You will create your character from the ground up: False because V cosmetically will have a selection based on presets yes you can put stat and skills but in the end what will make you progress in the game is the stat COOL also the game have levels (Very not cyberpunk at all and totally different from the pen and paper so much that totally breaks the spirit of it) also V is not your character but is a predefined one just like geralt the difference is you can chose if is male or female.
As per this
article,
COOL was actually a stat in Mike Pondsmith's Cyberpunk 2020 tabletop RPG, as well. Cool, along with empathy and attractiveness, were your main social stats. But cool was also about your character's ability to stay calm in combat. Here's a description from a character creator:
"This index measures how well the character stands up to stress, pressure, physical pain and/or torture. In determining your willingness to fight on despite wounds or your fighting ability under fire, Cool (CL) is essential. It is also the measure of how 'together' your character is and how tough he appears to others. Rockerboys and Fixers should always have a high Cool with Solos and Nomads having the highest of all."
This should also clear your doubts regarding the dialogue system that you believe to be only cinematics, not having different options/choices (answers) that depend on social skills.
I don't understand why you metion about the cinematics here, since even in the demo there are no cinematic talking with cutscenes. Its all real time
dialogues depending on the situation and the character's interaction in a given mission, which obviously depends on the choices you make, or different approaches you take. The latter part is something not yet shown in details with all kinds of different approaches available since it'll give away a lot of the story (or lore?) elements.
Also, take a look at these articles as well:
Cyberpunk 2077 Will Have a Complex Consequence System
CYBERPUNK 2077: PUTTING THE PUNK BACK INTO CYBERPUNK
“It’s about telling story via what happens, not cutscenes or other features,” Mateusz says. “To do that we need to create a totally new unique dialogue system – we’re doing that right now, it should be awesome.”
Another departure from the pen and paper system...
...another part of the cyberpunk pen and paper here seems to be gutted.
Mike Pondsmith, “It’s pretty damn close to what I would have made myself, alone in a broom closet.”
The biggest hurdle, according to Pondsmith, will be capturing the spirit and the feel - not just the workings - of the world itself. Developers can create a world that’s incredibly complex when it comes to infrastructure or how technology works, but without the right spirit there’s nothing keeping it from becoming just another grim sci-fi dystopia. What makes Cyberpunk unique is right there in the title - the punk. “It isn't all grim, dangerous and painful,” he says about the dark future he created for 2020. “There's this sense of rebellion, and fighting back, of hell-raising that should come with that. That's why it's Cyberpunk not just Cyberpain.”
Game director
Mateusz Kanik
Cyberpunk hasn’t been as easy to adapt as a video game as you might think. Pen and paper mechanics have been the foundation of many digital RPGs over the years, but they do not translate well into the kind of game that CDP is trying to make. “The game mechanics are totally different on paper, they don’t work in video games because they would be super boring,” Mateusz says.
“It’s more like a Tarantino approach,” Sebastian concludes.
The dialogue is affected by skill and stat?
You can loot bodies?
Maybe because this is common sense that you obviously CAN?
How the stat and skill system works?
Yes, CDPR has answered but not in complete details. We'll need to wait. The game is still in work in progress, and the players can expect changes in the final version of the game, which is why they are not talking too much about the things that you are complaining right now. there's nothing to lie here, since CDPR clearly said that the game is subject to changes in future. THIS IS NOT THE FINAL GAME!!