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Cyberpunk 2077 Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Kem0sabe

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Im replaying witcher 3, clearly the best rpg ever made... If this is even half as good, it will be codex goty and make our top 10 list for the next 20 years.
 

Preben

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Remember when CDPR didn't bend before SJWs crying about no niggers in Witcherland by adding some right at the beginning of Hearts of Stone? I remember.

They added a couple of Arab migrants, but only to slaughter them all. :obviously:
And the enchanter who tells you about how much more enlightened and cultured their country is compared to yours.

... while turning out to be an untrustworthy dick in deals where you can verify his claims.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
the game grafics look like shit,witcher is 5 years old and looks much better.
Man, this is so true. I just fired up Witcher 3 again recently, on an 1080ti, 4K and with TSLM on. It impressed me how it still looks completely relevant and at times amazing, even without any modding of meshes and textures.
 

Zer0wing

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Man, this is so true. I just fired up Witcher 3 again recently, on an 1080ti, 4K and with TSLM on. It impressed me how it still looks completely relevant and at times amazing, even without any modding of meshes and textures.
I don't get why you didn't pick up HD Reworked Project, this is a perfect match with TLSM.
 

AwesomeButton

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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Man, this is so true. I just fired up Witcher 3 again recently, on an 1080ti, 4K and with TSLM on. It impressed me how it still looks completely relevant and at times amazing, even without any modding of meshes and textures.
I don't get why you didn't pick up HD Reworked Project, this is a perfect match with TLSM.
I didn't in the past because of my GTX 780's 3GB of VRAM. But now that I'm running the game on a 1080ti, this is actually a great idea.

One thing that makes me cautious about HD mods is that sometimes the differences are not very noticeable, and other times you get uneven levels of detail in textures that are used on objects which are very close to each other, which makes the lack of detail actually stick out more. I don't know if you've observed such a problem in HD Reworked.
 

Zer0wing

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One thing that makes me cautious about HD mods is that sometimes the differences are not very noticeable, and other times you get uneven levels of detail in textures that are used on objects which are very close to each other, which makes the lack of detail actually stick out more. I don't know if you've observed such a problem in HD Reworked.
Vanilla assets is the very definition of "uneven" quality. Things like wall, bushes, ground textures, et cetera got less attention that characters, clothing, weapons, buildings. Naturally for optimization purposes. I haven't noticed anything uneven in newest HD Reworked Project, though the oldest versions were, naturally, incomplete and gave this 'uneven' vibe. Textures are small in quantity and size and mixed together with shaders, they're copypasted and mixed together so they don't look so bad.
 

Mebrilia the Viera Queen

Guest
Problem of witcher 3 is that the open world is pretty static an empty once you finish the game there is no reason to come back. Ok it may look amazing with hd texture mods but that's about it
 

WhiskeyWolf

RPG Codex Polish Car Thief
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Problem of witcher 3 is that the open world is pretty static an empty once you finish the game there is no reason to come back. Ok it may look amazing with hd texture mods but that's about it
You maybe expected it to give you a blowjob after you finish all the content? Or maybe radiant quests would be preferable?
 

Mebrilia the Viera Queen

Guest
No i expect an open world to be interesting and somewhat simulative. Red dead 2 is a good example but there are many good examples of a well done living open world Kenshi is another good example. Otherwise doing an open world is just a waste. Witcher 3 has nothing that can justify an open world it could had been a perfect game even if it was structured in hubs like witcher 2. The witcher3 open world is pointless because outside quest railroading is absolutely static and empty. There is much that can be done to maintain an open world lively even when completed the game leaving an open world empty and dead makes the open world pointless.
 

Haplo

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Pillars of Eternity 2: Deadfire
"one of the worst"? That's a bit harsh.
Sure, exploration in PB games is more rewarding and interesting.

But is a beautiful and believable, skillfully crafted fantasy world, like in the Witcher 3, really among the worst?
Is it inferior to the Elder Scrolls? Sure those have more physics and items and zones, plus dungeons every second step, but is that really preferable?

IMO the Witcher 3 failed in other areas, primarily itemization and character progression. Not great combat also. Personally I found the world to be quite impressive.... and damn beautiful.
 

AwesomeButton

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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Vanilla assets is the very definition of "uneven" quality. Things like wall, bushes, ground textures, et cetera got less attention that characters, clothing, weapons, buildings. Naturally for optimization purposes. I haven't noticed anything uneven in newest HD Reworked Project, though the oldest versions were, naturally, incomplete and gave this 'uneven' vibe. Textures are small in quantity and size and mixed together with shaders, they're copypasted and mixed together so they don't look so bad.
Maybe it's me, but I never paid much attention. The only textures I'd like improved are the ones on the trees when seen from a bigger distance, they are the only thing that I can say I'm noticing as looking bad. Also, many of these lower quality textures are conscious compromise because of the video memory limitations on consoles and lower end PC videocards. Anyway, I have nothing to lose, so I'll give it a try.
 

Zer0wing

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You maybe expected it to give you a blowjob after you finish all the content? Or maybe radiant quests would be preferable?
I prefer having actual random encounters, level design more akin to Gothic games and more thorough immediate seen in-game concequences for my actions as a Geralt during actual walkthrough. You know, gameplay that developers ran out of time to add and decided to fill the map with question marks. Wishes, wishes, wishes...
No, there's no need for radiant witcher contracts but post-endgame content akin to what Fallout 2 and modded New Vegas had is preferable to nothingness.
 
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Old Hans

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Oct 10, 2011
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Vanilla assets is the very definition of "uneven" quality. Things like wall, bushes, ground textures, et cetera got less attention that characters, clothing, weapons, buildings. Naturally for optimization purposes. I haven't noticed anything uneven in newest HD Reworked Project, though the oldest versions were, naturally, incomplete and gave this 'uneven' vibe. Textures are small in quantity and size and mixed together with shaders, they're copypasted and mixed together so they don't look so bad.
Maybe it's me, but I never paid much attention. The only textures I'd like improved are the ones on the trees when seen from a bigger distance, they are the only thing that I can say I'm noticing as looking bad. Also, many of these lower quality textures are conscious compromise because of the video memory limitations on consoles and lower end PC videocards. Anyway, I have nothing to lose, so I'll give it a try.
I used that texture pack with a 2gb 660 with medium texture settings and it still looked better than vanilla
 

AwesomeButton

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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I used that texture pack with a 2gb 660 with medium texture settings and it still looked better than vanilla
It was this video that actually dissuaded me from trying it last time I was choosing mods for a modded run, which according to nexusmods has been in 2017. Most of the examples were objects I tend not to concentrate on. However, I'll give it a try now.
 

Necroscope

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Codex 2014
ASAP Rocky - shitty modern mumble rap

Rocky is like way older and like a different generation than current mumble rappers, sis. I mean he’s well known for having pretty flows in his raps:



Ignorance is so not a good lewk.

Who cares what subgenre of talking niggas is this? It's talking niggas. Listen to some real music, dude.
 
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Hace El Oso

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No i expect an open world to be interesting and somewhat simulative. Red dead 2 is a good example but there are many good examples of a well done living open world Kenshi is another good example. Otherwise doing an open world is just a waste. Witcher 3 has nothing that can justify an open world it could had been a perfect game even if it was structured in hubs like witcher 2. The witcher3 open world is pointless because outside quest railroading is absolutely static and empty. There is much that can be done to maintain an open world lively even when completed the game leaving an open world empty and dead makes the open world pointless.

If more focus had been devoted to creating non-player-centric dynamics and events to give the impression that, for example, a war is going on in Velen it would have been a huge improvement. Squadrons of cavalry galloping down roads at top speed on their way to or from some burning village, small parties of troops fighting one another, refugees on the move, etc. Nobody paying much attention to some witcher. They obviously wanted to create that type of impression(they even named the Nilfgaardian army "Army Group Centre") but didn't spend the effort. You could even just tromp around the crones' camp, including at night and nothing would happen.
 

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