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Development Info Coreplay Issues Statement in Response to bitComposer Interview

Discussion in 'News & Content Feedback' started by Grunker, Aug 11, 2013.

  1. FeelTheRads Arcane Patron

    FeelTheRads
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    So which one of those is hobbro?

    By the way, their collection is so much better than that chick from MMX who boasted some dvd-cased games fresh off ebay.
     
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  2. Monty Arcane

    Monty
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    Think it's time to let the dead rest in peace.
     
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  3. Micmu Magister

    Micmu
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    ALIEN BASE-3
    :necro: forever
     
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  4. HobGoblin42 Self-Ejected Patron Developer

    Self-Ejected
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    Aug 25, 2012
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    Location:
    Munich
    Codex 2013 Codex USB, 2014
    I am the guy holding the two best cRPGs ever made: Ultima IV and Phantasie.

    And it's my private game collection, so at least I didn't lose those gems :)

    Regarding the future of those people: some of them already got other jobs, some are going indie, some still stick together to start something new (including me). Right now, we are still in a phase of reorientation, but that doesn't necessarily mean we will abandon developing cRPGs.
     
    Last edited: Oct 11, 2013
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  5. Jack Dandy Arcane

    Jack Dandy
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    Divinity: Original Sin 2
    I am very glad to hear that.
    I know I'm in no place to speak since I never developed a game, but maybe if you want to make another cRPG you should try and cut some corners when it comes to bells & whistles. Graphics and all that. Basic\sprite stuff can be good too.
    There's one Japanese Company, Falcom; They've survived to this day despite starting in the late 80's, making RPGs (Both action and turn based), dungeon crawls, platformers, keeping their popularity and never really "selling out", since they kept their games looking pretty simple, graphics wise, and focusing on great and polished gameplay. For their RPGs, they've used FO-style 3D models stamped into sprite forms until like, 2011.

    Just food for thought.

    Show Spoiler
    Ultima V is objectively superior
     
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  6. zornskin Novice

    zornskin
    Joined:
    May 11, 2013
    Messages:
    11
    IDEA:
    Determine/arbitrate some justifiable division of ownership/investment. Sell existing product to Obsidian(with fund division according to proportion of determined ownership) and let them finish it, with BC and CP to obtain a royalty on each sold. Two mortal enemies don't have to work together - each recoups at least a portion of their losses, fans get their game(maybe not THE game... but an apprximation at least).

    A lot of people seem to badmouth them around here, but I've always enjoyed the stuff they've released more than the stuff it was based on(I had a love/hate relationship with SoZ but never played AP):
    Star Wars: Knights of the Old Republic II – The Sith Lords
    Neverwinter Nights 2
    Neverwinter Nights 2: Mask of the Betrayer
    Neverwinter Nights 2: Storm of Zehir
    Alpha Protocol
    Fallout: New Vegas

    *Dons flame retardent suit*
     
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  7. Infinitron I post news Patron

    Infinitron
    Joined:
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    84,959
    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Obsidian doesn't have spare money for such a venture.
     
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  8. Jack █▓▒░ Patron

    Self-Ejected
    I Have Disgusting Opinions
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    That's an understatement.
     
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  9. zornskin Novice

    zornskin
    Joined:
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    But, but... I've been looking at their books...

    I hadn't hearde anything about that. I'd have expected them to be pretty flush, I guess, with with that nonsense South Park game and what appeared to be a wildy successful(?) KSC.

    EDIT: This may even already be underway... BC/CP troubles a smokescreen?
    http://www.eurogamer.net/articles/2...e-already-looking-great-says-feargus-urquhart

    Show Spoiler
    I know it's absurd, but the article date is pretty amusing
     
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  10. Zed Codex Staff Patron

    Zed
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    Codex USB, 2014
    well you know you've got support here for whatever you do*

    hobgoblins stick together friends 4ever

    *unless you go mobile shit in which case #"%&/!%!%"#&!"#!#!
     
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  11. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
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    84,959
    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    There's nothing to hear. Obsidian doesn't earn money on the games that they make - publishers pay them to make games, they use that money pay their developers' salaries, and the profits from sales go to the publishers. Project Eternity will be their first game that isn't like that.

    So, by definition, they don't have any spare change.
     
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  12. Sitra Achara Arcane Patron

    Sitra Achara
    Joined:
    Sep 1, 2003
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    1,691
    Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015
  13. Burning Bridges Enviado de meu SM-G3502T usando Tapatalk

    Burning Bridges
    Joined:
    Apr 21, 2006
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    24,272
    Location:
    Tampon Bay
    Obvious outcome was obvious ;)

    :troll::troll::troll::troll::troll:
     
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  14. Mandora Andhaira

    Unwanted
    Andhaira
    Joined:
    Oct 27, 2013
    Messages:
    53
    Ok, I just cannot take outright lies and massive distortion of the truth being tossed out here.

    How about telling the disappointed fans here that this 'game' was only made to take advantage of a tax evasion loophole? Or that there were 3 DLCs planned to be inserted into the base game containing essential gameplay elements that would be unlocked only when said DLC was purchased with extra cash? Or the fact that the owner of the development company was the brother in law of one of the directors of the publisher, and only got the ok to make the game just so that the said director could have some peace in his household?
     
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  15. Crooked Bee (no longer) a wide-wandering bee Patron

    Crooked Bee
    Joined:
    Jan 27, 2010
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    Location:
    In quarantine
    Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    ^ And of course, you had to use two different US ISPs/proxies to register your account and post that, Mr. Anonymous -- or should I say Mr. Chinese_Jetpilot -- because you don't want your identity and location to be tracked down.

    Incidentally, though, that makes it even harder to verify whether you actually know what you're talking about -- or even live in the vicinity of Coreplay or bitComposer -- or just wanted to post a hoax to stir shit up. For some inexplicable reason I suspect it's the latter.
     
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  16. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    84,959
    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Last edited: Oct 28, 2013
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  17. Absalom Guest

    Absalom
    Ironically, we only have your word on the "two proxies" thing.

    Also, tracking down someone's identity and location over a post on the internet? who are you, the NSA?
     
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  18. HobGoblin42 Self-Ejected Patron Developer

    Self-Ejected
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    Codex 2013 Codex USB, 2014
    :stupid:
     
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  19. felipepepe Prestigious Gentleman Codex's Heretic Patron

    felipepepe
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    Feb 2, 2007
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    Terra da Garoa
    wow
     
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  20. kaizoku Arcane

    kaizoku
    Joined:
    Feb 18, 2006
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    4,132
    every time I see this thread getting bumped it gives me hope


    stop playing with my emotions


    *runs away crying*
     
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  21. ok
     
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