Supermedo
Augur
- Joined
- Apr 12, 2013
- Messages
- 276
Please for the love of God don't use unity engine, I really love Pathfinder and PoE I & II but what prevents me from replaying these games is the frequent long loading screen.
it doesn't matter you have the game installed in SSD or have high-end CPU, you are going to spend half of your playtime looking into the fucking loading screen.
Why the goddamn screens are so frequent, start the game loading screen, go to the world map loading screen, have random encounter loading screen, get out the the encounter loading screen, go to town loading screen, go to a house or cave loading screen, manage your kingdom loading screen, visit a town/village loading screen.
same shit with PoE & PoE II which get much worse in the cities because every house requires a loading screen to get in and out which get tiring if you want to finish a couple of quests you have.
Now let's look into divinity, is just one loading screen and that it, there no loading screen for encounters or going into houses or dungeons or anything.
Like Please just stop with Unity, I prefer one long loading screen over frequent small ones, I mean there dozens of graphic-intensive open-world games that have faster and less frequent loading times than any cRPG made in Unity.
it doesn't matter you have the game installed in SSD or have high-end CPU, you are going to spend half of your playtime looking into the fucking loading screen.
Why the goddamn screens are so frequent, start the game loading screen, go to the world map loading screen, have random encounter loading screen, get out the the encounter loading screen, go to town loading screen, go to a house or cave loading screen, manage your kingdom loading screen, visit a town/village loading screen.
same shit with PoE & PoE II which get much worse in the cities because every house requires a loading screen to get in and out which get tiring if you want to finish a couple of quests you have.
Now let's look into divinity, is just one loading screen and that it, there no loading screen for encounters or going into houses or dungeons or anything.
Like Please just stop with Unity, I prefer one long loading screen over frequent small ones, I mean there dozens of graphic-intensive open-world games that have faster and less frequent loading times than any cRPG made in Unity.