Not happening. I too was hoping they'd do something original for once but it's just gonna be DXHR - CDPR edition with your 3 generic class archetypes.I hope he'll ask about languages and the aspect of not understanding certain characters without the language implant.
Not happening. I too was hoping they'd do something original for once but it's just gonna be DXHR - CDPR edition with your 3 generic class archetypes.
Cyberpunk Info from GameSpot Stream:
- Game is FPS perspective
- FPS perspective made to feel more personal
- RPG with Shooter Elements not a Shooter with RPG elements
- Multiple different progression systems (Skills, Perks, etc.)
- V, protagonist - urban merc/hired gun.
- Full character creation system (Gender, Looks, Lifepath/Backstory)
- You DO NOT pick classes in the beginning, class system is fluid based on choices
- Dystopian Cyberpunk future shown in sunlight on purpose. Full Day/Night Cycle. Noir themes bleed through environment and aesthetic
- Characters from Cyberpunk 2020 lore will appear
- Netrunner Techie and Solo are main focused classes
- You can combine classes
- Optional classes exist (like Rockerboy and Corporate) and you can pull perks from them to add into your own custom class
- Story and quest system from Witcher 3 is implemented into Cyberpunk similarly.
- Choice and consequence is HUGE. Emphasized that the game is an RPG first and foremost
- Story is personalized by player choice.
- Combat - Ranged combat and Melee combat. Learned lessons from Witcher 3. FPS Melee combat.
- Weapons - 3 branches - Power Weapons (heavy hitting/stagger), Tech Weapons (penetrating through cover), Smart Weapons (tracking/following)
- Vehicles - Motorcycles, Cars, hinted at flying cars.
- V is a fully voiced character. Both Male and Female completely voiced.
- V's personality is shaped by player. Backstory and interactions shape V's personality.
- Cyberpunk is a dark dystopia in the same vein as Witcher 3 being Dark Fantasy
- Details of the world - everything has a purpose. World design was a huge focus in setting the tone.
- Night City - in between SF and LA (fictional city). Inspired by both cities.
- 6 unique districts in the city. Each area has its own feel on top of the base Noir feel
- Exploration is encouraged.
- Witcher was horizontally huge, Cyberpunk is vertically huge.
- You can enter buildings, Mega Buildings exist as well with multiple floors and multiple areas to explore within a single building.
- No level scaling. 2 forms of XP - Core XP - Main Missions and Street Cred - Side missions
- Higher Street Cred opens new exclusive vendors and fixers (new jobs)
Yeah, in a way sounded a lot like damage control the interview, especially with the "oh, it'll totally be noir like Blade Runner too" bit and like you said the repeated "it's an RPG, trust me" bits. I guess we'll see.He keeps saying "it's a roleplaying game" like he's apologizing.
Yeah, in a way sounded a lot like damage control the interview, especially with the "oh, it'll totally be noir like Blade Runner too" bit and like you said the repeated "it's an RPG, trust me" bits. I guess we'll see.
? Why you say this?EDIT: Ah, so they will include Rockerboy and Corporate to some extent.
The butthurt for it being first person only is epic on official forums.
I don't think the game will stay that way
The PnP itself bring such thing on a silver platter. The classes only different in one not-so-special-90%-of-the-time exclusive skill.One would think they could at least do SS2 style classes, where skills are technically freely open but you are loosely guided by starting class.
? Why you say this?EDIT: Ah, so they will include Rockerboy and Corporate to some extent.
- Optional classes exist (like Rockerboy and Corporate) and you can pull perks from them to add into your own custom class
First-person RPG sounds good, even though I suspect it will end up being another FPS with tacked-on RPG elements à la Fallout 4.
Has there been a tentative release date mentioned?
Yeah but it's probably gonna be some boring +5 to speech skill!!! shit. And the perks should be mutually exclusive. I don't want masters of all trades to be possible.? Why you say this?EDIT: Ah, so they will include Rockerboy and Corporate to some extent.
- Optional classes exist (like Rockerboy and Corporate) and you can pull perks from them to add into your own custom class