And of course I read about:
[...]
What about ligers? I understand their skills in magic are considerable.
And of course I read about:
[...]
They are well know voice actors for video games and anime (I am sure they have voiced a game you may have played) and the guys who are the creators of Critical Role and are the cause of the decline in D&D. And yes, Mercer is a literal cuckold and who I suspect is also a closeted homosexual due to him being really, really into gay ships of the characters he voices.I know what orkz are but have no idea who are these fags you mentioned so i will stick to things i know.
I want to go back to making fun of Mercer being a closeted homosexual and cuck and Liam 'O Brian being a narcissistic drama queen, not bitching and getting into autistic fights over orcs and half breeds.
They are well know voice actors for video games and anime (I am sure they have voiced a game you may have played) and the guys who are the creators of Critical Role and are the cause of the decline in D&D. (snip....)I know what orkz are but have no idea who are these fags you mentioned so i will stick to things i know.
I can think only of pillows of eternity or kangmaker. Are they there? Me not play western games with "voices" or japanese games with "dub".I am sure they have voiced a game you may have played
So who was his father?and Liam 'O Brian being a narcissistic drama queen
ftfy4-page autistic slapfights about JamesDixon not reading the rulebooks he's quoting.
The problem isn't Critical Role. The problem is the eternal normie. The fact that they have an audience at all is because there are hordes of Godless deviants out there willing to watch their tranny orgies.I want to go back to making fun of Mercer being a closeted homosexual and cuck and Liam 'O Brian being a narcissistic drama queen, not bitching and getting into autistic fights over orcs and half breeds.
It was already on the way down due to normie faggotry anyway. It's not like TSR were arch conservatives or something, and society has been going down the tubes for a while now.I have no idea what "critical role" means, but I am pretty sure the cause for decline in D&D was the end of TSR.
Regardless, it was considered an expressly negative thing and they required some kind of specific breeding program.
(...snip)
It was already on the way down due to normie faggotry anyway. It's not like TSR were arch conservatives or something, and society has been going down the tubes for a while now.I have no idea what "critical role" means, but I am pretty sure the cause for decline in D&D was the end of TSR.
I recall reading a Dragon magazine article from back in the 80s whining about sexism and (gasp) rape in D&D games, advising DMs to try to be balanced in their treatment of the sexes because the lack of young women at tables was a problem. And it wasn't the result of them being normal females who cared more about going to the mall than sitting around in a dark room with sweaty nerds, it was because of muh sexism and muh lack of inclusivity. "If you're going to have thugs insulting the women in a party on a street corner, consider having another group of thugs insulting the men or just not having thugs at all." Something like that. Embarrassing, really.
The first Dragon Magazine article on female players was "Women Want Equality and Why Not?", co-authored by Jean Wells and Kim Mohan, appearing in issue #39 (July 1980). Among other topics, this article noted that "Many women are understandably appalled by the appearance of female miniatures.", an early example of criticism of the depiction of women in fantasy artwork. The article concluded with an appeal for inclusivity: "D&D and AD&D are games, and they’re supposed to be fun —not just for men or for women, but for everyone." Jean Wells was the first female designer hired by TSR, and Gary Gygax had noted in an earlier issue of Dragon Magazine that she had been hired to present a "feminine viewpoint" due to "at least 10%" of D&D/AD&D players being female.I recall reading a Dragon magazine article from back in the 80s whining about sexism and (gasp) rape in D&D games, advising DMs to try to be balanced in their treatment of the sexes because the lack of young women at tables was a problem. And it wasn't the result of them being normal females who cared more about going to the mall than sitting around in a dark room with sweaty nerds, it was because of muh sexism and muh lack of inclusivity. "If you're going to have thugs insulting the women in a party on a street corner, consider having another group of thugs insulting the men or just not having thugs at all." Something like that. Embarrassing, really.
Why do you have an orc in your basement though?MY ORC IS NOT A RAPIST.
#NotAllOrcs
In issue #57 (January 1982), Roger E. Moore contributed an article titled "Dungeons aren't supposed to be for men only" advising DMs to exclude from their campaigns subjects such as rape and to be even-handed in their treatment of female players and their PCs.
A clever use of the game's lesser-known lore that opens up new opportunities for roleplay and interesting tactical scenarios that are sure to lead to substantial character development. Well done DM!if I'm DM and you fail your saving throw, you're headed to the orc rape camp
Almost every actor is some kind of failure at being a human. There's something about the profession that attracts people with a warped mentality.They are well know voice actors for video games and anime (I am sure they have voiced a game you may have played) and the guys who are the creators of Critical Role and are the cause of the decline in D&D. And yes, Mercer is a literal cuckold and who I suspect is also a closeted homosexual due to him being really, really into gay ships of the characters he voices.
While I don't see a problem with it, per se, it speaks volumes about the kind of people who are buying these books. They feel the need fantasize about and play-act normalcy in their free time, because they have none in their lives, either from excessive privilege or severe psychological dysfunction. How far removed from a day's honest labor must a person be in order to find the idea of working as a barista like going on a fairy-tale adventure?Imagine being a douchebag barista in Starbucks, going home and roleplaying as a wageslave all over again. Just like my teuton video games!
True that-They are well know voice actors for video games and anime (I am sure they have voiced a game you may have played) and the guys who are the creators of Critical Role and are the cause of the decline in D&D. (snip....)I know what orkz are but have no idea who are these fags you mentioned so i will stick to things i know.
I have no idea what "critical role" means, but I am pretty sure the cause for decline in D&D was the end of TSR.
CR made bad larping and inane writing for DnD trendy, ensuring the death of D&D.What does that have to do with D&D being ruined, though? Last I checked, D&D was full of similarly minded people decades before Critical Role became a thing.
While I don't see a problem with it, per se, it speaks volumes about the kind of people who are buying these books. They feel the need fantasize about and play-act normalcy in their free time, because they have none in their lives, either from excessive privilege or severe psychological dysfunction. How far removed from a day's honest labor must a person be in order to find the idea of working as a barista like going on a fairy-tale adventure?