luj1
You're all shills
You need to look at what BW did in endgame, 200unit count wasn't a hard cap because carriers and reavers had their own units too and arbiter recall would result in plenty on screen also.
Then it becomes a sprite vs. polygon problem how you deal with lighting because former doesn't really allow it and you might not want to go all-in on latter because it'd slow to a crawl. It's not easy, btw same holds for ARPG that went stupid with "pack"-s.
Are you suggesting a lower cap is better?