nomask7
Arcane
- Joined
- Apr 30, 2008
- Messages
- 7,620
I mean something where your success depends mainly on how good you are at building your characters rather than depending on loot or any sort of grind-to-win, or on tactical combat skills for that matter.
The game would probably have to involve some sort of fast-paced and simple combat but with a party rather than one character. It would probably need level-scaling, at least to some extent, because otherwise you could just grind to win.
It can even have just one-player character if the focus is on character building and the character system is interesting enough.
So far I'm thinking maybe Wizardry 7 and some Japanese Wizardry clones, but I'm not sure these aren't grind-to-win, or that they're all that deep.
Thoughts?
The game would probably have to involve some sort of fast-paced and simple combat but with a party rather than one character. It would probably need level-scaling, at least to some extent, because otherwise you could just grind to win.
It can even have just one-player character if the focus is on character building and the character system is interesting enough.
So far I'm thinking maybe Wizardry 7 and some Japanese Wizardry clones, but I'm not sure these aren't grind-to-win, or that they're all that deep.
Thoughts?