Strange Fellow
Peculiar
- Joined
- Jun 21, 2018
- Messages
- 4,241
I'd love to write you a wall of autism on this, as I really hated TW3, but I'm on my phone, so we'll have to settle for a "hell no". Player agency, which I consider paramount to good quest design unless the combat is good, is abysmal in TW3 compared to New Vegas.
As for your last paragraph, I would agree, if it wasn't for the fact that the game decides to lump all sorts of redundant material (like novigrad) into the main questline which would have served better as side quests. And trust me, I did not overindulge on side quests.
The actual writing is good, sure, but I have no problem saying that the composition is bad; primarily, the pacing is awful, what with the whole pointless drawn-out Novigrad chapter, as well as every schmuck in Geralt's way having some obnoxious time-wasting sidequest they need him to take care of before they'll part with their precious information. Velen is good - in fact, Velen is excellent, the whole "Your choices have consequences, dumbass!" monologue at the end notwithstanding. The rest of the main quest ranges from mediocre to awful. It's formulaic and full of the game beating you over the head with pathos with all the subtlety of a sledgehammer. FEEL SAD, PLAYER! DO IT MOTHERFUCKER! CARE ABOUT CIRI, STAT! It feels like Hollywood, for all the wrong reasons.If you don't like the story, that's a matter of personal taste, but it's very hard to convince anyone the story is being told badly, or composed badly.
As for your last paragraph, I would agree, if it wasn't for the fact that the game decides to lump all sorts of redundant material (like novigrad) into the main questline which would have served better as side quests. And trust me, I did not overindulge on side quests.