Not gonna interrupt dat tranny discussion but still cannot find minimum system requirements, did they leak?
Of course they ran the E3 demo on top-of-the-line hardware. They want to show it off in the best possible light. That has nothing to do with what the minimal requirements of the game will be.No. The E3 build was running on i7 8700k, Titan RTX, 32gb ram, all at stock clocks.
Q: I have just read on reddit that there will not be any cutscenes in the game. Does this mean that we will not see our character besides reflections in the mirror or the game menu? What of the climactic scenes from last years gameplay? The scene in the elevator, or in your apartment after waking up? All of that will be cut?
A: Immersion is a priority for us in Cyberpunk, thats why cutscenes will be viewed from first person. Sometimes you may not even realise that a cutscene has begun
It is. Notice I pointed out that pc was working under stock clocks. This means, the game at least won't be that much CPU bound.Of course they ran the E3 demo on top-of-the-line hardware. They want to show it off in the best possible light. That has nothing to do with what the minimal requirements of the game will be.
No. The E3 build was running on i7 8700k, Titan RTX, 32gb ram, all at stock clocks.
No. The E3 build was running on i7 8700k, Titan RTX, 32gb ram, all at stock clocks.
Ok but everyone propably expect some graphical downgrade in the final version, question is - will it run fluently on Ryzen 5 2600, RX 470 on medium details?
CPU relared settings like terrain detail,object count or crowd numbers? P. sure you can pump them up to high to ultra. GPU is probably medium, yeah, with high textures. Or even ultra if you have 8gb vram. RX 590 is not needed, better aim for nvidia turing gpus.Ok but everyone propably expect some graphical downgrade in the final version, question is - will it run fluently on Ryzen 5 2600, RX 470 on medium details?
CPU relared settings like terrain detail,object count or crowd numbers? P. sure you can pump them up to high to ultra. GPU is probably medium, yeah, with high textures. Or even ultra if you have 8gb vram. RX 590 is not needed, better aim for nvidia turing gpus.Ok but everyone propably expect some graphical downgrade in the final version, question is - will it run fluently on Ryzen 5 2600, RX 470 on medium details?
Imagine the oppression of having to be born either male or female like every other human in the history of existence.Wait, a reactionary shouldn't actually have a problem with not being able to select a "gender" (a 20th century term invented to differentiate biological sex from self-identification) and only being able to select a male or female body type (ie, sex). Accidentally based CD Projekt!
"Immersion is a priority for us", put a pre-made character as the cover of the game, have a voiced protagonist and have a pre-established relationship with at least one character.
The combat is mediocre though. Worse than Arcania Gothic 4.Game just doesn't reach the standard set by TW3.
What standard did W3 set?
It's a pretty mediocre game yo.
W3 is not a mediocre game.
Yeah, it's shit.
It is gonna be an underwhelming rpg experience if they won't bother to fix those aspects before release. I think a lot of people are gonna buy it though despite of all those flaws because of TW3.The air of discomfort over the gunplay/combat, driving/movement and stealth shouldn't be too much of a surprise when CDPR have consistently shown weakness in those fields. The general consensus from the E3 2019 and gamescom previews to me indicated a down to earth moment when critics and the general public are coming to terms with the fact this won't be the pinnacle of video games as the hype projects, and just another game with the same problems CDPR have faced and new ones emerging from a lack of experience in elements they aren't practiced with.A Czech journo yesterday about the closed showing on Gamescom - when it was over the general vibe in the journo crowd was disappointment and general unease. Game just doesn't reach the standard set by TW3. The gunplay is meh, driving is meh, stealth is not good at all, the dialogues are very strange. Doubts were raised if CDPR didn't bite more than they could chew.
Of course, everyone should embrace minimalism, less is moar!For the record, I'm okay with all of those decisions
To clarify again, the big decision that they made which I dislike and think was a mistake was completely removing third person perspective. The reasons that they gave ("its more immersive" etc) are flimsy and marketing aside its fairly obvious that the actual primary reason why they went with first person only is because sticking to one perspective is easier from a development standpoint. Doubling down and removing third person cutscenes as well is a logical next step from doing that. It makes customizing your appearence pointless, but apart from that, if it is executed well, first-person cutscenes can be equally good as third-person cutscenes.
Having your character be voiced is a good thing if you play as a set character and a bad thing if you can create your own character. This game, despite the "you can create your own character" marketing, is actually roughly midway between those two cases, so for me personally I'd be okay with both a voiced or a non-voiced player character in the game.
I always prefer classless systems to classbased systems, as they tend to be more flexible in allowing you to create precisely the character that you want to make, so I'm cool with that decision as long as you can still customize your playstyle and there are many different viable ways to play the game (remains to be seen).