Melcar
Arcane
The Codex needs a DRM system.
Get back into the locker, nerd.Krap said:How about banning anyone with a GD percentage above 60?
The most probable explanation would be because he's paying rates back for the computer to the bank and because he's paying for the internet connection now, which all eat up his computer budget.Hamster said:Roguey said:$10-20 can still be way too much for someone in thirdworldia. I don't know. Have some compassion for those in shitholes.
How come this someone can afford the PC but don't have 10$?
Melcar said:The Codex needs a DRM system.
Genma:TheDestroyer said:Melcar said:The Codex needs a DRM system.
But what if my internet connection fails?! Wait...
Yeah, this reasoning I'm less a fan of. If freedom of speech results in us getting less interviews (which it has, ref. Bethesda blacklisting the Codex) then that's the price we pay.VentilatorOfDoom said:For once I could expect the local populace to understand that NOT telling everyone in an interview or news thread how you will totally pirate this game because:Grunker said:But now I'm wondering what other secret tools of the trade you possess that will limit the behaviour of which you speak without a ban and that will satisfy my irrational hunger for freedom (tm)
1) it has DRM
2) it's on steam
3) it's not on steam
4) it doesn't have DRM
5) 1000 other reasons
6) if all else fails then because it's *shit*
could contribute towards getting more interviews in the future. Basically, you all could just stop doing it because I say so. Doing what I tell you when I tell you is a guarantee for awesome results irl too.
At the least something like this. We're certainly more stringent against shitposters in forums outside GD.Satan said:I think local rules would be the best, this way all groups would find their places. Actually it works that way, we just need to improve it a little bit.
For example we could forbid piracy discussions in RPG Codex (and TCancer) News & Content Comments, and perhaps gaming forums. However it should be fully allowed in GD (where everything would be always allowed, as right now).
MetalCraze said:
Zarniwoop said:Metro said:Grunker said:The fact is that you cannot have the Codex without the Codex, and that's essentially what you seem to want.
Depends what the 'Codex' is... A place where people are free to mercilessly critique any and all video games or a place where people can just spam stupid memes for the sake of looking cool on a message forum? I have no problem with colorful language but it should at least be used to make some substantive point rather than for trolling purposes. If every other post some jerkoff makes is 'lol i will piratez/tpb version derp derp' then they aren't posting anything meaningful. Even Skyway makes legitimate criticisms now and then despite doing so in a retarded manner.
Seems like the trolling is working... I agree it's retarded to brag about pirating stuff etc etc but why let it get to you like that? Just don't let posts like that bother you, or, like some people do, scale that shit to your level by using the ignore function. Seriously, why care that much about shit posts?
Actually... BioBeth PR on the Codex may have provided a never-ending source of scintillating lulz, dwarfing BTEs in delicious retardation. Would've been like dexnip growing right on your balcony.made said:I'd rather have skyway's insane ramblings than Bethbio PR interviews that I might as well read everywhere else. At least he's occasionally amusing.
Grunker said:DarkUnderlord himself made an EXCELLENT post on the subject, explaining this much better than me, (in the RPGCodex is a cesspool thread?), in response to Vibalist.
DarkUnderlord said:Take a look at any other forum. What happens? Someone creates an inane topic. Somehow or another that topic slightly diverts. Someone comes along and champions one side of an issue or cause that topic is now about. Someone else who disagrees begins to champion the opposing side.
The two sides have at each other for a while. Other members call for the thread to be locked because the argument is getting too heated. Someone else calls for them to take it to PMs. The thread is locked. Another thread is (typically) created in its place or the same discussion ends up cropping up in other threads. The effect of locking the thread to end the discussion fails, so more drastic action is taken.
Someone gets banned. Everything goes to shit as people decide that the ban was too harsh or not harsh enough. If he was banned, why not that other guy? While another camp sets up on the "something must be done" bandwagon and asks for more people to be banned. The moderators go X-TREME™ and start locking shit down left and right. "We will not tolerate any more discussion on X topic". The forum loses a bunch of members who don't like the way things are going. Soon enough, things calm down but eventually, the cycle gets repeated.
The Codex went the opposide way. Two fags want to have at each other over the internet? Cool. Why should I care? It's not like I get paid to babysit. If they want to go on for 20 pages creating epic posts in reply to each other, why should we stop them? Eventually, the two sides tire of it and things die down. Someone says something really dumb that tos earn them a tag. Some people leave because they can't handle it. No-one gets banned. The issue mostly stays in the one topic which becomes some sort of epic memory for the old-timers "Oh hey, you remember when X got dumbfucked?". Everyone moves on quite naturally.
Yes the really Retarded shit does need to be dealt with (after everyone's had 20 pages of fun with it) and yes, from time to time you do need to stop the spam (the kind where someone goes on a spree posting the same message eighty times in a one hour period). You moderate the Codex anymore than that though and you lose what the Codex is about.
commie said:I've noticed that the people with the greatest investment in maintaining the 'right to derp' are those that have nothing meaningful to contribute otherwise.
Multiple Sarcasm said:As for the actual piracy butthurt here, I was under the impression that most of it was directed at possibly-shit games, and on a rare occasion of a game they liked, people tended to post their intentions to buy. Not including the hipster derp shitposters that gonna shitpost and should be contained regardless of the 'legal grounds' or moralfags' objections.
Unless, of course, the word "indie" has suddenly began to automatically mean "good" or "enjoyable" or "quality" and are now exempt from being a waste of money without demoing.
stop guilting me into sending them money...hanssolo said:The last time I paid for a game was KotC. I will consider paying for a game again when one of comparable value is released.
Walkin' Dude said:I just read the Frayed Nights thread. Can we ban people who use the word stuffies? Forget the piracy crap.
Generally, almost everyone from the "pirating/bashing indie brigade" is from developing/3rd world countries where people usually buy games when they reach a price of 5-10$. The whole point of the price decrease mechanism of the AAA games is to allow making money on the less fortunate people too. Indies don't have such a mechanism.Coyote said:Multiple Sarcasm said:As for the actual piracy butthurt here, I was under the impression that most of it was directed at possibly-shit games, and on a rare occasion of a game they liked, people tended to post their intentions to buy. Not including the hipster derp shitposters that gonna shitpost and should be contained regardless of the 'legal grounds' or moralfags' objections.
Unless, of course, the word "indie" has suddenly began to automatically mean "good" or "enjoyable" or "quality" and are now exempt from being a waste of money without demoing.
The reasons more people are butthurt about pirating indie games don't necessarily have to do with their quality. Generally, indies (a) are self-published, meaning that the money you pay actually goes to the people who made the game, (b) lack DRM, (c) are more likely than mainstream games to try something new/different (and in some cases, like Frayed Knights and Knights of the Chalice, they're more likely to appeal to some Codexers as a result), and (d) have relatively small fanbases, so if you are a fan of the sort of game an indie company made and want to see them produce more/higher-quality games of a similar sort, every sale counts. They also - and this is true in the case of both FK and KotC* - (e) tend to have demos more often than not, giving you the opportunity to try before you buy without downloading the whole game. Altogether, these properties - of which only c and d have anything to do with quality - shut down a lot of the justifications that some pirates use to download/torrent games, so it makes sense that more people would be more up in arms about pirating indies even if they don't believe that all piracy is wrong.
Pretty much agree with DU, although I had to fix the last line.Nope and that's not the the point anyway. The point is you don't advertise it here on the Codex with direct links, especially those who upload pirated stuff to download sites and post the links here. We do have a point about supporting indie developers here and hey, if you want to know what something is like, you ask. It's why we've got that whole freedom of speech thing - so you don't have to worry about someone giving you some fake glowing opinion about a piece of shit because they were playing with words to avoid getting banned.
Also: #10.
Banning people for just talking about piracy though, is a bit dumb. But there's a line in there somewhere and we don't need jerk-offs talking about everything they pirated and how cool they are. Especially if that's all that poster does. Like piracy itself, there are those who have the "try before you buy" attitude and genuinely want to support good product, and then there are those who are more "Fuck you capitalist pig dog scum! I pay for nothing! You hear me? NOTHING!" and think it makes them cool. And if there's something the Codex could do with less of, it's communists/foreigners.
DarkUnderlord said:At the least something like this. We're certainly more stringent against shitposters in forums outside GD.Satan said:For example we could forbid piracy discussions in RPG Codex (and TCancer) News & Content Comments, and perhaps gaming forums. However it should be fully allowed in GD (where everything would be always allowed, as right now).
Jason said:As to the more important "stuffies" issue, I recommend we use the word filter to change "stuffies" to "I am a nubile teenage girl who is desperately turned on by fat lonely nerds so please pm me ASAP".
Awor Szurkrarz said:Generally, almost everyone from the "pirating/bashing indie brigade" is from developing/3rd world countries where people usually buy games when they reach a price of 5-10$. The whole point of the price decrease mechanism of the AAA games is to allow making money on the less fortunate people too. Indies don't have such a mechanism.Coyote said:Multiple Sarcasm said:As for the actual piracy butthurt here, I was under the impression that most of it was directed at possibly-shit games, and on a rare occasion of a game they liked, people tended to post their intentions to buy. Not including the hipster derp shitposters that gonna shitpost and should be contained regardless of the 'legal grounds' or moralfags' objections.
Unless, of course, the word "indie" has suddenly began to automatically mean "good" or "enjoyable" or "quality" and are now exempt from being a waste of money without demoing.
The reasons more people are butthurt about pirating indie games don't necessarily have to do with their quality. Generally, indies (a) are self-published, meaning that the money you pay actually goes to the people who made the game, (b) lack DRM, (c) are more likely than mainstream games to try something new/different (and in some cases, like Frayed Knights and Knights of the Chalice, they're more likely to appeal to some Codexers as a result), and (d) have relatively small fanbases, so if you are a fan of the sort of game an indie company made and want to see them produce more/higher-quality games of a similar sort, every sale counts. They also - and this is true in the case of both FK and KotC* - (e) tend to have demos more often than not, giving you the opportunity to try before you buy without downloading the whole game. Altogether, these properties - of which only c and d have anything to do with quality - shut down a lot of the justifications that some pirates use to download/torrent games, so it makes sense that more people would be more up in arms about pirating indies even if they don't believe that all piracy is wrong.