That's exactly what i'm talking about. It's last adventure, but you don't want to play adventures before it because it's not awesum enough.
Skipping 3 levels and skipping 30 levels are two different things...
A ruleset can be used in different settings. Even low- or non-magical.
One of the best modules I've played in 2E was set in 12th century Europe.
It was about a crusader knight coming home from the Holy Land and passing through Languedoc infested with Cathar heresy.
The knight was DM's NPC and, we - the players - his retinue.
There was a significant dose of misticism and fair share of combat, but no epic liches riding on dragons and exploding shit with 40-diced-nukes;
If you really enjoy historical campaigns, good for you. I play RPG's to escape the reality as I've explained. And I never started on high level. All long running gampaigns that I've played on 3e, I started
around lv 3~6. Which are extremely low level. If I would play a historical setting, I would probably play a
wild west setting. That has potential to be cool.
The highest level that I ever started a game was a lv 12 Transmuter Preserver Chaotic Good in a one shot Dark Sun campaign(3e) who wanted to develop a spell to transform sand into water and fertile land and avoid using flashy spells cuz since magic is hated and be seen doing magic can mean being lynched or worst. Took as a prisoner and tortured to give intel about the Veiled Alliance, all spells that I was using mainly in populated areas was spells that can be easily
masked as a Psionic power. When I used stoneskin to protect a merchant who hired the party in a village outside of a city state, a lot of guards started to ask questions to me and I had to use social skills like Intimidation, Bluff and so on to convince him that I wasn't using magic. We also had a lv 13 Mul Cleric who wanna to end slavery and other interesting character played by other party members.
Since we din't continued the campaign, none of the character accomplished his goals. Obviously the transmuter should only succeed in his goal at end sages of the campaign. Dark Sun lacks Dragons, except by few ones which are humans under a process of a "dark apotheosis" and you will probably never see then even at high levels. No Liches riding dragons
even in the highest starting level game that I've played.
Until you learn the basics you're restricted to playing level 1 halfling fighters.
I already learned the rules. And if the DM impose it to me, like it is a type of JRPG, I would just search another group.
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Talking about psionics, there is any official book about psionics on 5e?
According to some guys here, Dark Sun is a "awesome button" setting, since everyone has psionics. Is not one of the most brutal settings ever.