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Grand Strategy Crusader Kings III

Curratum

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It's a fun addition, given they've already spent the money on the 3D anyway.
 

Eyestabber

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Finished another campaign this weekend. Started as Vratislav of Bohemia, took over the HRE then proceeded to paint Europe from Portugal to Russia in boring grey. Then I got bored and decided to give independence to faraway King-tier vassals and check up on them every now and then. I was VERY generous, giving my family members a full "STRONK INDEPENDENT KING/QUEEN STARTER PACK" including 3-5 counties, a duchy title, 2000 gold AND more gold if/when they went to war. This is what happens when you expect a dumb cunt to actually hold the kingdom and not die:

RIP-england-dumb-bitch.png


Bitch abdicated, her daughter decided to be a stronk wahmen and BASED Earl Robert showed her what's what. I later gave Bohdana another kingdom, this time in Russia. A family friendly affair (all russians had their titles revoked). I wonder how her vagina will lead to her downfall this time. Meanwhile in Syria:

King-Otto-the-chad.png


King Otto THE CHAD, a man who was gifted a crusader kingdom in a region surrounded by mudslimes is doing fine on his own. 3rd generation and his territory increased from its original Crusader form. The King of Sweden is also doing well, second generation now. Still held by a member of my dynasty. Seems like wahmen are shit at maintaining intact Kingdoms. Just like IRL.

Anyway, this game lacks a lot of flavor and content to make it actully good.

Today I won a war for the Kaiser as Italy and I didn't even get an opinion modifier. Nothing. The game barely acknowledges your decision to help your liege against other vassals on the independence war. Ofc, I did it for the opportunity to weaken lombarby, mantua and others. Kingdom of Italy, indepence and Empire of italia came shorltly after that fact. Good timing too since the Krauts were getting ready to elect ME as their new Head of Autism. Amazing how there isn't an option to REFUSE HRE votes. I hope this expansion actually EXPANDS on liege/vassal interactions and we get to see some meaningful decisions and events, not more RNG generated petty drama for shit we don't care about.

Oh and as I write this the game sits at 93% + steam reviews. That's some serious dedication to incest and map painting.
 

Eyestabber

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More funny stuff happened in my recent Italia game. Married of daughters to the HRE, Byzantines and England for that sweet, SWEET "emperor/king by marriage" renown bonus. In all three cases the foreign monarch got CUCKED and imprisoned and executed my daughters. No option to pay ransom, no CB, nothing. That's lame and gay. Only alliance that seems to be lasting is between my grandson and the inbred girl-queen of Scotland. But it's okay, I'm sure the Jews had nothing to do with -

GcKY07J.png


OY VEY!!!

Anyway, in case you ppl are wondering, this is what a PERFECT COUNCIL looks like:

FjZv15h.png


With the exception of the chaplain that can't be changed, all councilors are my sons, they're all all powerful vassals and FRIENDS. The inability to appoint chaplain is a shame since I had another son (and heir) with crazy high learning. I didn't micro their education, I just had a Genius dad that ended up with 5 children, all of which excel in a given area. And ofc, once the king died the brothers hated each other and that badass Marshal you see on the pic was THE hardest enemy I faced.
 

cyborgboy95

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https://forum.paradoxplaza.com/foru...nt=post&utm_campaign=crki3_ck_20211214_for_dd

Greetings!

By this point most of the team is on vacation (including me, this is a scheduled post!). However, we still want to tease something that we think you’ll like!

With the Cultural Rework we’re making it more viable to rule a large and culturally diverse empire, as you all surely know. To enhance this playstyle we’ve devised a new Dynasty Legacy that focuses on strengthening multicultural realms! If you own the Royal Court expansion, you’ll get access to the new ‘Customs’ Dynasty Legacy!
1bde44b4f41f89acd32ef0156d0f062ce9657fe2.png

[Image of the Legacy Track Art]


Let's take a look at the Legacies themselves:
b801d6e49bf81e55e643dfdd39f8e695f428777c.png

[Image of the first legacy]


The first legacy reinforces the link between learning languages and acceptance by adding a Cultural Acceptance bonus on completion for members of your dynasty. Quite a powerful opener, as it gives you a tool for improving acceptance with cultures outside your own realm (albeit a small one, though depending on how spread out your dynasty is it can be more or less powerful!)

ad8a2a9b7db6874ef2144a4b67adcb67d5b7273c.png

[Image of the second legacy]


The second legacy improves the effectiveness of the Council Job, simple but effective. Having an extra slot for Learn Language schemes means that you can always have one running, while keeping your ‘normal’ personal scheme slot open for Swaying vassals or Seducing siblings.

c849b69e4405b521f9e21cdd94f59d894cb66004.png

[Image of third legacy]


When you land a ruler of a culture in the lands of their culture, you already get a Cultural Acceptance bonus. This legacy makes it an even more viable strategy to do this, as you also get a hook that you can use for all kinds of things. This pairs well with the new grant options that you’ll find at the end of this DD.

52569809e03a71838872ad8b2f6a2f931661f54a.png

[Image of fourth legacy]


The fourth legacy unlocks a special Court Position, the Cultural Emissary. This isn’t a cheap position to fill, but it brings great benefit to realms with a diverse cast of vassals as it increases Different Culture opinion by up to 20! It also grants a lot of prestige, as an additional bonus.

b867ecc554654231da1e56c8ed6725fe0361d4d8.png

[Image of the Cultural Emissary Court Position]


Here are some details on how the position itself looks.

e91bc062d98c9726cc63ff7b769f8d3cd86ca271.png

[Image of fifth legacy]


The last legacy focuses less on building acceptance, and more on reaping its benefits! It gives you access to a decision that, while expensive to take, improves the lands of all your realm; presuming the culture has 75%+ acceptance with yours. This can be a truly massive bonus for a large realm. Not pictured here is that it also gives you prestige.

301085713298f29e2b790cfa0cae8ee3fcc03ade.png

[Image of the main modifier from the Side-by-Side decision]


The main modifier of the above decision, in its current incarnation.

5a20be4874d51e66ef733e05b69906ff18a51f51.png

[Image of the new Grant To buttons]


Now, one of the hardest things to do if you want to have self-rule in your lands is actually finding someone of the correct culture. To remedy this problem, we’ve added two new buttons to the ‘Grant to…’ window. When giving away a County or Barony, you can now choose to grant it to a noble of your culture, or a noble of the local culture (faith, for now, always follows your own). If you choose either of these options, the game will firstly look for an appropriate wanderer, and if it can’t find anyone, generate a new character.

If you grant land to a local noble, you will clearly see just how much acceptance you’ll get for the act.
 

Straight elf

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Ah yes, the middle ages, a time of great cultural understanding.
Actually, it was. For example, King Stephen of Hungary, a based conqueror and a literal saint venerated by millions for millennia after his death up to this day, wrote this to his son:

"The guests and those who arrived from foreign countries are very useful…. Because these guests come from different countries and therefore they bring along diverse languages, different pieces of knowledge, different armed forces. All that brings embellishment to the kingship, raises the prestige of the court. Because a kingdom where only one language is spoken and only one custom is followed is weak and fragile. Therefore I call upon you my son to take care of them, respect them so they would stay with you, instead of living elsewhere."

Of course at the time multiculturalism referred to different European cultures living side by side, not Muslims and Africans.
 

thesecret1

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Jun 30, 2019
Messages
6,691
Ah yes, the middle ages, a time of great cultural understanding.
Actually, it was. For example, King Stephen of Hungary, a based conqueror and a literal saint venerated by millions for millennia after his death up to this day, wrote this to his son:

"The guests and those who arrived from foreign countries are very useful…. Because these guests come from different countries and therefore they bring along diverse languages, different pieces of knowledge, different armed forces. All that brings embellishment to the kingship, raises the prestige of the court. Because a kingdom where only one language is spoken and only one custom is followed is weak and fragile. Therefore I call upon you my son to take care of them, respect them so they would stay with you, instead of living elsewhere."

Of course at the time multiculturalism referred to different European cultures living side by side, not Muslims and Africans.
Didn't really work out for Hungary in the long run, tbh
 

Straight elf

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Strap Yourselves In Codex Year of the Donut
Ah yes, the middle ages, a time of great cultural understanding.
Actually, it was. For example, King Stephen of Hungary, a based conqueror and a literal saint venerated by millions for millennia after his death up to this day, wrote this to his son:

"The guests and those who arrived from foreign countries are very useful…. Because these guests come from different countries and therefore they bring along diverse languages, different pieces of knowledge, different armed forces. All that brings embellishment to the kingship, raises the prestige of the court. Because a kingdom where only one language is spoken and only one custom is followed is weak and fragile. Therefore I call upon you my son to take care of them, respect them so they would stay with you, instead of living elsewhere."

Of course at the time multiculturalism referred to different European cultures living side by side, not Muslims and Africans.
Didn't really work out for Hungary in the long run, tbh

If anything, had the Hungarian elite stayed true to its century old traditions of tolerance and acted as as protector and guiding light of all people living in the kingdom, like the Saint Stephen did, perhaps the Kingdom could have survived. It was the modernist project of unifying everything in the name of "progress", that led the various peoples, which had been for centuries loyal to the Kindom, to seek independence for themselves seeing it as the only way to secure their very survival.

Regarding CK3 - it is good the devs aim to give the player more tools to pursue hospitality and charity to strangers as an alternative to cruelty and savagery. Savages in Africa or Arabia, would murder, enslave and sometimes even eat a member of another tribe whenever they had a chance , knowing very well he would do the same to them if he could. Europeans adhered to Christian teachings that extend the obligation of charity and hospitality to a fellow man even when he speaks a strange language, wears unusual clothing and follows some bizarre custom. That said, of course there were cruel and savage rulers in Europe who did not behave in a way to fitting for a Christian ruler. The game already allows player to take away the land of foreign nobility, kill or exile all them including babies in their cradles and mass covert the peasants. It is only right that the player will now also get a chance to act honorably.

Not that CK3 aims for an accurate representation of medieval life. It is a larping simulator designed to sell endless DLCs for the years to come. But for not submitting to the silly "savage medieval times" trope it deserves praise, not criticism.
 

vonAchdorf

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Sep 20, 2014
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Having watched the previews, I like many of the new features. The culture one seems useful and rather organic (I never used the religion one because I don't think it's very historical to go Henry VIII). I like the language feature (set a court language different from the peasant language) and the return of the court offices.
 

Non-Edgy Gamer

Grand Dragon
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Strap Yourselves In
Oh, great. 3D throne rooms. Something I never asked for. Holding court sounds nice though.

Also, the IGN beta who called it a "map staring game" should be caned.
 

Norfleet

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(I never used the religion one because I don't think it's very historical to go Henry VIII).
"It's not very historical to do a thing thing that a historical person actually did." I mean, I can get why you, personally, don't want to use this option, but arguing that "it's not very historical to go <historical person who did precisely that thing>" just doesn't work.
 

vonAchdorf

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(I never used the religion one because I don't think it's very historical to go Henry VIII).
"It's not very historical to do a thing thing that a historical person actually did." I mean, I can get why you, personally, don't want to use this option, but arguing that "it's not very historical to go <historical person who did precisely that thing>" just doesn't work.

Henry VIII lived after the CK time frame though and the English Reformation happened after the Reformation in Germany.

If I played a noble in Southern France, I'd probably tinker with it (Catharism).
 

Norfleet

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Henry VIII lived after the CK time frame though and the English Reformation happened after the Reformation in Germany.
Sure, but he wasn't using any technological or social functionalities that didn't exist. Splitting a religion has happened both before, after, and frankly, DURING, the period in question. It's called "being a heretic", and happened multiple times. Granted, most of these offshoots and heresies failed to ultimately take off, but that's more a failure of implementation. That doing so was not historical isn't really a strong argument. Ultimately the decision to do or not do is more one of personal preference and whether you feel it to be character-appropriate for your specific situation than whether it was historical...because doing something like this has a hell of a lot of historical support.
 

thesecret1

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The whole "shape your own religion" feature is absolute dogshit anyway. Just an excuse for Paradox to provide a lot less historical flavour for estabilished religions.
 

Non-Edgy Gamer

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Strap Yourselves In
Oh, great. 3D throne rooms. Something I never asked for. Holding court sounds nice though.

I just hope it won't be a series is samey events. We already have too many of them.
Mods may be able to fix this though. There are mods that add a bunch of different assassin events, for example.

I like the added element of social interaction, so if done right, it could end up being positive. But it's Paradox, so I I'm not expecting much.

I already own it though, since I bought the pass when I got the game on sale, so whatever. I guess technically, I did ask for this then... :M
 

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