theSavant
Self-Ejected
- Joined
- Oct 3, 2012
- Messages
- 2,009
is it trying to be one?Well, I am sceptical about this title, but maybe they achieve a worthy successor of Deus Ex 1
Probably not, but secretly I hope so :p
is it trying to be one?Well, I am sceptical about this title, but maybe they achieve a worthy successor of Deus Ex 1
is it trying to be one?Well, I am sceptical about this title, but maybe they achieve a worthy successor of Deus Ex 1
Probably not, but secretly I hope so :p
You asked?
Could or could not be from the game, dude's done some concept art for CD Projekt at some point at least
moar stuff: http://maciej.cghub.com/images/
Is this project alive, I read somewhere that CD Project is in financial trouble, is this true?
Is this project alive, I read somewhere that CD Project is in financial trouble, is this true?
Don't believe everything you read on the Codex
We'll know more after Witcher 3 is released next year, there's nothing else to say really.
Is this project alive, I read somewhere that CD Project is in financial trouble, is this true?
What on earth gave you the impression Cyberpunk 2077 was going to be a party-based RPG, much less a party-based cRPG?Honestly at start i thought they had great idea in mind for CB2077 but after TW2 and TW3 i don't see them going into proper party base cRPG route focused on gameplay. Though i don't mind their take on CB2077 for storyfags.
That's not really true, they can still look forward to CDPR's unique take on action-RPG gameplay. ('Unique' is not to be confused with 'good'.)I think it is safe to say that CDPR is pure storyfag studio and people looking for gameplay studio should look elsewhere.
What on earth gave you the impression Cyberpunk 2077 was going to be a party-based RPG, much less a party-based cRPG?Honestly at start i thought they had great idea in mind for CB2077 but after TW2 and TW3 i don't see them going into proper party base cRPG route focused on gameplay. Though i don't mind their take on CB2077 for storyfags.
Early interviews with neckbeard designer shortly after announcement. They were fans of cyberpunk and wanted to do proper PnP to cRPG game.
That's not really true, they can still look forward to CDPR's unique take on action-RPG gameplay. ('Unique' is not to be confused with 'good'.)I think it is safe to say that CDPR is pure storyfag studio and people looking for gameplay studio should look elsewhere.
Early interviews with neckbeard designer shortly after announcement. They were fans of cyberpunk and wanted to do proper PnP to cRPG game.
CD Projekt is an action-RPG developer. It's what they do. Stop being surprised all the time
Man, they make three storyfag action RPG games on a row, how ever you expected anything different from them?Honestly at start i thought they had great idea in mind for CB2077 but after TW2 and TW3 i don't see them going into proper party base cRPG route focused on gameplay. Though i don't mind their take on CB2077 for storyfags.
What CD Projekt defines as "proper PnP to cRPG game" and what you define it as are not the same.
What CD Projekt defines as "proper PnP to cRPG game" and what you define it as are not the same.
Then you didn't heard early interviews. They especially talked how they want PnP rules in their cyberpunk game and how they want it to be as close to PnP as possible. They talked about classes, rules, gameplay, pnp structure vs computer game structure, common problems when you try to fold PnP into computer game and so on. It was looking like their take on porting PnP into to computer games like BG2 did
Problem is that after TW2 and with TW3 success i think they abandoned that way and gone into TW like game just in cyberpunk
What CD Projekt defines as "proper PnP to cRPG game" and what you define it as are not the same.
Then you didn't heard early interviews. They especially talked how they want PnP rules in their cyberpunk game and how they want it to be as close to PnP as possible. They talked about classes, rules, gameplay, pnp structure vs computer game structure, common problems when you try to fold PnP into computer game and so on. It was looking like their take on porting PnP into to computer games like BG2 did
Problem is that after TW2 and with TW3 success i think they abandoned that way and gone into TW like game just in cyberpunk
What CD Projekt defines as "proper PnP to cRPG game" and what you define it as are not the same.
Then you didn't heard early interviews. They especially talked how they want PnP rules in their cyberpunk game and how they want it to be as close to PnP as possible. They talked about classes, rules, gameplay, pnp structure vs computer game structure, common problems when you try to fold PnP into computer game and so on. It was looking like their take on porting PnP into to computer games like BG2 did
Problem is that after TW2 and with TW3 success i think they abandoned that way and gone into TW like game just in cyberpunk
I don't remember any of that. I remember them talking about NOT being able to use PnP rules almost immediately from the beginning.
Then again, who knows what stories they tell people in Polish trolololol