer isn't always right. Heck, he's proven that with some of his silly implementations (ie randomness in IWD2 = billions of ice darts, lol). Thankfully, he still helps to make good fun games for the most part.

But, I don't take what he says for gospel. I trust my experience with the games and engines personally more. Sorry.

You've never seen let alone worked on the code for either engine. When Josh says he wants to move towards more player skill, that's an opinion and you can disregard it or agree with it as you see fit. When he says that the engine handles inputs differently, that is not something you get to refute based on your opinion.

And for what its worth, I definitely see what he means (not that it matters since he's stating a fact), since I have definitely had commands I entered not register on every aurora engine game.
 

Volourn

Pretty Princess
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"You've never seen let alone worked on the code for either engine."

I don't give a shit about the code. All I need to know is that when click on the mouse/keyboard/button in Aurora games, the games react pronto. No different than the IE, or 99.9% of other games.

You only 'take his word for it' because you agree with him THIS TIME. Otherwise, you'd be claiming he was wrong. Though, I'm not really doing that. I'm saying that Aurora reacts pretty quick in practice (i must lucky i guess) in my experience. That's all that matters to me.

Period.
 

Texas Red

Whiner
Joined
Sep 9, 2006
Messages
7,044
SpaceKungFuMan said:
J.E. Sawyer - In this case I am correct, because I actually understand how the underlying code that governs combat and states works in the IE and Aurora. Responsiveness, in this context defined as how quickly the game updates states after player input is given, is consistently faster and more reliable in IE than Aurora.

http://forums.obsidianent.com/index.php ... t&p=873147

The real question is why the engine was released in this state, and why noone has managed to fix such a huge problem. This raises the ugly possibility that NWN2: OC and MotB had such easy combat because tactical combat would be too frustrating with the poor engine lagging and sometimes missing input.

Because NWN 2 had to be out for holidays.

That IE is superior is no big news. IE looks better, more detailed and has superior combat. And it's a decade old.
 

J1M

Arcane
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May 14, 2008
Messages
14,667
Doesn't matter, with D&D rules combat is retarded unless it is turn-based. And yes, that includes BG2 and whatever other examples you want to throw out there.
 

Volourn

Pretty Princess
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"That IE is superior is no big news. IE looks better, more detailed and has superior combat. And it's a decade old."

Aurora is better. Period.
 

inwoker

Arcane
Glory to Ukraine
Joined
Apr 27, 2007
Messages
16,062
Location
Kyiv, Ukraine
I don't give a shit if oblivion is an rpg. All I need to know is that when I play a role in this game it seems to be rpg. And in my experience oblivion is definetely an rpg. That's all that matters to me.
Period.
 

Letum Fol

Novice
Joined
Jul 7, 2008
Messages
70
JarlFrank said:
Volourn said:
The version of Aurora which was modified by CD Projekt when they developed The Witcher is better. Period.

Fixed.

That's mostly cos it was converted into a completely different game type. It became a hack and slash RPG with no party whatsoever. Comparing it with IE or regular Aurora is like apples and oranges.
 

Texas Red

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Letum Fol said:
JarlFrank said:
Volourn said:
The version of Aurora which was modified by CD Projekt when they developed The Witcher is better. Period.

Fixed.

That's mostly cos it was converted into a completely different game type. It became a hack and slash RPG with no party whatsoever. Comparing it with IE or regular Aurora is like apples and oranges.

A "hack n slash" RPG that probably required more thought than NWN 2 and had by far less combat. Roofles.
 

vrok

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Jul 23, 2005
Messages
738
Letum Fool said:
That's mostly cos it was converted into a completely different game type. It became a hack and slash RPG with no party whatsoever. Comparing it with IE or regular Aurora is like apples and oranges.
Yes, because NWN was totally not hack and slash with no party whatsoever. A single uncontrollable henchman doesn't qualify as a party anymore than Sigfried or the lame bitch you escorted in The Witcher does.
 

Letum Fol

Novice
Joined
Jul 7, 2008
Messages
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By hack and slash I meant twitch combat. I'm not saying it required less thought, I'm just saying it's a different type of game.
 

JarlFrank

I like Thief THIS much
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Steve gets a Kidney but I don't even get a tag.
Also, Witcher's modified Aurora engine being better than the original unmodified one isn't because of the game being a different style of RPG. The engine itself is just *better*. It looks better, it plays better, it's just superior in every way to Bioware's original Aurora engine.
 

Letum Fol

Novice
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Jul 7, 2008
Messages
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Not arguing that it isn't all those things. The Witcher is a far better RPG in all regards than NWN (can't believe I actually had to say that). It's just that the gameplay styles are different which make it unfair to compare directly.
 

Volourn

Pretty Princess
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"A "hack n slash" RPG that probably required more thought than NWN 2 and had by far less combat. Roofles."

TW is an immature game that is very shallow, and has horrible writing. Way overrated. NWN2 is vastly superior. So is NWN1. So, is TOEE for that matter. L0L
 

theverybigslayer

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Letum Fol said:
By hack and slash I meant twitch combat. I'm not saying it required less thought, I'm just saying it's a different type of game.
It required more thought. Think about:
Is the sword flaming? Click!
Isn't the sword flaming? Do not click!
While in NWN2 you don't have to think at all.
 

Letum Fol

Novice
Joined
Jul 7, 2008
Messages
70
Volourn said:
"A "hack n slash" RPG that probably required more thought than NWN 2 and had by far less combat. Roofles."

TW isn immature game that is very shallow, and has horrible writing. Way overrated. NWN2 is vastly superior. So is NWN1. So, is TOEE for that matter. L0L

See, now this is a retardo boy.
 

theverybigslayer

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Volourn said:
"A "hack n slash" RPG that probably required more thought than NWN 2 and had by far less combat. Roofles."
TW isn immature game
What are you talking about?
TW is a mature game! You can f*ck some women!
 

Darth Roxor

Rattus Iratus
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Volourn said:
TW isn immature game that is very shallow, and has horrible writing. Way overrated. NWN2 is vastly superior. So is NWN1

:lol:

I'm afraid not.
 

JarlFrank

I like Thief THIS much
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Steve gets a Kidney but I don't even get a tag.
So NWN1 is more mature than The Witcher, which actually offers some moral choices while NWN1 is just a straightforward cliché fantasy tale? Try harder.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
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NWN1 OC has lots of choices, and plenty of them aren't black and white. Nice try though.

And, TW's 'matirioty' is a joke.


"Do i fuck thes etits or these ones?"

L0L DEEP
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
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NWN has lots of writing and most of it very good (though had some examples of poor writing too). then again, I never claimed NWN OC was awesome. It was good. That's all.
 

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