Morgoth
Ph.D. in World Saving
September 2019 if we're lucky.
+ the CD Projekt architecture skills, yes.
If they pull the Witcher 3 popularity miracle again, I hope a new wave of cyberpunk RPGs start rolling.
Punks don't have to be your audience, punk's over.
Do millennials even understand punk? The old cyberpunk stuff seems to be pretty removed from today's sensibilities. Hackers are evil now and corporations the good actors
No, with Witcher 3 they will start making fantasy RPGs, oh wait, they've been making such games for eternity now.That is like saying that when they released TW3 suddenly companies will start to make RPGs with good writting or proper land design, characterization and so on. Which obviously won't happen.
Punks don't have to be your audience, punk's over.
Do millennials even understand punk? The old cyberpunk stuff seems to be pretty removed from today's sensibilities. Hackers are evil now and corporations the good actors
Punks don't have to be your audience, punk's over.
Do millennials even understand punk? The old cyberpunk stuff seems to be pretty removed from today's sensibilities. Hackers are evil now and corporations the good actors
CD Projekt RED Gets $7 Million from Polish Government To Research Seamless Multiplayer, City Creation
CD Projekt RED got the biggest cut of Poland’s 116 million PLN fund granted by the NCBR (National Center for Research of Development) to several of the most prominent Polish game developers.
All four proposals submitted by CD Projekt RED were approved, as well as an additional proposal for GOG.com focused on the creation of a “generic support cross-platform multiplayer gaming software for popular consoles and operating systems”. In total, the studio known for The Witcher series will receive 30 million PLN, which roughly amounts to $7 million. Adam Kiciński, President at CD Projekt RED, released this statement:
Developing videogames is a hyperinnovative activity, but also one which carries substantial financial risks, involves continuous R&D work and requires much experimentation and prototyping along the way. The GameINN program – a fruit of our industry’s collaborative efforts – will, in the coming years, enable Polish developers to carry out nearly 40 projects worth 191 million PLN. I am confident that the resulting innovative solutions will further elevate the quality of Polish videogames and enhance our competitiveness on the global stage. Indeed, our industry now has the potential to become the champion of the modern Polish economy.
The official document shared by the NCBR gives us a decent amount of insight on each proposal. CDPR’s four proposals were focused on the following game development goals:
City Creation
Comprehensive technology for the creation of “live”, playable in real-time, cities of great scale based on the principles of artificial intelligence and automation and taking into account the development of innovative processes and tools supporting the creation of high-quality open world games.
Seamless Multiplayer
Comprehensive technology enables the creation of unique gameplay for many players, taking into account the search of opponents, session management, replication facilities, and support of a variety of game modes along with a unique set of dedicated tools.
Cinematic Feel
Comprehensive technology for providing a unique, film quality RPG with open world, also taking into account innovative solutions Process and unique set of dedicated tools.
Animation Excellence
Comprehensive technology enabling a significant increase in quality and production of complex face and body animations for open world RPG games, also taking into account the innovative process solutions and a unique set of dedicated tools.
The Witcher 3 fans will undoubtedly argue that the game already sports greatly detailed cities, excellent animations and a “cinematic feel” of sorts, but at the same time it’s reassuring to see that the developers aren’t resting on their laurels and still want to push the boundaries further in all these categories.
The real new feature is seamless multiplayer, of course. No game by CDPR ever supported any form of multiplayer but at this point, we’re fairly certain Cyberpunk 2077 will be the first one. Fear not, however, for we can hazard a guess that it may be similar to Watch Dogs 2 with its seamless, but entirely optional coop/PvP multiplayer. It is doubtful that CD Projekt RED would want to alienate its massive customer base of single player fans.
Each potato for CDprojekt research is one less potato available for gender studies.http://wccftech.com/cd-projekt-red-gets-7-million-government/
CD Projekt RED Gets $7 Million from Polish Government To Research Seamless Multiplayer, City Creation
CD Projekt RED got the biggest cut of Poland’s 116 million PLN fund granted by the NCBR (National Center for Research of Development) to several of the most prominent Polish game developers.
All four proposals submitted by CD Projekt RED were approved, as well as an additional proposal for GOG.com focused on the creation of a “generic support cross-platform multiplayer gaming software for popular consoles and operating systems”. In total, the studio known for The Witcher series will receive 30 million PLN, which roughly amounts to $7 million. Adam Kiciński, President at CD Projekt RED, released this statement:
Developing videogames is a hyperinnovative activity, but also one which carries substantial financial risks, involves continuous R&D work and requires much experimentation and prototyping along the way. The GameINN program – a fruit of our industry’s collaborative efforts – will, in the coming years, enable Polish developers to carry out nearly 40 projects worth 191 million PLN. I am confident that the resulting innovative solutions will further elevate the quality of Polish videogames and enhance our competitiveness on the global stage. Indeed, our industry now has the potential to become the champion of the modern Polish economy.
The official document shared by the NCBR gives us a decent amount of insight on each proposal. CDPR’s four proposals were focused on the following game development goals:
City Creation
Comprehensive technology for the creation of “live”, playable in real-time, cities of great scale based on the principles of artificial intelligence and automation and taking into account the development of innovative processes and tools supporting the creation of high-quality open world games.
Seamless Multiplayer
Comprehensive technology enables the creation of unique gameplay for many players, taking into account the search of opponents, session management, replication facilities, and support of a variety of game modes along with a unique set of dedicated tools.
Cinematic Feel
Comprehensive technology for providing a unique, film quality RPG with open world, also taking into account innovative solutions Process and unique set of dedicated tools.
Animation Excellence
Comprehensive technology enabling a significant increase in quality and production of complex face and body animations for open world RPG games, also taking into account the innovative process solutions and a unique set of dedicated tools.
The Witcher 3 fans will undoubtedly argue that the game already sports greatly detailed cities, excellent animations and a “cinematic feel” of sorts, but at the same time it’s reassuring to see that the developers aren’t resting on their laurels and still want to push the boundaries further in all these categories.
The real new feature is seamless multiplayer, of course. No game by CDPR ever supported any form of multiplayer but at this point, we’re fairly certain Cyberpunk 2077 will be the first one. Fear not, however, for we can hazard a guess that it may be similar to Watch Dogs 2 with its seamless, but entirely optional coop/PvP multiplayer. It is doubtful that CD Projekt RED would want to alienate its massive customer base of single player fans.
On a totally unrelated note. While searching for gifs I stumbled upon this:
I have no fucking idea what is that.
It's time to move to Poland and make some games.
12 hours a week DOES sound fun.10-12 hours a week
12 hours a week DOES sound fun.10-12 hours a week